Player Matchup

Kumbhakarna
Kumbhakarna
BetaGhost
Kumbhakarna
Level 106
God Stats
2W - 1L
1,673 SR
Queue Stats
155W - 154L
1,462 Elo+
Party 3
Scylla
Scylla
G00Fy_topia
Scylla
Level 40
God Stats
1W - 1L
1,487 SR
Queue Stats
44W - 59L
1,372 Elo+
Party 2
Izanami
Izanami
LucienKioshi
Izanami
Level 122
God Stats
7W - 10L
1,348 SR
Queue Stats
152W - 148L
1,459 Elo+
Party 3
Fafnir
Fafnir
RubyYang14
Fafnir
Level 103
God Stats
1W - 2L
1,720 SR
Queue Stats
137W - 140L
1,450 Elo+
Party 3
Chronos
Chronos
ivotastic
Chronos
Level 79
God Stats
2W - 4L
1,392 SR
Queue Stats
54W - 64L
1,392 Elo+
Party 2
Team Averages
Level 90
1,524 SR
1,427 Elo+

VS

Team Averages
Level 106
1,565 SR
1,444 Elo+
Discordia
Discordia
ChinoChuckz13
Discordia
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 115L
1,379 Elo+
Solo
Ares
Ares
Punisherdi
Ares
Level 88
God Stats
1W - 0L
1,588 SR
Queue Stats
65W - 83L
1,442 Elo+
Party 1
Anubis
Anubis
SirLonster
Anubis
Level 100
God Stats
13W - 8L
1,736 SR
Queue Stats
226W - 230L
1,494 Elo+
Party 1
Thor
Thor
tuallin29
Thor
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 64L
1,471 Elo+
Solo
Da Ji
Da Ji
xUltimatexHunter
Da Ji
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 21L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BetaGhost
Kumbhakarna
17
1 / 5 / 3
10,719
670
7,531
18,484
22,876
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
15
0 / 3 / 3
9,335
583
5,397
8,975
3,850
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
LucienKioshi
Izanami
16
1 / 6 / 4
10,308
644
13,114
13,798
6,864
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
RubyYang14
Fafnir
14
0 / 7 / 5
10,378
649
5,238
19,043
31,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos
ivotastic
Chronos
20
6 / 1 / 4
13,306
832
11,177
8,670
4,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ChinoChuckz13
Discordia
5
0 / 0 / 0
7,176
449
0
0
0
17
1 / 4 / 16
9,846
615
9,098
17,231
24,565
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
SirLonster
Anubis
20
7 / 3 / 11
12,273
767
25,160
13,159
11,502
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
20
3 / 1 / 13
11,065
692
9,051
10,555
12,112
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

19
11 / 2 / 9
11,549
722
15,972
15,105
10,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
71
8
Kills
22
22
Deaths
10
19
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
BetaGhost
Kumbhakarna
1
5
3
0.5
W
Discordia
ChinoChuckz13
Discordia
0
0
0
0
L
Scylla
0
3
3
0.5
L
Izanami
LucienKioshi
Izanami
1
6
4
0.5
W
1
4
16
2.25
L
Fafnir
RubyYang14
Fafnir
0
7
5
0.36
W
Anubis
SirLonster
Anubis
7
3
11
4.17
L
Chronos
ivotastic
Chronos
6
1
4
8
W
Thor
3
1
13
9.5
W
11
2
9
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,457
Damage
59,281
68,970
Taken
56,050
69,834
Mitigated
58,644
16,880
Healing
19,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
BetaGhost
Kumbhakarna
7,531
731
2,915
3,445
18,484
22,876
225
8,877
9,607
12,351
0
W
Discordia
ChinoChuckz13
Discordia
0
0
0
0
0
0
0
0
0
0
0
L
Scylla
5,397
395
458
2,890
8,975
3,850
473
1,610
7,365
13,197
0
L
Izanami
LucienKioshi
Izanami
13,114
8,854
146
1,667
13,798
6,864
3,003
8,102
5,696
0
31,536
W
9,098
665
978
1,435
17,231
24,565
253
9,422
7,809
14,053
0
L
Fafnir
RubyYang14
Fafnir
5,238
1,148
518
2,308
19,043
31,573
80
13,053
5,990
8,753
0
W
Anubis
SirLonster
Anubis
25,160
259
2,265
4,289
13,159
11,502
593
5,526
7,633
62,476
0
L
Chronos
ivotastic
Chronos
11,177
3,965
34
2,499
8,670
4,671
1,633
2,616
6,054
51,742
0
W
Thor
9,051
1,253
1,237
2,645
10,555
12,112
198
5,756
4,799
0
26,421
W
15,972
3,359
2,519
3,808
15,105
10,465
308
8,639
6,466
0
26,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,046
Gold Earned
51,909
175
Minions Killed
165
0
Camps Cleared
0
1,313,490
Distance Traveled
1,110,830
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
10,719
670
13
1
0
293,784
0
W
Discordia
7,176
449
0
0
0
0
0
L
Scylla
9,335
583
25
2
0
263,005
0
L
Izanami
10,308
644
41
3
0
243,256
0
W
Ares
9,846
615
6
0
0
277,059
0
L
Fafnir
10,378
649
3
0
0
225,839
0
W
Anubis
12,273
767
104
7
0
263,980
0
L
Chronos
13,306
832
93
6
0
287,606
0
W
Thor
11,065
692
33
2
0
302,896
0
W
Da Ji
11,549
722
22
1
0
266,895
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role