Player Matchup

Nemesis
Nemesis
Fortney19
Nemesis
Level 120
God Stats
2W - 2L
1,469 SR
Queue Stats
63W - 54L
1,612 Elo+
Party 1
Bacchus
Bacchus
Litwin97
Bacchus
Level 60
God Stats
4W - 3L
1,175 SR
Queue Stats
18W - 20L
1,460 Elo+
Party 1
Ix Chel
Ix Chel
ethankoff
Ix Chel
Level 105
God Stats
3W - 0L
1,445 SR
Queue Stats
17W - 12L
1,475 Elo+
Party 1
Team Averages
Level 95
1,363 SR
1,516 Elo+

VS

Team Averages
Level 111
1,610 SR
1,451 Elo+
Baron Samedi
Baron Samedi
Lob_City3018
Baron Samedi
Level 122
God Stats
8W - 4L
1,691 SR
Queue Stats
100W - 109L
1,536 Elo+
Solo
Thanatos
Thanatos
M3RC3NAR10
Thanatos
Level 110
God Stats
2W - 1L
1,381 SR
Queue Stats
69W - 63L
1,489 Elo+
Solo
Khepri
Khepri
Onell Pauce
Khepri
Level 101
God Stats
0W - 2L
1,758 SR
Queue Stats
4W - 7L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Fortney19
Nemesis
15
3 / 3 / 4
11,903
850
9,579
16,640
13,265
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bacchus
Litwin97
Bacchus
13
2 / 4 / 4
10,839
774
9,005
13,754
8,315
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ix Chel
ethankoff
Ix Chel
15
4 / 5 / 3
12,324
880
9,115
10,067
2,940
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Lob_City3018
Baron Samedi
15
3 / 4 / 7
11,397
814
11,129
12,745
5,856
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
M3RC3NAR10
Thanatos
13
7 / 5 / 4
11,156
797
12,029
14,045
5,708
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
9
0 / 0 / 4
8,758
626
1,313
4,607
3,598
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
25
9
Kills
10
12
Deaths
9
11
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Fortney19
Nemesis
3
3
4
1.67
W
Bacchus
Litwin97
Bacchus
2
4
4
1
L
Baron Samedi
Lob_City3018
Baron Samedi
3
4
7
1.63
L
Thanatos
M3RC3NAR10
Thanatos
7
5
4
1.8
L
Khepri
0
0
4
2
W
Ix Chel
ethankoff
Ix Chel
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,699
Damage
24,471
40,461
Taken
31,397
24,520
Mitigated
15,162
12,038
Healing
7,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Fortney19
Nemesis
9,579
5,474
444
5,752
16,640
13,265
1,064
5,075
11,565
0
48,237
W
Bacchus
Litwin97
Bacchus
9,005
1,735
0
3,162
13,754
8,315
1,357
4,059
8,993
32,252
0
L
Baron Samedi
Lob_City3018
Baron Samedi
11,129
661
381
2,313
12,745
5,856
0
8,259
4,486
58,434
0
L
Thanatos
M3RC3NAR10
Thanatos
12,029
3,767
0
4,892
14,045
5,708
0
7,045
7,000
0
26,700
L
Khepri
1,313
136
63
300
4,607
3,598
0
3,379
1,228
8,959
0
W
Ix Chel
ethankoff
Ix Chel
9,115
937
833
1,847
10,067
2,940
659
4,161
5,906
63,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,066
Gold Earned
31,311
183
Minions Killed
123
0
Camps Cleared
0
746,048
Distance Traveled
565,906
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,903
850
66
5
0
265,170
0
W
Bacchus
10,839
774
39
3
0
247,130
0
L
Baron Samedi
11,397
814
77
6
0
234,497
0
L
Thanatos
11,156
797
31
2
0
223,693
0
L
Khepri
8,758
626
15
1
0
107,716
1
W
Ix Chel
12,324
880
78
6
0
233,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role