Player Matchup

Atlas
Atlas
JessAmour
Atlas
Level 122
God Stats
7W - 8L
1,512 SR
Queue Stats
222W - 204L
1,602 Elo+
Party 1
Anhur
Anhur
SIPPINTEAAA
Anhur
Level 109
God Stats
4W - 4L
1,397 SR
Queue Stats
187W - 159L
1,653 Elo+
Party 1
Yu Huang
Yu Huang
ThtOnePwn
Yu Huang
Level 145
God Stats
1W - 2L
1,237 SR
Queue Stats
128W - 109L
1,671 Elo+
Party 1
Team Averages
Level 125
1,382 SR
1,642 Elo+

VS

Team Averages
Level 142
1,675 SR
1,611 Elo+
Anhur
Anhur
Latr
Anhur
Level 182
God Stats
1W - 0L
1,810 SR
Queue Stats
16W - 8L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
LittleNutty81
Baron Samedi
Level 114
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 53L
1,542 Elo+
Solo
Kuzenbo
Kuzenbo
Socha
Kuzenbo
Level 129
God Stats
4W - 1L
1,716 SR
Queue Stats
10W - 5L
1,792 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
JessAmour
Atlas
11
0 / 3 / 4
8,241
634
3,072
12,734
15,830
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

11
1 / 3 / 3
8,615
663
3,535
12,816
4,855
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Yu Huang
ThtOnePwn
Yu Huang
13
3 / 3 / 2
9,372
721
10,814
9,192
3,755
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Latr
Anhur
14
7 / 2 / 2
11,062
851
16,806
12,897
4,460
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
LittleNutty81
Baron Samedi
13
2 / 0 / 6
10,060
774
9,096
8,301
3,560
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
Socha
Kuzenbo
12
0 / 4 / 5
8,810
678
4,873
14,191
16,581
Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
22
4
Kills
9
9
Deaths
6
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Atlas
JessAmour
Atlas
0
3
4
0.67
W
Anhur
Latr
Anhur
7
2
2
4
W
Baron Samedi
LittleNutty81
Baron Samedi
2
0
6
5
L
1
3
3
0.83
W
Kuzenbo
Socha
Kuzenbo
0
4
5
0.63
L
Yu Huang
ThtOnePwn
Yu Huang
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,421
Damage
30,775
34,742
Taken
35,389
24,440
Mitigated
24,601
2,451
Healing
10,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
JessAmour
Atlas
3,072
783
0
440
12,734
15,830
0
4,795
7,939
9,755
0
W
Anhur
Latr
Anhur
16,806
9,725
0
4,161
12,897
4,460
907
5,557
7,340
0
64,984
W
Baron Samedi
LittleNutty81
Baron Samedi
9,096
602
803
3,401
8,301
3,560
1,466
3,949
4,352
52,016
0
L
3,535
1,522
0
1,886
12,816
4,855
0
6,382
6,434
0
32,803
W
Kuzenbo
Socha
Kuzenbo
4,873
1,368
0
2,615
14,191
16,581
185
4,897
9,294
14,890
0
L
Yu Huang
ThtOnePwn
Yu Huang
10,814
497
0
125
9,192
3,755
0
3,273
5,919
41,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,228
Gold Earned
29,932
123
Minions Killed
154
0
Camps Cleared
0
704,367
Distance Traveled
691,737
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,241
634
15
1
0
237,759
1
W
Anhur
11,062
851
74
6
0
214,823
0
W
Baron Samedi
10,060
774
65
5
0
235,259
0
L
Anhur
8,615
663
67
5
0
238,106
0
W
Kuzenbo
8,810
678
15
1
0
241,655
0
L
Yu Huang
9,372
721
41
3
0
228,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role