Player Matchup

Horus
Horus
 
Horus
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
ICY-_-BopZ
Ganesha
Level 50
God Stats
5W - 4L
1,550 SR
Queue Stats
241W - 234L
1,512 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
QueenChaos--
Ah Muzen Cab
Level 48
God Stats
2W - 4L
1,245 SR
Queue Stats
281W - 268L
1,345 Elo+
Party 1
Chaac
Chaac
Swansburg
Chaac
Level 28
God Stats
1W - 0L
1,729 SR
Queue Stats
29W - 23L
1,486 Elo+
Party 1
Hachiman
Hachiman
megakillerkush
Hachiman
Level 82
God Stats
3W - 1L
1,500 SR
Queue Stats
67W - 78L
1,396 Elo+
Party 1
Team Averages
Level 68
1,505 SR
1,448 Elo+

VS

Team Averages
Level 103
1,500 SR
1,448 Elo+
Terra
Terra
 
Terra
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
ClaySD
Rama
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 51L
1,395 Elo+
Solo
Ares
Ares
HotrodDadbod81
Ares
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 73L
1,470 Elo+
Solo
Nike
Nike
Mama_Bear_VII
Nike
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 32L
1,482 Elo+
Solo
Hera
Hera
Tr4n
Hera
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 38L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
4 / 2 / 5
8,575
1,072
4,596
8,227
8,762
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
ICY-_-BopZ
Ganesha
13
0 / 2 / 10
7,441
930
4,003
7,049
5,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ah Muzen Cab
QueenChaos--
Ah Muzen Cab
13
2 / 1 / 7
7,218
902
5,589
4,676
2,153
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chaac
Swansburg
Chaac
11
4 / 4 / 4
7,124
891
10,431
8,698
8,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
12
2 / 2 / 7
7,132
892
11,721
6,619
3,102
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
13
2 / 2 / 3
7,013
877
3,058
10,053
9,893
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Rama
ClaySD
Rama
15
2 / 1 / 6
7,628
954
6,235
8,064
5,677
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
2 / 5 / 5
6,943
868
5,007
11,571
10,095
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
4 / 4 / 2
7,096
887
7,752
11,718
11,724
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
Tr4n
Hera
1
0 / 0 / 0
1,968
246
0
0
0

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
26
12
Kills
10
11
Deaths
12
33
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
4
2
5
3.25
L
Terra
 
Terra
2
2
3
1.75
L
Rama
ClaySD
Rama
2
1
6
5
L
2
5
5
0.9
W
Ganesha
ICY-_-BopZ
Ganesha
0
2
10
2.5
L
4
4
2
1.25
W
Ah Muzen Cab
QueenChaos--
Ah Muzen Cab
2
1
7
5.5
W
Chaac
Swansburg
Chaac
4
4
4
1.5
L
Hera
Tr4n
Hera
0
0
0
0
W
Hachiman
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,340
Damage
22,052
35,269
Taken
41,406
28,556
Mitigated
37,389
10,628
Healing
14,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
4,596
1,775
1,460
2,153
8,227
8,762
198
1,878
6,349
0
10,064
L
Terra
 
Terra
3,058
1,302
4,643
2,946
10,053
9,893
0
1,393
8,660
5,743
0
L
Rama
ClaySD
Rama
6,235
5,428
388
1,748
8,064
5,677
0
569
7,495
0
16,354
L
5,007
581
259
329
11,571
10,095
0
826
10,745
5,904
0
W
Ganesha
ICY-_-BopZ
Ganesha
4,003
685
272
1,663
7,049
5,972
388
1,634
5,415
10,302
0
L
7,752
867
1,938
2,672
11,718
11,724
0
1,215
10,503
2,016
19,211
W
Ah Muzen Cab
QueenChaos--
Ah Muzen Cab
5,589
3,273
213
810
4,676
2,153
714
775
3,901
0
13,868
W
Chaac
Swansburg
Chaac
10,431
1,572
158
1,412
8,698
8,567
49
2,926
5,772
0
15,568
L
Hera
Tr4n
Hera
0
0
0
0
0
0
0
0
0
0
0
W
Hachiman
11,721
7,446
283
2,204
6,619
3,102
495
1,808
4,811
0
21,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,490
Gold Earned
30,648
77
Minions Killed
63
0
Camps Cleared
0
701,014
Distance Traveled
558,006
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,575
1,072
12
2
0
131,790
0
L
Terra
7,013
877
10
1
0
158,971
0
L
Rama
7,628
954
34
4
0
120,503
0
L
Ares
6,943
868
7
1
0
143,805
0
W
Ganesha
7,441
930
0
0
0
129,638
0
L
Nike
7,096
887
12
2
0
134,727
0
W
Ah Muzen Cab
7,218
902
20
3
0
136,035
0
W
Chaac
7,124
891
7
1
0
162,387
0
L
Hera
1,968
246
0
0
0
0
0
W
Hachiman
7,132
892
38
5
0
141,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role