Player Matchup

Skadi
Skadi
Ant 94874
Skadi
Level 114
God Stats
22W - 11L
1,753 SR
Queue Stats
257W - 154L
1,630 Elo+
Solo
Ne Zha
Ne Zha
DesertPunk723
Ne Zha
Level 102
God Stats
2W - 3L
1,642 SR
Queue Stats
195W - 186L
1,503 Elo+
Solo
Ares
Ares
GOAT1109
Ares
Level 77
God Stats
1W - 3L
1,548 SR
Queue Stats
59W - 59L
1,477 Elo+
Solo
Anubis
Anubis
Gr4tefu1
Anubis
Level 152
God Stats
13W - 16L
1,515 SR
Queue Stats
152W - 182L
1,810 Elo+
Party 1
Izanami
Izanami
Thomas955215
Izanami
Level 55
God Stats
5W - 6L
1,467 SR
Queue Stats
152W - 155L
1,800 Elo+
Party 1
Team Averages
Level 100
1,585 SR
1,644 Elo+

VS

Team Averages
Level 98
1,527 SR
1,427 Elo+
Pele
Pele
Lucifer16257
Pele
Level 106
God Stats
7W - 6L
1,496 SR
Queue Stats
72W - 64L
1,467 Elo+
Party 2
Nox
Nox
Tyler809076
Nox
Level 101
God Stats
30W - 31L
1,509 SR
Queue Stats
182W - 178L
1,443 Elo+
Solo
Izanami
Izanami
bigmistake2169
Izanami
Level 71
God Stats
5W - 2L
1,588 SR
Queue Stats
37W - 38L
1,261 Elo+
Party 2
Ares
Ares
holographicshado
Ares
Level 107
God Stats
7W - 9L
1,464 SR
Queue Stats
375W - 378L
1,509 Elo+
Solo
Ix Chel
Ix Chel
tsuXsenpai
Ix Chel
Level 104
God Stats
21W - 17L
1,580 SR
Queue Stats
157W - 169L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Ant 94874
Skadi
15
1 / 2 / 4
10,012
1,001
10,862
8,778
3,972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
2 / 1 / 3
9,591
959
5,113
5,329
2,322
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
15
3 / 5 / 2
10,005
1,001
9,710
15,374
14,747
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
Gr4tefu1
Anubis
15
0 / 3 / 3
9,473
947
8,082
8,025
4,413
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Izanami
Thomas955215
Izanami
15
0 / 6 / 3
9,193
919
5,192
12,571
4,943
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

194

VS

Team 2 Tickets

249

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 0 / 5
12,283
1,228
14,139
8,875
5,079
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
2 / 0 / 12
10,212
1,021
10,375
5,812
3,401
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
2 / 4 / 9
10,099
1,010
9,508
12,618
7,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
1 / 2 / 15
11,560
1,156
6,373
11,689
15,960
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ix Chel
tsuXsenpai
Ix Chel
16
2 / 0 / 10
10,173
1,017
6,132
2,844
1,607
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
68
6
Kills
17
17
Deaths
6
15
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Skadi
Ant 94874
Skadi
1
2
4
1.5
L
2
1
3
3.5
L
Ares
3
5
2
0.8
L
Anubis
Gr4tefu1
Anubis
0
3
3
0.5
W
10
0
5
12.5
L
Izanami
Thomas955215
Izanami
0
6
3
0.25
W
2
0
12
8
W
2
4
9
1.63
W
1
2
15
4.25
W
Ix Chel
tsuXsenpai
Ix Chel
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,959
Damage
46,527
50,077
Taken
41,838
30,397
Mitigated
33,379
889
Healing
4,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Ant 94874
Skadi
10,862
3,777
0
135
8,778
3,972
0
2,154
6,624
0
42,688
L
5,113
1,154
0
14
5,329
2,322
0
2,144
3,185
0
15,153
L
Ares
9,710
244
0
0
15,374
14,747
0
6,306
9,068
14,481
0
L
Anubis
Gr4tefu1
Anubis
8,082
0
0
740
8,025
4,413
0
4,921
3,104
25,500
0
W
14,139
3,452
0
164
8,875
5,079
0
2,837
6,038
0
39,582
L
Izanami
Thomas955215
Izanami
5,192
2,191
0
0
12,571
4,943
0
7,355
5,216
0
23,365
W
10,375
96
0
0
5,812
3,401
0
3,590
2,222
27,724
0
W
9,508
7,470
0
1,561
12,618
7,332
0
5,287
7,331
0
37,386
W
6,373
188
0
1,240
11,689
15,960
0
4,795
6,894
9,800
0
W
Ix Chel
tsuXsenpai
Ix Chel
6,132
385
1,274
420
2,844
1,607
0
1,283
1,561
15,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,274
Gold Earned
54,327
200
Minions Killed
199
5
Camps Cleared
12
922,484
Distance Traveled
999,688
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,012
1,001
80
8
2
201,827
0
L
Ne Zha
9,591
959
28
3
1
179,612
0
L
Ares
10,005
1,001
1
0
1
190,681
0
L
Anubis
9,473
947
54
5
0
165,839
0
W
Pele
12,283
1,228
56
6
9
218,068
0
L
Izanami
9,193
919
37
4
1
184,525
0
W
Nox
10,212
1,021
41
4
1
212,867
0
W
Izanami
10,099
1,010
76
8
1
159,763
0
W
Ares
11,560
1,156
7
1
0
196,859
0
W
Ix Chel
10,173
1,017
19
2
1
212,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role