Player Matchup

Hun Batz
Hun Batz
Archonei_Titan
Hun Batz
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 28L
1,271 Elo+
Party 1
He Bo
He Bo
Moonlit_Hombre
He Bo
Level 101
God Stats
6W - 15L
1,182 SR
Queue Stats
109W - 105L
1,367 Elo+
Solo
Gilgamesh
Gilgamesh
Re-Vali
Gilgamesh
Level 16
God Stats
1W - 6L
1,041 SR
Queue Stats
10W - 21L
1,274 Elo+
Party 1
Izanami
Izanami
chrisloyola2004
Izanami
Level 66
God Stats
15W - 9L
1,367 SR
Queue Stats
177W - 199L
1,421 Elo+
Party 3
Ymir
Ymir
lXKinglyKnightXl
Ymir
Level 34
God Stats
9W - 3L
1,589 SR
Queue Stats
61W - 70L
1,407 Elo+
Party 3
Team Averages
Level 52
1,336 SR
1,348 Elo+

VS

Team Averages
Level 46
1,313 SR
1,261 Elo+
Ymir
Ymir
BigBallaBrandon_
Ymir
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 10L
1,500 Elo+
Party 2
Bakasura
Bakasura
DwightShrute1118
Bakasura
Level 46
God Stats
8W - 14L
1,034 SR
Queue Stats
17W - 26L
1,171 Elo+
Party 2
Sun Wukong
Sun Wukong
Elysiain
Sun Wukong
Level 50
God Stats
1W - 3L
1,065 SR
Queue Stats
4W - 18L
1,066 Elo+
Party 2
Aphrodite
Aphrodite
HippoNuggets
Aphrodite
Level 63
God Stats
66W - 80L
1,467 SR
Queue Stats
166W - 222L
1,388 Elo+
Solo
Skadi
Skadi
pala529
Skadi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,178 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
10
2 / 1 / 1
5,786
579
2,489
6,303
2,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 3 / 1
6,069
607
3,774
4,339
1,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Re-Vali
Gilgamesh
10
1 / 3 / 1
5,540
554
2,951
7,351
3,911
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
4 / 0 / 2
6,362
636
6,107
2,303
868
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

9
2 / 0 / 4
6,234
623
2,451
5,797
5,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,198
420
1,602
6,941
5,885
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
3 / 4 / 2
5,945
595
4,742
9,359
3,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sun Wukong
Elysiain
Sun Wukong
8
2 / 2 / 1
5,342
534
3,693
6,760
5,270
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
HippoNuggets
Aphrodite
7
0 / 0 / 0
4,601
460
754
1,909
725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Skadi
pala529
Skadi
6
2 / 4 / 1
4,602
460
2,146
5,180
1,668
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
11
11
Kills
7
7
Deaths
13
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
2
1
1
2.5
L
0
3
0
0
L
3
4
2
1
L
Sun Wukong
Elysiain
Sun Wukong
2
2
1
1.25
L
Aphrodite
HippoNuggets
Aphrodite
0
0
0
0
W
2
3
1
0.83
W
Gilgamesh
Re-Vali
Gilgamesh
1
3
1
0.5
W
4
0
2
5
W
2
0
4
4
L
Skadi
pala529
Skadi
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,772
Damage
12,937
26,093
Taken
30,149
12,953
Mitigated
16,946
4,300
Healing
3,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
2,489
624
0
1,892
6,303
2,008
245
0
6,158
0
33,194
L
1,602
589
0
89
6,941
5,885
68
1,143
5,798
14,940
0
L
4,742
3,644
0
1,248
9,359
3,398
0
2,811
6,548
0
27,106
L
Sun Wukong
Elysiain
Sun Wukong
3,693
809
0
227
6,760
5,270
150
585
6,175
0
19,566
L
Aphrodite
HippoNuggets
Aphrodite
754
93
287
1,174
1,909
725
54
144
1,765
16,748
0
W
3,774
109
0
270
4,339
1,062
218
277
3,948
32,162
0
W
Gilgamesh
Re-Vali
Gilgamesh
2,951
859
0
372
7,351
3,911
0
0
7,101
0
26,933
W
6,107
4,023
0
779
2,303
868
2,741
521
1,782
0
53,548
W
2,451
535
0
987
5,797
5,104
468
1,558
4,239
13,987
0
L
Skadi
pala529
Skadi
2,146
668
0
21
5,180
1,668
120
1,542
3,638
0
14,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,991
Gold Earned
24,688
268
Minions Killed
161
0
Camps Cleared
0
971,040
Distance Traveled
973,986
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
5,786
579
63
6
0
226,970
0
L
Ymir
4,198
420
22
2
0
172,723
0
L
Bakasura
5,945
595
63
6
0
228,487
0
L
Sun Wukong
5,342
534
28
3
0
213,332
0
L
Aphrodite
4,601
460
27
3
0
173,008
0
W
He Bo
6,069
607
58
6
0
174,765
0
W
Gilgamesh
5,540
554
43
4
0
205,031
0
W
Izanami
6,362
636
83
8
0
174,937
0
W
Ymir
6,234
623
21
2
0
189,337
0
L
Skadi
4,602
460
21
2
0
186,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role