Player Matchup

Nemesis
Nemesis
Baron Samedi365
Nemesis
Level 97
God Stats
0W - 3L
1,500 SR
Queue Stats
590W - 576L
1,348 Elo+
Solo
Yemoja
Yemoja
Gaming4Gummy
Yemoja
Level 62
God Stats
12W - 17L
1,319 SR
Queue Stats
216W - 227L
1,415 Elo+
Party 2
Shiva
Shiva
Shazam7406
Shiva
Level 43
God Stats
0W - 2L
1,391 SR
Queue Stats
104W - 103L
1,385 Elo+
Party 2
Thor
Thor
Water_Dragon2000
Thor
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 30L
996 Elo+
Party 3
Zeus
Zeus
jeff_WAR_
Zeus
Level 39
God Stats
1W - 6L
1,141 SR
Queue Stats
11W - 33L
996 Elo+
Party 3
Team Averages
Level 54
1,370 SR
1,228 Elo+

VS

Team Averages
Level 55
1,376 SR
1,297 Elo+
Ishtar
Ishtar
BabeBro
Ishtar
Level 152
God Stats
1W - 0L
1,431 SR
Queue Stats
1W - 1L
1,174 Elo+
Solo
Chaac
Chaac
Dancemaster4200
Chaac
Level 18
God Stats
23W - 27L
1,426 SR
Queue Stats
28W - 44L
1,288 Elo+
Party 1
Janus
Janus
Kool KJ314284
Janus
Level 27
God Stats
7W - 7L
1,405 SR
Queue Stats
135W - 134L
1,364 Elo+
Party 4
Bakasura
Bakasura
STOP THE TOXIC
Bakasura
Level 34
God Stats
9W - 7L
1,248 SR
Queue Stats
538W - 500L
1,370 Elo+
Party 4
Neith
Neith
SUMMERTIME_SANTA
Neith
Level 44
God Stats
25W - 36L
1,369 SR
Queue Stats
28W - 45L
1,288 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 3
7,352
387
5,464
14,811
5,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
14
0 / 2 / 2
8,176
430
4,747
12,650
12,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Shiva
12
0 / 6 / 0
7,253
382
1,168
14,657
9,256
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
4 / 4 / 0
8,744
460
6,718
15,066
6,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zeus
1
0 / 1 / 0
5,114
269
0
730
102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
BabeBro
Ishtar
16
3 / 0 / 2
9,635
507
8,747
11,735
5,194
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
5 / 0 / 4
9,403
495
6,843
7,247
4,516
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
2 / 1 / 6
9,403
495
10,953
7,885
2,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
19
6 / 2 / 6
11,358
598
11,800
14,767
7,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 1 / 4
8,759
461
4,261
5,654
2,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
4
Kills
16
17
Deaths
4
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ishtar
BabeBro
Ishtar
3
0
2
4
L
0
4
3
0.38
W
5
0
4
7
L
Yemoja
0
2
2
0.5
W
2
1
6
5
W
Bakasura
6
2
6
4.5
W
0
1
4
2
L
Shiva
0
6
0
0
L
4
4
0
1
L
Zeus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,097
Damage
42,604
57,914
Taken
47,288
32,876
Mitigated
22,220
7,616
Healing
17,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
BabeBro
Ishtar
8,747
5,072
0
5,432
11,735
5,194
2,287
3,102
8,633
0
74,077
L
5,464
1,145
64
1,169
14,811
5,109
0
7,451
6,950
0
39,687
W
6,843
529
0
1,246
7,247
4,516
599
607
6,640
0
57,310
L
Yemoja
4,747
685
397
2,137
12,650
12,264
87
938
11,385
51,464
0
W
10,953
642
0
2,450
7,885
2,919
125
543
7,342
58,272
0
W
Bakasura
11,800
7,821
0
5,689
14,767
7,058
609
771
13,996
0
107,564
W
4,261
1,445
0
3,177
5,654
2,533
1,172
353
5,301
0
56,020
L
Shiva
1,168
240
0
1,342
14,657
9,256
0
817
12,991
459
31,766
L
6,718
1,937
0
2,407
15,066
6,145
0
1,747
12,824
0
59,354
L
Zeus
0
0
0
100
730
102
0
0
730
1,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,639
Gold Earned
48,558
266
Minions Killed
559
0
Camps Cleared
0
1,292,395
Distance Traveled
1,817,898
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
9,635
507
103
5
0
334,525
0
L
Nemesis
7,352
387
52
3
0
362,645
0
W
Chaac
9,403
495
81
4
0
372,327
0
L
Yemoja
8,176
430
73
4
0
286,609
0
W
Janus
9,403
495
96
5
0
345,526
0
W
Bakasura
11,358
598
173
9
0
441,506
0
W
Neith
8,759
461
106
6
0
324,014
0
L
Shiva
7,253
382
52
3
0
313,319
0
L
Thor
8,744
460
87
5
0
315,401
0
L
Zeus
5,114
269
2
0
0
14,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role