Player Matchup

Hercules
Hercules
Night-Owl22
Hercules
Level 28
God Stats
5W - 0L
1,784 SR
Queue Stats
131W - 110L
1,485 Elo+
Party 1
Vamana
Vamana
PSNoire
Vamana
Level 42
God Stats
4W - 1L
1,527 SR
Queue Stats
122W - 128L
1,437 Elo+
Party 1
Tiamat
Tiamat
SerFumblez
Tiamat
Level 34
God Stats
1W - 1L
1,301 SR
Queue Stats
101W - 104L
1,488 Elo+
Party 1
Hou Yi
Hou Yi
WoodBPro
Hou Yi
Level 33
God Stats
2W - 3L
1,717 SR
Queue Stats
115W - 123L
1,466 Elo+
Party 1
Eset
Eset
xXEdxioXx
Eset
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
262W - 190L
1,511 Elo+
Solo
Team Averages
Level 48
1,566 SR
1,477 Elo+

VS

Team Averages
Level 96
1,375 SR
1,434 Elo+
Hachiman
Hachiman
AntmanTheGreat
Hachiman
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,257 Elo+
Solo
Mulan
Mulan
CYNcome BACK
Mulan
Level 132
God Stats
2W - 2L
1,211 SR
Queue Stats
360W - 360L
1,435 Elo+
Solo
Baron Samedi
Baron Samedi
Coltimatum
Baron Samedi
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 75L
1,514 Elo+
Party 2
Zeus
Zeus
The 9Os
Zeus
Level 126
God Stats
1W - 3L
1,166 SR
Queue Stats
50W - 51L
1,466 Elo+
Party 2
The Morrigan
The Morrigan
ouxh
The Morrigan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Night-Owl22
Hercules
17
2 / 5 / 14
9,988
832
12,522
24,422
35,175
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vamana
PSNoire
Vamana
17
4 / 4 / 17
10,299
858
8,864
17,944
21,095
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tiamat
SerFumblez
Tiamat
17
11 / 4 / 12
11,464
955
10,904
10,745
9,833
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
WoodBPro
Hou Yi
19
8 / 3 / 9
10,971
914
7,561
9,581
5,002
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Eset
16
2 / 7 / 13
9,768
814
12,498
12,072
4,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
14
2 / 6 / 14
8,780
732
7,901
14,932
6,454
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
2 / 9 / 12
9,822
819
7,430
16,728
10,396
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
Coltimatum
Baron Samedi
17
5 / 4 / 13
10,216
851
12,250
12,339
7,578
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
The 9Os
Zeus
18
9 / 3 / 7
10,785
899
23,470
7,607
3,484
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

The Morrigan
ouxh
The Morrigan
15
5 / 5 / 8
9,185
765
9,183
8,957
4,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
77
27
Kills
23
23
Deaths
27
65
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Hachiman
2
6
14
1.5
L
2
9
12
0.89
L
Baron Samedi
Coltimatum
Baron Samedi
5
4
13
2.88
W
Hercules
Night-Owl22
Hercules
2
5
14
1.8
W
Vamana
PSNoire
Vamana
4
4
17
3.13
W
Tiamat
SerFumblez
Tiamat
11
4
12
4.25
L
Zeus
The 9Os
Zeus
9
3
7
4.17
W
Hou Yi
WoodBPro
Hou Yi
8
3
9
4.17
L
The Morrigan
ouxh
The Morrigan
5
5
8
1.8
W
Eset
2
7
13
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,349
Damage
60,234
74,764
Taken
60,563
75,900
Mitigated
32,218
22,329
Healing
16,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
7,901
3,946
470
3,056
14,932
6,454
476
6,586
8,346
0
15,131
L
7,430
1,781
1,355
1,479
16,728
10,396
42
4,971
11,757
0
19,885
L
Baron Samedi
Coltimatum
Baron Samedi
12,250
367
2,301
3,623
12,339
7,578
560
5,244
7,095
26,212
0
W
Hercules
Night-Owl22
Hercules
12,522
3,380
1,290
10,389
24,422
35,175
1,073
10,924
13,058
0
33,080
W
Vamana
PSNoire
Vamana
8,864
3,909
1,321
2,331
17,944
21,095
894
9,507
8,191
0
21,105
W
Tiamat
SerFumblez
Tiamat
10,904
280
975
2,480
10,745
9,833
63
7,184
3,460
20,207
0
L
Zeus
The 9Os
Zeus
23,470
740
1,673
643
7,607
3,484
723
3,894
3,713
33,071
0
W
Hou Yi
WoodBPro
Hou Yi
7,561
4,139
424
767
9,581
5,002
6,666
7,550
1,945
0
27,103
L
The Morrigan
ouxh
The Morrigan
9,183
393
1,039
697
8,957
4,306
643
2,707
6,184
16,721
1,641
W
Eset
12,498
521
1,267
1,085
12,072
4,795
636
8,124
3,776
24,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,490
Gold Earned
48,788
141
Minions Killed
122
0
Camps Cleared
0
1,148,438
Distance Traveled
1,063,257
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,780
732
18
2
0
214,131
0
L
Mulan
9,822
819
24
2
0
208,473
2
L
Baron Samedi
10,216
851
34
3
0
209,611
0
W
Hercules
9,988
832
38
3
0
244,702
0
W
Vamana
10,299
858
26
2
0
242,680
0
W
Tiamat
11,464
955
7
1
0
223,265
0
L
Zeus
10,785
899
29
2
0
237,915
0
W
Hou Yi
10,971
914
48
4
0
205,474
0
L
The Morrigan
9,185
765
17
1
0
193,127
0
W
Eset
9,768
814
22
2
0
232,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role