Player Matchup

Set
Set
CFAStarboy
Set
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,459 Elo+
Party 1
Discordia
Discordia
LarryTate
Discordia
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,444 Elo+
Party 1
Ares
Ares
Thytus
Ares
Level 56
God Stats
0W - 2L
1,289 SR
Queue Stats
30W - 32L
1,484 Elo+
Party 3
Chaac
Chaac
bossdonut
Chaac
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,725 Elo+
Solo
Pele
Pele
boulzy
Pele
Level 29
God Stats
1W - 1L
1,476 SR
Queue Stats
31W - 33L
1,484 Elo+
Party 3
Team Averages
Level 27
1,453 SR
1,519 Elo+

VS

Team Averages
Level 81
1,537 SR
1,461 Elo+
Neith
Neith
Chrisspyy
Neith
Level 148
God Stats
4W - 5L
1,367 SR
Queue Stats
538W - 561L
1,526 Elo+
Party 4
Nu Wa
Nu Wa
KevvinnDUH
Nu Wa
Level 63
God Stats
8W - 3L
1,724 SR
Queue Stats
424W - 416L
1,401 Elo+
Party 2
Bellona
Bellona
gieser32
Bellona
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 60L
1,473 Elo+
Party 4
Xing Tian
Xing Tian
raptoriusrexIII
Xing Tian
Level 145
God Stats
8W - 1L
1,594 SR
Queue Stats
390W - 412L
1,532 Elo+
Party 4
Cabrakan
Cabrakan
vissinator
Cabrakan
Level 20
God Stats
4W - 2L
1,500 SR
Queue Stats
339W - 311L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 9 / 10
8,324
694
5,837
15,299
11,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Discordia
LarryTate
Discordia
17
6 / 5 / 5
9,550
796
19,700
12,066
6,294
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ares
Thytus
Ares
14
2 / 8 / 5
8,398
700
6,825
19,910
15,444
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chaac
bossdonut
Chaac
19
5 / 2 / 8
10,247
854
10,410
17,299
24,010
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pele
boulzy
Pele
14
3 / 9 / 7
8,857
738
9,134
15,931
8,207
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Chrisspyy
Neith
18
11 / 3 / 20
11,349
946
27,646
11,707
7,265
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
19
8 / 3 / 15
11,589
966
17,806
7,798
4,211
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
gieser32
Bellona
15
3 / 4 / 16
9,353
779
7,757
13,460
19,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xing Tian
raptoriusrexIII
Xing Tian
18
9 / 3 / 18
11,236
936
12,896
22,245
40,098
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cabrakan
vissinator
Cabrakan
16
2 / 4 / 24
9,452
788
8,918
12,593
19,006
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
126
17
Kills
33
33
Deaths
17
35
Assists
93
Player
Kills
Deaths
Assists
KDA
L
1
9
10
0.67
W
Neith
Chrisspyy
Neith
11
3
20
7
W
Nu Wa
8
3
15
5.17
L
Discordia
LarryTate
Discordia
6
5
5
1.7
L
Ares
Thytus
Ares
2
8
5
0.56
L
Chaac
bossdonut
Chaac
5
2
8
4.5
L
Pele
boulzy
Pele
3
9
7
0.72
W
Bellona
gieser32
Bellona
3
4
16
2.75
W
Xing Tian
raptoriusrexIII
Xing Tian
9
3
18
6
W
Cabrakan
vissinator
Cabrakan
2
4
24
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,906
Damage
75,023
80,505
Taken
67,803
65,085
Mitigated
89,617
15,847
Healing
19,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,837
1,426
191
955
15,299
11,130
0
6,418
8,657
0
12,108
W
Neith
Chrisspyy
Neith
27,646
9,907
1,989
3,325
11,707
7,265
3,679
4,904
6,803
0
53,482
W
Nu Wa
17,806
4,981
2,086
1,163
7,798
4,211
2,593
2,983
4,815
36,981
0
L
Discordia
LarryTate
Discordia
19,700
2,472
161
1,921
12,066
6,294
0
6,397
5,527
42,619
0
L
Ares
Thytus
Ares
6,825
574
614
829
19,910
15,444
0
12,559
7,120
10,256
0
L
Chaac
bossdonut
Chaac
10,410
1,206
58
8,778
17,299
24,010
0
7,932
8,908
154
40,715
L
Pele
boulzy
Pele
9,134
1,335
360
1,980
15,931
8,207
0
6,571
9,266
0
16,837
W
Bellona
gieser32
Bellona
7,757
1,315
1,479
1,345
13,460
19,037
686
5,791
7,669
474
13,577
W
Xing Tian
raptoriusrexIII
Xing Tian
12,896
1,041
1,063
5,146
22,245
40,098
116
7,208
15,037
23,575
0
W
Cabrakan
vissinator
Cabrakan
8,918
1,544
694
825
12,593
19,006
338
5,747
6,846
15,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,376
Gold Earned
52,979
129
Minions Killed
131
0
Camps Cleared
0
993,418
Distance Traveled
1,126,321
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,324
694
20
2
0
185,411
0
W
Neith
11,349
946
65
5
0
227,365
0
W
Nu Wa
11,589
966
39
3
0
215,031
0
L
Discordia
9,550
796
50
4
0
200,290
0
L
Ares
8,398
700
3
0
0
156,514
0
L
Chaac
10,247
854
37
3
0
249,277
0
L
Pele
8,857
738
19
2
0
201,926
0
W
Bellona
9,353
779
11
1
0
237,772
0
W
Xing Tian
11,236
936
9
1
0
238,358
0
W
Cabrakan
9,452
788
7
1
0
207,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role