Player Matchup

Artio
Artio
 
Artio
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
BeanCrode
Bastet
Level 26
God Stats
2W - 2L
1,370 SR
Queue Stats
33W - 40L
1,473 Elo+
Party 2
Ra
Ra
BillxSquad
Ra
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 56L
1,509 Elo+
Party 2
Discordia
Discordia
OperativeWord10
Discordia
Level 49
God Stats
5W - 5L
1,467 SR
Queue Stats
90W - 92L
1,483 Elo+
Solo
Neith
Neith
iDaruhX97
Neith
Level 56
God Stats
34W - 28L
1,612 SR
Queue Stats
165W - 170L
1,557 Elo+
Solo
Team Averages
Level 55
1,490 SR
1,505 Elo+

VS

Team Averages
Level 70
1,609 SR
1,518 Elo+
Poseidon
Poseidon
 
Poseidon
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
AgustinKILLERs
Charybdis
Level 125
God Stats
7W - 8L
1,400 SR
Queue Stats
39W - 25L
1,547 Elo+
Solo
Merlin
Merlin
AuriAU
Merlin
Level 85
God Stats
24W - 16L
1,900 SR
Queue Stats
148W - 120L
1,508 Elo+
Party 1
Nemesis
Nemesis
NeffBuddy
Nemesis
Level 27
God Stats
20W - 16L
1,800 SR
Queue Stats
54W - 50L
1,531 Elo+
Party 1
Persephone
Persephone
Troooperz
Persephone
Level 65
God Stats
19W - 29L
1,447 SR
Queue Stats
260W - 293L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
2 / 3 / 6
9,021
1,289
4,582
12,531
11,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
BeanCrode
Bastet
13
1 / 0 / 4
7,749
1,107
12,215
8,327
2,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

13
2 / 0 / 3
8,235
1,176
3,788
5,100
1,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
OperativeWord10
Discordia
14
0 / 2 / 7
8,240
1,177
9,589
4,333
1,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
iDaruhX97
Neith
13
3 / 2 / 3
8,579
1,226
8,063
6,177
2,542
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

307

VS

Team 2 Tickets

286

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
3 / 3 / 2
8,507
1,215
10,885
10,426
2,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Charybdis
AgustinKILLERs
Charybdis
10
0 / 0 / 0
6,714
959
0
0
0
Merlin
AuriAU
Merlin
13
1 / 4 / 3
8,082
1,155
8,227
10,530
3,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
NeffBuddy
Nemesis
14
2 / 1 / 4
8,186
1,169
4,941
12,200
6,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Persephone
Troooperz
Persephone
14
1 / 0 / 6
8,747
1,250
8,801
7,074
2,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
22
8
Kills
7
7
Deaths
8
23
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
2
3
6
1.67
L
Poseidon
 
Poseidon
3
3
2
1.33
L
Charybdis
AgustinKILLERs
Charybdis
0
0
0
0
L
Merlin
AuriAU
Merlin
1
4
3
0.63
W
Bastet
BeanCrode
Bastet
1
0
4
3
W
2
0
3
3.5
L
Nemesis
NeffBuddy
Nemesis
2
1
4
4
W
Discordia
OperativeWord10
Discordia
0
2
7
1.75
L
Persephone
Troooperz
Persephone
1
0
6
4
W
Neith
iDaruhX97
Neith
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,237
Damage
32,854
36,468
Taken
40,230
20,038
Mitigated
15,352
6,721
Healing
2,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
4,582
230
394
2,699
12,531
11,363
0
8,905
3,344
8,008
0
L
Poseidon
 
Poseidon
10,885
1,398
0
0
10,426
2,862
0
3,268
6,909
30,985
0
L
Charybdis
AgustinKILLERs
Charybdis
0
0
0
0
0
0
0
0
0
0
0
L
Merlin
AuriAU
Merlin
8,227
544
0
174
10,530
3,929
0
5,553
4,710
28,001
0
W
Bastet
BeanCrode
Bastet
12,215
969
0
883
8,327
2,605
0
5,723
2,474
0
15,647
W
3,788
144
653
792
5,100
1,815
0
4,512
568
25,304
0
L
Nemesis
NeffBuddy
Nemesis
4,941
1,543
0
480
12,200
6,245
0
5,101
6,788
0
7,501
W
Discordia
OperativeWord10
Discordia
9,589
541
0
315
4,333
1,713
0
3,021
1,218
29,682
0
L
Persephone
Troooperz
Persephone
8,801
452
85
1,282
7,074
2,316
0
3,074
3,864
26,178
0
W
Neith
iDaruhX97
Neith
8,063
3,268
0
985
6,177
2,542
0
5,146
951
0
25,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,824
Gold Earned
40,236
169
Minions Killed
161
7
Camps Cleared
5
797,706
Distance Traveled
612,211
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,021
1,289
5
1
0
149,032
0
L
Poseidon
8,507
1,215
59
8
2
147,800
0
L
Charybdis
6,714
959
0
0
0
0
0
L
Merlin
8,082
1,155
57
8
1
142,502
0
W
Bastet
7,749
1,107
7
1
2
189,475
0
W
Ra
8,235
1,176
68
10
2
166,813
0
L
Nemesis
8,186
1,169
2
0
1
162,688
0
W
Discordia
8,240
1,177
59
8
3
145,656
0
L
Persephone
8,747
1,250
43
6
1
159,221
0
W
Neith
8,579
1,226
30
4
0
146,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role