Player Matchup

Xbalanque
Xbalanque
EvilSaint8995
Xbalanque
Level 69
God Stats
0W - 1L
1,445 SR
Queue Stats
4W - 11L
1,134 Elo+
Solo
Ix Chel
Ix Chel
elmerochory
Ix Chel
Level 61
God Stats
5W - 2L
1,415 SR
Queue Stats
10W - 19L
933 Elo+
Party 1
Chaac
Chaac
feercastellon1
Chaac
Level 86
God Stats
0W - 1L
1,524 SR
Queue Stats
10W - 24L
854 Elo+
Party 1
Team Averages
Level 72
1,461 SR
974 Elo+

VS

Team Averages
Level 100
1,530 SR
1,576 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
XapX Dance
Kuzenbo
Level 27
God Stats
2W - 0L
1,462 SR
Queue Stats
33W - 19L
1,665 Elo+
Party 2
Atlas
Atlas
xAPx MURDABLOOD
Atlas
Level 208
God Stats
8W - 8L
1,628 SR
Queue Stats
162W - 145L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
EvilSaint8995
Xbalanque
10
1 / 6 / 3
8,166
742
5,170
12,014
4,276
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
elmerochory
Ix Chel
11
1 / 8 / 2
8,266
751
7,259
11,470
4,166
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
2 / 7 / 2
8,188
744
6,725
12,926
9,563
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
8 / 2 / 9
11,087
1,008
12,781
9,208
3,896
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Kuzenbo
XapX Dance
Kuzenbo
13
9 / 0 / 9
10,289
935
7,281
10,012
13,120
Mystical Earring

Mystical Earring

+15
Mp 5

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
4 / 2 / 14
9,963
906
11,890
8,412
4,167
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
53
4
Kills
21
21
Deaths
4
7
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
8
2
9
6.25
L
Xbalanque
EvilSaint8995
Xbalanque
1
6
3
0.42
W
Kuzenbo
XapX Dance
Kuzenbo
9
0
9
13.5
L
Ix Chel
elmerochory
Ix Chel
1
8
2
0.25
L
2
7
2
0.43
W
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,154
Damage
31,952
36,410
Taken
27,632
18,005
Mitigated
21,183
2,047
Healing
3,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
12,781
6,483
0
2,291
9,208
3,896
2,651
2,738
6,470
0
48,711
L
Xbalanque
EvilSaint8995
Xbalanque
5,170
1,970
0
119
12,014
4,276
0
6,480
5,534
0
20,541
W
Kuzenbo
XapX Dance
Kuzenbo
7,281
2,584
0
1,160
10,012
13,120
344
3,318
6,364
17,216
0
L
Ix Chel
elmerochory
Ix Chel
7,259
978
374
727
11,470
4,166
0
6,585
4,885
30,865
0
L
6,725
901
0
827
12,926
9,563
0
6,666
6,260
1,323
23,818
W
11,890
3,445
0
381
8,412
4,167
0
2,374
6,038
34,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,620
Gold Earned
31,339
104
Minions Killed
111
0
Camps Cleared
0
535,200
Distance Traveled
592,936
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,087
1,008
66
6
0
193,822
0
L
Xbalanque
8,166
742
33
3
0
163,415
0
W
Kuzenbo
10,289
935
14
1
0
207,287
0
L
Ix Chel
8,266
751
45
4
0
187,922
0
L
Chaac
8,188
744
26
2
0
183,863
0
W
Atlas
9,963
906
31
3
0
191,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role