Player Matchup

Pele
Pele
HotrodDadbod81
Pele
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 73L
1,460 Elo+
Solo
Achilles
Achilles
Watsonwarrior47
Achilles
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,540 Elo+
Party 2
Hercules
Hercules
ZeN Tactic
Hercules
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,500 Elo+
Solo
Chang'e
Chang'e
allfunandgamesX
Chang'e
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,540 Elo+
Party 2
He Bo
He Bo
ua2006usa
He Bo
Level 55
God Stats
1W - 6L
1,280 SR
Queue Stats
175W - 202L
1,468 Elo+
Solo
Team Averages
Level 68
1,456 SR
1,502 Elo+

VS

Team Averages
Level 82
1,469 SR
1,474 Elo+
Fafnir
Fafnir
Brenpopo
Fafnir
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
251W - 266L
1,473 Elo+
Solo
Chang'e
Chang'e
LetsGoBoss
Chang'e
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
172W - 144L
1,474 Elo+
Party 1
Poseidon
Poseidon
THE EMPEROR6246
Poseidon
Level 52
God Stats
25W - 18L
1,457 SR
Queue Stats
1,096W - 1,254L
1,495 Elo+
Solo
Neith
Neith
covax
Neith
Level 98
God Stats
7W - 9L
1,366 SR
Queue Stats
680W - 748L
1,473 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
wild_window900
Morgan Le Fay
Level 108
God Stats
9W - 7L
1,520 SR
Queue Stats
340W - 344L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 2
6,206
887
5,651
8,108
3,617
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Achilles
9
0 / 3 / 5
5,410
773
2,247
6,254
7,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
ZeN Tactic
Hercules
11
0 / 3 / 4
5,477
782
2,741
9,834
9,131
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 3 / 3
6,160
880
4,231
6,276
2,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

He Bo
ua2006usa
He Bo
13
2 / 6 / 4
6,813
973
6,920
8,856
3,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Brenpopo
Fafnir
12
2 / 2 / 15
7,424
1,061
3,577
8,683
10,092
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
LetsGoBoss
Chang'e
13
5 / 1 / 11
7,720
1,103
6,357
7,514
3,116
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Poseidon
12
5 / 1 / 12
7,239
1,034
7,065
6,833
2,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
covax
Neith
14
7 / 3 / 9
7,777
1,111
11,075
7,007
3,614
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
wild_window900
Morgan Le Fay
12
1 / 1 / 12
6,651
950
6,597
4,268
1,696
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
79
7
Kills
20
20
Deaths
8
18
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Brenpopo
Fafnir
2
2
15
4.75
L
3
5
2
0.8
W
Chang'e
LetsGoBoss
Chang'e
5
1
11
10.5
W
Poseidon
5
1
12
11
L
Achilles
0
3
5
0.83
L
Hercules
ZeN Tactic
Hercules
0
3
4
0.67
L
2
3
3
1.17
W
Neith
covax
Neith
7
3
9
3.83
L
He Bo
ua2006usa
He Bo
2
6
4
0.67
W
Morgan Le Fay
wild_window900
Morgan Le Fay
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,790
Damage
34,671
39,328
Taken
34,305
27,210
Mitigated
21,012
7,450
Healing
17,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Brenpopo
Fafnir
3,577
378
1,080
1,732
8,683
10,092
336
3,206
5,145
6,303
0
L
5,651
470
338
666
8,108
3,617
0
4,140
3,968
0
11,240
W
Chang'e
LetsGoBoss
Chang'e
6,357
445
4,489
4,323
7,514
3,116
108
2,617
4,812
12,492
0
W
Poseidon
7,065
588
255
1,846
6,833
2,494
811
2,265
4,476
15,453
0
L
Achilles
2,247
565
359
437
6,254
7,805
0
3,502
2,752
0
3,862
L
Hercules
ZeN Tactic
Hercules
2,741
443
398
1,507
9,834
9,131
0
6,330
3,504
0
4,258
L
4,231
788
1,061
1,416
6,276
2,771
0
4,189
2,087
10,265
0
W
Neith
covax
Neith
11,075
3,884
582
1,390
7,007
3,614
385
1,719
5,202
0
18,375
L
He Bo
ua2006usa
He Bo
6,920
1,088
151
1,117
8,856
3,886
0
5,435
3,421
13,847
0
W
Morgan Le Fay
wild_window900
Morgan Le Fay
6,597
115
809
627
4,268
1,696
138
1,023
3,239
13,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,066
Gold Earned
36,811
55
Minions Killed
77
0
Camps Cleared
0
572,451
Distance Traveled
630,609
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
7,424
1,061
5
1
0
127,892
0
L
Pele
6,206
887
14
2
0
119,838
0
W
Chang'e
7,720
1,103
19
3
0
132,521
0
W
Poseidon
7,239
1,034
20
3
0
117,060
0
L
Achilles
5,410
773
5
1
0
97,528
0
L
Hercules
5,477
782
3
0
0
136,862
0
L
Chang'e
6,160
880
13
2
0
111,678
0
W
Neith
7,777
1,111
23
3
0
118,802
0
L
He Bo
6,813
973
20
3
0
106,545
0
W
Morgan Le Fay
6,651
950
10
1
0
134,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role