Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
ABYSSLURCH
Maui
Level 109
God Stats
9W - 5L
1,565 SR
Queue Stats
41W - 27L
1,489 Elo+
Solo
Martichoras
Martichoras
DeadDrips
Martichoras
Level 112
God Stats
4W - 6L
1,602 SR
Queue Stats
113W - 130L
1,440 Elo+
Solo
Amaterasu
Amaterasu
Titanswrath1103
Amaterasu
Level 122
God Stats
2W - 3L
1,554 SR
Queue Stats
171W - 173L
1,458 Elo+
Solo
Nu Wa
Nu Wa
countrycoffee5
Nu Wa
Level 107
God Stats
1W - 3L
1,500 SR
Queue Stats
89W - 69L
1,170 Elo+
Solo
Team Averages
Level 107
1,544 SR
1,411 Elo+

VS

Team Averages
Level 101
1,632 SR
1,513 Elo+
Tyr
Tyr
 
Tyr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Advil Salesman
Thanatos
Level 140
God Stats
19W - 16L
1,641 SR
Queue Stats
146W - 137L
1,483 Elo+
Solo
Izanami
Izanami
RedDemonCrazy
Izanami
Level 88
God Stats
10W - 6L
1,840 SR
Queue Stats
546W - 485L
1,474 Elo+
Solo
Hercules
Hercules
Yaeger-EXE
Hercules
Level 66
God Stats
2W - 0L
1,680 SR
Queue Stats
4W - 2L
1,678 Elo+
Solo
Thoth
Thoth
ii_Khvlia_ii
Thoth
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
7 / 0 / 3
8,799
518
7,364
11,936
5,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 2 / 7
7,672
451
6,090
11,932
10,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Martichoras
DeadDrips
Martichoras
14
3 / 3 / 0
8,351
491
13,190
14,128
8,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Amaterasu
Titanswrath1103
Amaterasu
12
1 / 6 / 1
7,623
448
6,766
16,807
8,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 1 / 6
8,537
502
10,452
4,478
1,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
3 / 0 / 4
8,704
512
9,666
15,276
14,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Thanatos
13
3 / 6 / 2
8,128
478
7,565
17,115
6,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
15
2 / 3 / 3
9,382
552
7,651
10,957
4,589
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
Yaeger-EXE
Hercules
13
3 / 2 / 2
8,396
494
8,829
14,263
11,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 3 / 0
7,013
413
2,365
5,763
1,770
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
23
14
Kills
12
12
Deaths
14
17
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
7
0
3
8.5
W
Tyr
 
Tyr
3
0
4
5
L
0
2
7
1.75
W
Thanatos
3
6
2
0.67
L
Martichoras
DeadDrips
Martichoras
3
3
0
1
W
Izanami
2
3
3
1.17
L
Amaterasu
Titanswrath1103
Amaterasu
1
6
1
0.25
W
Hercules
Yaeger-EXE
Hercules
3
2
2
2
L
3
1
6
6
W
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,862
Damage
36,076
59,281
Taken
63,374
34,217
Mitigated
38,483
11,102
Healing
17,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
7,364
1,546
0
2,492
11,936
5,724
500
866
10,929
0
57,061
W
Tyr
 
Tyr
9,666
2,125
0
2,654
15,276
14,001
0
3,204
12,072
0
47,983
L
6,090
1,391
245
1,648
11,932
10,329
0
607
11,100
29,276
0
W
Thanatos
7,565
1,940
0
7,465
17,115
6,733
209
4,781
12,334
0
63,944
L
Martichoras
DeadDrips
Martichoras
13,190
5,484
0
3,759
14,128
8,038
0
0
14,128
0
73,561
W
Izanami
7,651
4,736
0
2,432
10,957
4,589
220
1,701
9,256
0
86,263
L
Amaterasu
Titanswrath1103
Amaterasu
6,766
2,907
0
2,012
16,807
8,791
715
165
16,167
0
52,630
W
Hercules
Yaeger-EXE
Hercules
8,829
1,853
0
5,084
14,263
11,390
173
4,329
9,934
0
51,796
L
10,452
2,320
25
921
4,478
1,335
617
727
3,704
62,131
0
W
2,365
612
0
254
5,763
1,770
0
2,527
3,236
33,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,982
Gold Earned
41,623
370
Minions Killed
415
0
Camps Cleared
0
1,619,942
Distance Traveled
1,582,574
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,799
518
77
5
0
365,959
7
W
Tyr
8,704
512
72
4
0
350,610
3
L
Maui
7,672
451
32
2
0
350,623
4
W
Thanatos
8,128
478
83
5
0
308,949
3
L
Martichoras
8,351
491
109
6
0
281,375
1
W
Izanami
9,382
552
137
8
0
331,697
0
L
Amaterasu
7,623
448
68
4
0
310,014
0
W
Hercules
8,396
494
83
5
0
352,287
0
L
Nu Wa
8,537
502
84
5
0
311,971
0
W
Thoth
7,013
413
40
2
0
239,031
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role