Player Matchup

Ares
Ares
Agent-Midknight
Ares
Level 27
God Stats
0W - 1L
1,267 SR
Queue Stats
2W - 12L
1,191 Elo+
Party 2
Yemoja
Yemoja
BigA19811981
Yemoja
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,246 Elo+
Party 2
Cliodhna
Cliodhna
ClannishLeaf734
Cliodhna
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 20L
1,343 Elo+
Solo
Chaac
Chaac
IcantDecideMyTag
Chaac
Level 123
God Stats
6W - 7L
1,301 SR
Queue Stats
478W - 491L
1,425 Elo+
Party 2
Baba Yaga
Baba Yaga
Ishu0124
Baba Yaga
Level 27
God Stats
2W - 2L
1,678 SR
Queue Stats
171W - 219L
1,355 Elo+
Solo
Team Averages
Level 44
1,449 SR
1,312 Elo+

VS

Team Averages
Level 66
1,529 SR
1,546 Elo+
Zeus
Zeus
ProfessionalExp
Zeus
Level 57
God Stats
2W - 0L
1,673 SR
Queue Stats
20W - 18L
1,451 Elo+
Solo
Thanatos
Thanatos
Watsonwarrior47
Thanatos
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 8L
1,722 Elo+
Party 1
Anhur
Anhur
allfunandgamesX
Anhur
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 17L
1,722 Elo+
Party 1
Sobek
Sobek
bigjow77
Sobek
Level 89
God Stats
2W - 2L
1,472 SR
Queue Stats
322W - 327L
1,456 Elo+
Solo
Hel
Hel
lexumillion
Hel
Level 60
God Stats
3W - 2L
1,500 SR
Queue Stats
150W - 167L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 6
7,534
685
7,633
18,123
12,249
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Yemoja
15
0 / 2 / 5
7,590
690
2,887
9,285
8,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cliodhna
13
3 / 9 / 2
7,401
673
6,823
14,231
5,415
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
3 / 9 / 3
8,537
776
20,842
21,322
16,187
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baba Yaga
Ishu0124
Baba Yaga
14
2 / 3 / 4
7,411
674
5,243
11,982
5,601
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 4 / 11
10,639
967
25,857
11,396
5,610
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
16
9 / 0 / 12
9,378
853
17,517
12,789
6,896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
2 / 2 / 12
8,163
742
11,437
9,764
4,324
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Sobek
bigjow77
Sobek
13
0 / 4 / 15
8,283
753
6,967
18,176
21,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
5 / 0 / 11
8,851
805
6,867
6,762
4,763
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
87
9
Kills
26
26
Deaths
10
20
Assists
61
Player
Kills
Deaths
Assists
KDA
L
1
3
6
1.33
L
Yemoja
0
2
5
1.25
L
Cliodhna
3
9
2
0.44
L
3
9
3
0.5
L
Baba Yaga
Ishu0124
Baba Yaga
2
3
4
1.33
W
10
4
11
3.88
W
Thanatos
9
0
12
15
W
2
2
12
4
W
Sobek
bigjow77
Sobek
0
4
15
1.88
W
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,428
Damage
68,645
74,943
Taken
58,887
47,791
Mitigated
42,785
21,549
Healing
28,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,633
343
465
6,297
18,123
12,249
0
9,445
8,678
12,947
0
L
Yemoja
2,887
536
2,926
1,426
9,285
8,339
0
5,318
3,967
10,815
0
L
Cliodhna
6,823
628
0
415
14,231
5,415
0
6,198
8,033
0
14,019
L
20,842
4,894
396
4,831
21,322
16,187
0
10,650
10,672
0
30,814
L
Baba Yaga
Ishu0124
Baba Yaga
5,243
441
870
3,923
11,982
5,601
0
8,080
3,902
12,853
0
W
25,857
4,429
1,117
952
11,396
5,610
572
1,687
9,709
51,014
0
W
Thanatos
17,517
2,836
273
7,131
12,789
6,896
375
2,468
10,321
0
21,079
W
11,437
9,628
646
1,790
9,764
4,324
1,591
2,266
7,498
0
19,420
W
Sobek
bigjow77
Sobek
6,967
707
651
4,443
18,176
21,192
279
7,663
10,513
9,871
0
W
6,867
946
7,790
4,109
6,762
4,763
350
1,679
5,083
16,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,473
Gold Earned
45,314
74
Minions Killed
115
0
Camps Cleared
0
965,070
Distance Traveled
1,101,437
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,534
685
9
1
0
213,540
0
L
Yemoja
7,590
690
17
2
0
158,778
0
L
Cliodhna
7,401
673
15
1
0
177,166
0
L
Chaac
8,537
776
24
2
0
200,720
0
L
Baba Yaga
7,411
674
9
1
0
214,866
0
W
Zeus
10,639
967
62
6
0
199,916
0
W
Thanatos
9,378
853
8
1
0
265,903
0
W
Anhur
8,163
742
17
2
0
190,530
0
W
Sobek
8,283
753
10
1
0
215,095
0
W
Hel
8,851
805
18
2
0
229,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role