Player Matchup

Nu Wa
Nu Wa
DrowzyyFu
Nu Wa
Level 66
God Stats
28W - 14L
1,394 SR
Queue Stats
329W - 308L
1,561 Elo+
Party 3
Heimdallr
Heimdallr
FitzMe
Heimdallr
Level 129
God Stats
5W - 5L
1,483 SR
Queue Stats
172W - 145L
1,633 Elo+
Party 2
Ratatoskr
Ratatoskr
Jbeezzyy
Ratatoskr
Level 93
God Stats
6W - 6L
1,614 SR
Queue Stats
418W - 413L
1,509 Elo+
Solo
Cu Chulainn
Cu Chulainn
PURDUCHI
Cu Chulainn
Level 125
God Stats
15W - 10L
1,532 SR
Queue Stats
384W - 317L
1,588 Elo+
Party 3
Geb
Geb
SexyBilly
Geb
Level 142
God Stats
7W - 4L
1,617 SR
Queue Stats
241W - 203L
1,645 Elo+
Party 2
Team Averages
Level 111
1,528 SR
1,587 Elo+

VS

Team Averages
Level 126
1,507 SR
1,535 Elo+
Cernunnos
Cernunnos
DeadlySinz27
Cernunnos
Level 149
God Stats
1W - 1L
1,809 SR
Queue Stats
298W - 295L
1,481 Elo+
Party 1
Surtr
Surtr
Jayd210
Surtr
Level 98
God Stats
7W - 8L
1,476 SR
Queue Stats
318W - 247L
1,613 Elo+
Solo
Cerberus
Cerberus
MyADCIsTrash
Cerberus
Level 109
God Stats
3W - 5L
1,500 SR
Queue Stats
129W - 134L
1,473 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SkinBoostOrThrow
Cu Chulainn
Level 126
God Stats
0W - 1L
1,251 SR
Queue Stats
32W - 31L
1,535 Elo+
Party 1
Ra
Ra
StutterMcGee
Ra
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 38L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DrowzyyFu
Nu Wa
17
2 / 0 / 5
10,545
620
9,494
7,868
3,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Heimdallr
FitzMe
Heimdallr
15
3 / 3 / 3
9,424
554
13,228
12,106
5,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ratatoskr
Jbeezzyy
Ratatoskr
16
7 / 0 / 4
10,178
599
8,726
10,293
4,707
Thistlethorn Acorn

Thistlethorn Acorn

+40
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cu Chulainn
PURDUCHI
Cu Chulainn
17
1 / 1 / 2
10,635
626
16,647
20,227
24,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

13
1 / 0 / 6
9,098
535
7,164
12,884
11,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DeadlySinz27
Cernunnos
13
0 / 5 / 2
8,161
480
7,725
14,602
5,626
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Surtr
Jayd210
Surtr
16
2 / 1 / 0
9,322
548
11,387
16,240
10,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Cerberus
MyADCIsTrash
Cerberus
11
1 / 3 / 0
8,065
474
6,588
16,676
15,451
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cu Chulainn
SkinBoostOrThrow
Cu Chulainn
15
0 / 1 / 1
9,160
539
10,588
18,736
20,464
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
1 / 4 / 0
9,503
559
7,192
9,477
3,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
14
Kills
4
4
Deaths
14
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
DeadlySinz27
Cernunnos
0
5
2
0.2
W
Nu Wa
DrowzyyFu
Nu Wa
2
0
5
4.5
W
Heimdallr
FitzMe
Heimdallr
3
3
3
1.5
L
Surtr
Jayd210
Surtr
2
1
0
2
W
Ratatoskr
Jbeezzyy
Ratatoskr
7
0
4
9
L
Cerberus
MyADCIsTrash
Cerberus
1
3
0
0.33
W
Cu Chulainn
PURDUCHI
Cu Chulainn
1
1
2
2
W
1
0
6
4
L
Cu Chulainn
SkinBoostOrThrow
Cu Chulainn
0
1
1
0.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,259
Damage
43,480
63,378
Taken
75,731
48,852
Mitigated
55,904
14,789
Healing
20,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
DeadlySinz27
Cernunnos
7,725
3,236
0
2,867
14,602
5,626
1,081
4,520
10,082
0
68,298
W
Nu Wa
DrowzyyFu
Nu Wa
9,494
2,650
0
1,708
7,868
3,006
1,772
3,898
3,895
99,627
0
W
Heimdallr
FitzMe
Heimdallr
13,228
7,562
0
3,372
12,106
5,072
1,620
4,338
7,768
0
74,708
L
Surtr
Jayd210
Surtr
11,387
4,769
0
4,302
16,240
10,607
39
3,239
13,001
1,784
100,047
W
Ratatoskr
Jbeezzyy
Ratatoskr
8,726
1,925
0
2,135
10,293
4,707
1,528
1,258
9,035
0
81,899
L
Cerberus
MyADCIsTrash
Cerberus
6,588
353
2,153
4,579
16,676
15,451
0
3,877
12,799
27,481
0
W
Cu Chulainn
PURDUCHI
Cu Chulainn
16,647
3,060
0
4,320
20,227
24,600
0
2,256
17,971
0
106,356
W
7,164
931
0
3,254
12,884
11,467
312
3,892
8,992
28,441
0
L
Cu Chulainn
SkinBoostOrThrow
Cu Chulainn
10,588
2,039
0
4,297
18,736
20,464
0
691
18,045
6,531
80,212
L
7,192
704
424
2,126
9,477
3,756
154
4,331
5,146
107,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,880
Gold Earned
44,211
588
Minions Killed
626
0
Camps Cleared
0
1,805,129
Distance Traveled
1,817,898
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,161
480
119
7
0
329,017
2
W
Nu Wa
10,545
620
176
10
0
329,983
0
W
Heimdallr
9,424
554
129
8
0
357,717
4
L
Surtr
9,322
548
149
9
0
416,583
5
W
Ratatoskr
10,178
599
101
6
0
402,014
5
L
Cerberus
8,065
474
43
3
0
347,747
6
W
Cu Chulainn
10,635
626
168
10
0
331,616
3
W
Geb
9,098
535
14
1
0
383,799
3
L
Cu Chulainn
9,160
539
150
9
0
364,210
0
L
Ra
9,503
559
165
10
0
360,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role