Player Matchup

Chernobog
Chernobog
DefaultBauty
Chernobog
Level 80
God Stats
0W - 1L
1,725 SR
Queue Stats
70W - 60L
1,554 Elo+
Party 1
Sylvanus
Sylvanus
Sabrosowski
Sylvanus
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 205L
1,505 Elo+
Party 1
Arachne
Arachne
Saimerej919
Arachne
Level 30
God Stats
18W - 16L
1,559 SR
Queue Stats
64W - 67L
1,500 Elo+
Party 1
Janus
Janus
night_soul_nz
Janus
Level 115
God Stats
15W - 16L
1,606 SR
Queue Stats
102W - 126L
1,503 Elo+
Party 1
Nu Wa
Nu Wa
salamanderslime
Nu Wa
Level 108
God Stats
60W - 53L
1,578 SR
Queue Stats
74W - 70L
1,519 Elo+
Solo
Team Averages
Level 76
1,593 SR
1,516 Elo+

VS

Team Averages
Level 97
1,491 SR
1,525 Elo+
Ra
Ra
 
Ra
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Almaber10
Osiris
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,536 Elo+
Solo
Nox
Nox
Grandclosing
Nox
Level 118
God Stats
13W - 11L
1,687 SR
Queue Stats
60W - 63L
1,552 Elo+
Solo
Nemesis
Nemesis
Hal29
Nemesis
Level 33
God Stats
1W - 1L
1,288 SR
Queue Stats
9W - 8L
1,572 Elo+
Solo
Hachiman
Hachiman
IgotThePerp
Hachiman
Level 68
God Stats
7W - 10L
1,478 SR
Queue Stats
197W - 168L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DefaultBauty
Chernobog
8
1 / 2 / 1
5,045
561
2,520
6,310
2,343
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Sabrosowski
Sylvanus
7
0 / 1 / 2
4,776
531
2,544
6,267
4,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
Saimerej919
Arachne
7
1 / 1 / 0
4,507
501
2,138
5,334
1,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 0 / 0
5,220
580
3,420
3,761
1,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

4
0 / 2 / 0
3,577
397
376
2,267
472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
2 / 1 / 0
5,566
618
3,255
4,791
1,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
Almaber10
Osiris
9
2 / 0 / 1
5,469
608
3,341
4,527
3,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 1 / 3
4,854
539
2,732
5,355
2,620
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
Hal29
Nemesis
9
0 / 0 / 3
4,918
546
2,578
3,928
1,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
IgotThePerp
Hachiman
8
2 / 1 / 0
4,861
540
4,761
4,534
1,395
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
13
3
Kills
6
6
Deaths
3
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
1
0
2
W
Osiris
Almaber10
Osiris
2
0
1
2.5
L
Chernobog
DefaultBauty
Chernobog
1
2
1
0.75
W
0
1
3
1.5
W
Nemesis
Hal29
Nemesis
0
0
3
1.5
W
Hachiman
IgotThePerp
Hachiman
2
1
0
2
L
Sylvanus
Sabrosowski
Sylvanus
0
1
2
1
L
Arachne
Saimerej919
Arachne
1
1
0
1
L
1
0
0
1
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,998
Damage
16,667
23,939
Taken
23,135
10,867
Mitigated
10,346
7,996
Healing
8,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
3,255
244
375
1,480
4,791
1,789
0
1,907
2,706
48,827
0
W
Osiris
Almaber10
Osiris
3,341
867
0
2,230
4,527
3,155
180
680
3,847
0
31,167
L
Chernobog
DefaultBauty
Chernobog
2,520
1,586
0
2,028
6,310
2,343
0
966
5,344
0
35,990
W
2,732
203
872
2,124
5,355
2,620
0
1,926
3,381
16,263
0
W
Nemesis
Hal29
Nemesis
2,578
1,235
0
609
3,928
1,387
0
905
2,949
0
33,150
W
Hachiman
IgotThePerp
Hachiman
4,761
2,842
0
1,249
4,534
1,395
0
622
3,912
0
31,910
L
Sylvanus
Sabrosowski
Sylvanus
2,544
760
1,097
2,539
6,267
4,916
0
2,201
4,066
12,309
0
L
Arachne
Saimerej919
Arachne
2,138
1,507
0
783
5,334
1,852
0
1,019
4,315
0
20,345
L
3,420
271
0
1,049
3,761
1,284
0
1,801
1,960
45,071
0
L
376
207
0
500
2,267
472
0
0
2,267
2,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,125
Gold Earned
25,668
199
Minions Killed
287
0
Camps Cleared
0
749,263
Distance Traveled
966,690
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
5,566
618
96
11
0
192,559
2
W
Osiris
5,469
608
52
6
0
201,028
0
L
Chernobog
5,045
561
58
6
0
167,115
0
W
Nox
4,854
539
25
3
0
182,270
4
W
Nemesis
4,918
546
66
7
0
220,071
0
W
Hachiman
4,861
540
48
5
0
170,762
0
L
Sylvanus
4,776
531
15
2
0
154,387
0
L
Arachne
4,507
501
35
4
0
197,447
0
L
Janus
5,220
580
86
10
0
167,676
0
L
Nu Wa
3,577
397
5
1
0
62,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role