Player Matchup

Janus
Janus
IFUJOEUKNOW01
Janus
Level 25
God Stats
2W - 2L
1,298 SR
Queue Stats
126W - 93L
1,520 Elo+
Party 3
Vamana
Vamana
TheNewBowser
Vamana
Level 63
God Stats
4W - 1L
1,789 SR
Queue Stats
105W - 90L
1,516 Elo+
Party 3
Anubis
Anubis
UrMomsGoblin
Anubis
Level 11
God Stats
7W - 4L
1,868 SR
Queue Stats
35W - 27L
1,485 Elo+
Party 3
Yemoja
Yemoja
goofbert
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 4
Hachiman
Hachiman
iiRevenii
Hachiman
Level 69
God Stats
30W - 16L
1,699 SR
Queue Stats
131W - 82L
1,462 Elo+
Party 4
Team Averages
Level 35
1,631 SR
1,497 Elo+

VS

Team Averages
Level 44
1,600 SR
1,654 Elo+
Ymir
Ymir
Fierydoom1
Ymir
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 2L
1,796 Elo+
Party 1
Atlas
Atlas
I L00pz I
Atlas
Level 83
God Stats
8W - 4L
1,797 SR
Queue Stats
146W - 142L
1,519 Elo+
Party 2
Ne Zha
Ne Zha
Numenix
Ne Zha
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,796 Elo+
Party 1
Kukulkan
Kukulkan
ShellShocked18
Kukulkan
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,796 Elo+
Party 1
Neith
Neith
thecamobear
Neith
Level 6
God Stats
3W - 2L
1,701 SR
Queue Stats
6W - 5L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 6
6,696
609
5,365
5,191
1,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
13
9 / 2 / 3
8,189
744
10,519
9,790
7,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
11
6 / 4 / 3
6,937
631
8,392
7,593
3,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
goofbert
Yemoja
10
2 / 0 / 8
7,004
637
3,096
8,571
6,575
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Hachiman
iiRevenii
Hachiman
11
3 / 0 / 7
6,722
611
6,463
4,045
1,592
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 6 / 2
4,740
431
1,489
10,836
7,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Atlas
I L00pz I
Atlas
10
3 / 5 / 2
6,416
583
3,268
15,015
5,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
Numenix
Ne Zha
9
4 / 7 / 0
5,841
531
3,274
9,310
3,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
9
2 / 3 / 5
5,565
506
5,331
5,578
1,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 1 / 0
5,444
495
4,278
4,468
1,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
18
22
Kills
9
9
Deaths
22
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
L
Atlas
I L00pz I
Atlas
3
5
2
0.8
W
2
3
6
1.67
L
Ne Zha
Numenix
Ne Zha
4
7
0
0.57
L
Kukulkan
2
3
5
1.5
W
Vamana
9
2
3
5.25
W
Anubis
6
4
3
1.88
W
Yemoja
goofbert
Yemoja
2
0
8
6
W
Hachiman
iiRevenii
Hachiman
3
0
7
6.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,835
Damage
17,640
35,190
Taken
45,207
21,001
Mitigated
19,310
13,530
Healing
4,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,489
614
0
782
10,836
7,506
0
3,283
7,511
2,646
0
L
Atlas
I L00pz I
Atlas
3,268
1,283
0
1,090
15,015
5,710
0
6,329
8,481
29,390
0
W
5,365
848
0
750
5,191
1,902
0
2,087
3,104
46,196
0
L
Ne Zha
Numenix
Ne Zha
3,274
928
0
431
9,310
3,027
0
1,746
7,082
0
18,859
L
Kukulkan
5,331
242
0
250
5,578
1,755
0
3,548
1,787
24,741
0
W
Vamana
10,519
5,642
0
2,449
9,790
7,193
84
2,409
7,381
0
56,896
W
Anubis
8,392
696
0
2,725
7,593
3,739
0
4,377
3,216
42,755
0
W
Yemoja
goofbert
Yemoja
3,096
1,294
2,429
3,549
8,571
6,575
97
1,336
7,235
22,749
0
W
Hachiman
iiRevenii
Hachiman
6,463
4,884
0
1,628
4,045
1,592
109
271
3,774
0
49,526
L
4,278
1,527
0
1,455
4,468
1,312
0
1,527
2,887
0
36,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,548
Gold Earned
28,006
330
Minions Killed
197
0
Camps Cleared
0
1,058,335
Distance Traveled
1,025,846
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,740
431
2
0
0
202,602
1
L
Atlas
6,416
583
59
5
0
207,522
0
W
Janus
6,696
609
78
7
0
210,493
2
L
Ne Zha
5,841
531
34
3
0
214,189
0
L
Kukulkan
5,565
506
34
3
0
218,005
0
W
Vamana
8,189
744
86
8
0
209,681
1
W
Anubis
6,937
631
55
5
0
229,545
0
W
Yemoja
7,004
637
22
2
0
211,366
4
W
Hachiman
6,722
611
89
8
0
197,250
1
L
Neith
5,444
495
68
6
0
183,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role