Player Matchup

Terra
Terra
DE86 Fantom
Terra
Level 85
God Stats
0W - 1L
1,301 SR
Queue Stats
7W - 29L
1,273 Elo+
Party 1
Martichoras
Martichoras
DriftyIrdion
Martichoras
Level 86
God Stats
2W - 8L
1,355 SR
Queue Stats
9W - 25L
1,378 Elo+
Party 1
Ishtar
Ishtar
GmanisKiller94
Ishtar
Level 46
God Stats
1W - 8L
1,413 SR
Queue Stats
2W - 17L
1,175 Elo+
Party 1
Nike
Nike
JEOSORIO06
Nike
Level 45
God Stats
4W - 5L
1,485 SR
Queue Stats
13W - 23L
1,336 Elo+
Solo
Surtr
Surtr
LavenderZeus882
Surtr
Level 29
God Stats
1W - 11L
1,036 SR
Queue Stats
1W - 12L
1,025 Elo+
Party 1
Team Averages
Level 58
1,318 SR
1,237 Elo+

VS

Team Averages
Level 82
1,422 SR
1,397 Elo+
Nemesis
Nemesis
 
Nemesis
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
BreaMarie253
Bellona
Level 101
God Stats
7W - 7L
1,439 SR
Queue Stats
74W - 68L
1,426 Elo+
Solo
Sylvanus
Sylvanus
MushroomMan5563
Sylvanus
Level 48
God Stats
31W - 29L
1,252 SR
Queue Stats
36W - 32L
1,250 Elo+
Solo
Chang'e
Chang'e
TheElegantLemon
Chang'e
Level 128
God Stats
20W - 11L
1,559 SR
Queue Stats
386W - 363L
1,490 Elo+
Solo
Cernunnos
Cernunnos
Youngbloods2424
Cernunnos
Level 67
God Stats
20W - 28L
1,359 SR
Queue Stats
156W - 180L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
6,964
435
3,698
14,349
10,843
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Martichoras
DriftyIrdion
Martichoras
14
2 / 5 / 0
8,383
524
9,449
15,631
7,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
0 / 5 / 1
6,836
427
5,242
11,519
4,386
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 2 / 0
7,990
499
10,757
14,801
17,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
1 / 5 / 1
7,153
447
5,286
13,267
6,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
6 / 3 / 8
9,756
610
16,191
15,823
7,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
BreaMarie253
Bellona
14
2 / 1 / 4
8,559
535
9,487
17,079
18,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
12
3 / 0 / 4
8,442
528
6,591
8,880
8,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
6 / 2 / 3
9,099
569
8,405
9,968
4,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Youngbloods2424
Cernunnos
13
3 / 0 / 7
8,485
530
8,764
7,569
3,281
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
46
6
Kills
20
20
Deaths
6
3
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
6
3
8
3.33
W
Bellona
BreaMarie253
Bellona
2
1
4
4
L
0
3
1
0.17
L
Martichoras
DriftyIrdion
Martichoras
2
5
0
0.4
L
0
5
1
0.1
L
3
2
0
1.5
L
1
5
1
0.3
W
Sylvanus
3
0
4
5
W
6
2
3
3.75
W
Cernunnos
Youngbloods2424
Cernunnos
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,432
Damage
49,438
69,567
Taken
59,319
46,834
Mitigated
41,212
12,118
Healing
21,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
16,191
9,725
0
2,657
15,823
7,393
0
943
14,880
0
85,221
W
Bellona
BreaMarie253
Bellona
9,487
2,036
0
4,533
17,079
18,278
45
2,051
15,028
0
55,491
L
3,698
553
1,858
2,931
14,349
10,843
18
4,121
10,228
17,610
0
L
Martichoras
DriftyIrdion
Martichoras
9,449
4,725
0
4,985
15,631
7,759
82
5,197
10,434
0
70,027
L
5,242
2,939
0
924
11,519
4,386
0
2,095
9,424
0
42,650
L
10,757
624
0
500
14,801
17,212
0
1,329
13,472
4,073
46,247
L
5,286
2,135
0
920
13,267
6,634
83
2,254
11,013
803
50,146
W
Sylvanus
6,591
1,673
2,221
3,357
8,880
8,102
365
1,484
7,396
27,500
0
W
8,405
501
3,289
3,776
9,968
4,158
531
744
9,224
65,652
0
W
Cernunnos
Youngbloods2424
Cernunnos
8,764
3,442
0
1,865
7,569
3,281
1,781
1,273
6,296
0
60,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,326
Gold Earned
44,341
366
Minions Killed
415
0
Camps Cleared
0
1,493,705
Distance Traveled
1,605,770
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,756
610
118
7
0
378,703
0
W
Bellona
8,559
535
78
5
0
278,727
0
L
Terra
6,964
435
22
1
0
325,110
1
L
Martichoras
8,383
524
112
7
0
274,129
0
L
Ishtar
6,836
427
82
5
0
297,787
2
L
Nike
7,990
499
65
4
0
274,038
0
L
Surtr
7,153
447
85
5
0
322,641
0
W
Sylvanus
8,442
528
34
2
0
287,421
0
W
Chang'e
9,099
569
103
6
0
343,351
4
W
Cernunnos
8,485
530
82
5
0
317,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role