Player Matchup

Arachne
Arachne
 
Arachne
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
BodegaYurdMe
Maui
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 69L
1,473 Elo+
Solo
Martichoras
Martichoras
Jomeisa12
Martichoras
Level 126
God Stats
7W - 9L
1,555 SR
Queue Stats
220W - 214L
1,458 Elo+
Party 1
Osiris
Osiris
OG_Dragon-_-
Osiris
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 146L
1,520 Elo+
Party 1
Chang'e
Chang'e
OG_Mikeyroxls-62
Chang'e
Level 124
God Stats
3W - 5L
1,438 SR
Queue Stats
314W - 323L
1,529 Elo+
Party 1
Team Averages
Level 110
1,499 SR
1,496 Elo+

VS

Team Averages
Level 140
1,694 SR
1,517 Elo+
Sylvanus
Sylvanus
Arrove
Sylvanus
Level 149
God Stats
8W - 7L
1,896 SR
Queue Stats
196W - 192L
1,521 Elo+
Party 2
Zeus
Zeus
DontF6
Zeus
Level 169
God Stats
3W - 0L
1,701 SR
Queue Stats
21W - 14L
1,639 Elo+
Party 2
Bellona
Bellona
JeRmZ sAy HiGh
Bellona
Level 129
God Stats
11W - 11L
1,647 SR
Queue Stats
63W - 54L
1,589 Elo+
Solo
Ishtar
Ishtar
killerstringbean
Ishtar
Level 122
God Stats
2W - 0L
1,727 SR
Queue Stats
468W - 433L
1,483 Elo+
Solo
Ao Kuang
Ao Kuang
viiZrr-
Ao Kuang
Level 132
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 17L
1,355 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
6 / 1 / 0
7,166
597
6,478
9,820
3,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 2 / 0
5,208
434
1,434
10,334
7,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Martichoras
Jomeisa12
Martichoras
12
0 / 0 / 0
6,524
544
2,549
5,431
2,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Osiris
10
1 / 3 / 0
5,585
465
3,494
10,578
8,481
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 4 / 3
5,917
493
4,742
9,098
3,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Arrove
Sylvanus
11
1 / 0 / 4
5,890
491
4,777
6,399
4,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zeus
DontF6
Zeus
11
4 / 3 / 3
7,136
595
9,067
7,462
2,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
1 / 2 / 1
7,177
598
7,210
10,147
10,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 0 / 0
6,767
564
2,769
5,129
2,051
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
viiZrr-
Ao Kuang
11
4 / 3 / 3
6,946
579
4,777
9,604
3,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
7
Kills
10
10
Deaths
8
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
6
1
0
6
W
Sylvanus
Arrove
Sylvanus
1
0
4
3
L
0
2
0
0
W
Zeus
DontF6
Zeus
4
3
3
1.83
W
1
2
1
0.75
L
Martichoras
Jomeisa12
Martichoras
0
0
0
0
L
Osiris
1
3
0
0.33
L
0
4
3
0.38
W
0
0
0
0
W
Ao Kuang
viiZrr-
Ao Kuang
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,697
Damage
28,600
45,261
Taken
38,741
25,869
Mitigated
22,814
11,423
Healing
11,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
6,478
5,455
0
2,206
9,820
3,950
77
4,096
5,724
0
39,353
W
Sylvanus
Arrove
Sylvanus
4,777
1,882
924
2,456
6,399
4,671
0
2,244
4,155
24,518
8,029
L
1,434
378
103
2,001
10,334
7,932
0
5,316
5,018
15,423
0
W
Zeus
DontF6
Zeus
9,067
1,804
0
772
7,462
2,419
76
2,765
4,697
53,365
0
W
7,210
2,229
0
3,242
10,147
10,037
555
0
10,147
0
53,058
L
Martichoras
Jomeisa12
Martichoras
2,549
851
0
2,107
5,431
2,173
0
1,481
3,950
0
60,007
L
Osiris
3,494
1,560
0
2,531
10,578
8,481
63
963
9,615
0
32,788
L
4,742
245
360
2,115
9,098
3,333
0
6,329
2,769
43,054
0
W
2,769
1,798
0
2,647
5,129
2,051
0
416
4,713
0
52,006
W
Ao Kuang
viiZrr-
Ao Kuang
4,777
1,139
0
1,513
9,604
3,636
0
751
8,853
50,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,400
Gold Earned
33,916
312
Minions Killed
400
0
Camps Cleared
0
1,172,121
Distance Traveled
1,123,285
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,166
597
63
5
0
287,882
0
W
Sylvanus
5,890
491
54
5
0
190,568
2
L
Maui
5,208
434
21
2
0
226,558
2
W
Zeus
7,136
595
98
8
0
220,674
0
W
Bellona
7,177
598
82
7
0
230,996
0
L
Martichoras
6,524
544
116
10
0
233,166
0
L
Osiris
5,585
465
41
3
0
242,575
4
L
Chang'e
5,917
493
71
6
0
181,940
2
W
Ishtar
6,767
564
98
8
0
227,459
2
W
Ao Kuang
6,946
579
68
6
0
253,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role