Player Matchup

Cu Chulainn
Cu Chulainn
KReeseM
Cu Chulainn
Level 81
God Stats
1W - 0L
1,878 SR
Queue Stats
1W - 1L
1,230 Elo+
Party 1
Baron Samedi
Baron Samedi
PandaBrad
Baron Samedi
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,395 Elo+
Party 1
Guan Yu
Guan Yu
XanTheVet
Guan Yu
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
452W - 426L
1,548 Elo+
Solo
Ymir
Ymir
bunillawafers
Ymir
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,230 Elo+
Party 1
Scylla
Scylla
sharpshooter13
Scylla
Level 106
God Stats
1W - 0L
1,666 SR
Queue Stats
2W - 2L
1,395 Elo+
Party 1
Team Averages
Level 95
1,609 SR
1,360 Elo+

VS

Team Averages
Level 146
1,577 SR
1,546 Elo+
Charybdis
Charybdis
 
Charybdis
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ElPalaGameplay
Morgan Le Fay
Level 146
God Stats
2W - 4L
1,727 SR
Queue Stats
345W - 229L
1,565 Elo+
Party 2
Ne Zha
Ne Zha
Layer3
Ne Zha
Level 124
God Stats
29W - 14L
1,675 SR
Queue Stats
249W - 147L
1,619 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Uktena_
Cu Chulainn
Level 148
God Stats
8W - 7L
1,609 SR
Queue Stats
210W - 152L
1,508 Elo+
Party 3
Odin
Odin
ncsharkman
Odin
Level 157
God Stats
7W - 6L
1,375 SR
Queue Stats
126W - 93L
1,538 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
KReeseM
Cu Chulainn
15
2 / 1 / 5
8,528
775
11,311
11,143
9,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Baron Samedi
PandaBrad
Baron Samedi
15
2 / 0 / 8
8,259
751
6,777
7,755
7,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
XanTheVet
Guan Yu
15
5 / 2 / 5
8,613
783
6,379
11,901
7,868
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

14
2 / 1 / 12
8,497
772
6,186
10,129
11,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
4 / 0 / 8
8,569
779
8,818
6,074
2,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
1 / 3 / 0
7,981
726
6,555
8,543
3,454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
ElPalaGameplay
Morgan Le Fay
12
0 / 4 / 3
6,991
636
4,860
6,503
2,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
Layer3
Ne Zha
15
1 / 3 / 3
8,244
749
7,348
9,054
4,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cu Chulainn
Uktena_
Cu Chulainn
14
0 / 2 / 3
7,900
718
4,981
11,689
14,569
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 3 / 2
7,778
707
4,894
11,201
9,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
15
15
Kills
4
4
Deaths
15
38
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
3
0
0.33
L
Morgan Le Fay
ElPalaGameplay
Morgan Le Fay
0
4
3
0.38
W
Cu Chulainn
KReeseM
Cu Chulainn
2
1
5
4.5
L
Ne Zha
Layer3
Ne Zha
1
3
3
0.83
W
Baron Samedi
PandaBrad
Baron Samedi
2
0
8
6
L
Cu Chulainn
Uktena_
Cu Chulainn
0
2
3
0.75
W
Guan Yu
XanTheVet
Guan Yu
5
2
5
3.75
W
2
1
12
8
L
2
3
2
1
W
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,471
Damage
28,638
47,002
Taken
46,990
38,033
Mitigated
33,689
6,004
Healing
5,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
6,555
2,383
0
1,312
8,543
3,454
271
5,738
2,805
0
34,428
L
Morgan Le Fay
ElPalaGameplay
Morgan Le Fay
4,860
565
0
619
6,503
2,538
0
2,960
3,543
15,010
0
W
Cu Chulainn
KReeseM
Cu Chulainn
11,311
2,614
0
368
11,143
9,329
549
954
10,189
4,112
32,200
L
Ne Zha
Layer3
Ne Zha
7,348
1,561
0
1,520
9,054
4,029
0
4,253
4,801
0
33,204
W
Baron Samedi
PandaBrad
Baron Samedi
6,777
1,436
777
1,165
7,755
7,146
699
442
7,313
33,932
0
L
Cu Chulainn
Uktena_
Cu Chulainn
4,981
997
0
1,578
11,689
14,569
0
3,989
7,700
541
29,549
W
Guan Yu
XanTheVet
Guan Yu
6,379
624
412
2,206
11,901
7,868
0
1,338
10,563
0
28,905
W
6,186
1,395
0
576
10,129
11,102
0
1,585
8,544
13,289
0
L
4,894
326
0
380
11,201
9,099
0
6,196
5,005
0
10,579
W
8,818
742
0
500
6,074
2,588
651
992
5,082
29,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,466
Gold Earned
38,894
237
Minions Killed
211
0
Camps Cleared
0
1,184,204
Distance Traveled
1,073,103
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,981
726
64
6
0
216,933
0
L
Morgan Le Fay
6,991
636
24
2
0
160,174
0
W
Cu Chulainn
8,528
775
66
6
0
233,324
0
L
Ne Zha
8,244
749
40
4
0
251,666
0
W
Baron Samedi
8,259
751
45
4
0
219,807
0
L
Cu Chulainn
7,900
718
59
5
0
233,924
3
W
Guan Yu
8,613
783
49
4
0
239,850
0
W
Ymir
8,497
772
14
1
0
228,947
0
L
Odin
7,778
707
24
2
0
210,406
0
W
Scylla
8,569
779
63
6
0
262,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role