Player Matchup

Ravana
Ravana
Silver II
Insideoutoreo_98
Ravana
Silver II
Level 67
God Stats
9W - 12L
1,602 SR
Queue Stats
185W - 181L
1,356 MMR
Party 2
Cupid
Cupid
Silver III
Masorious
Cupid
Silver III
Level 124
God Stats
0W - 1L
1,535 SR
Queue Stats
107W - 112L
1,461 MMR
Solo
Hades
Hades
Silver III
NoFrontCape
Hades
Silver III
Level 82
God Stats
1W - 5L
1,393 SR
Queue Stats
7W - 11L
1,472 MMR
Solo
Hercules
Hercules
Gold III
ayyyyyeZach
Hercules
Gold III
Level 127
God Stats
22W - 22L
1,560 SR
Queue Stats
214W - 216L
1,481 MMR
Solo
Hel
Hel
Gold III
mrgoob1209
Hel
Gold III
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
242W - 231L
1,579 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 98
1,518 SR
1,470 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 88
1,618 SR
1,469 MMR
Aphrodite
Aphrodite
Silver II
MoonLight0123
Aphrodite
Silver II
Level 69
God Stats
1W - 0L
1,652 SR
Queue Stats
66W - 59L
1,443 MMR
Party 1
Tyr
Tyr
Silver II
Polaris287
Tyr
Silver II
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 56L
1,443 MMR
Party 1
Hachiman
Hachiman
Gold IV
SchubeyDubey
Hachiman
Gold IV
Level 125
God Stats
3W - 3L
1,545 SR
Queue Stats
31W - 31L
1,476 MMR
Solo
Yu Huang
Yu Huang
Gold II
TemperedSaiyan
Yu Huang
Gold II
Level 126
God Stats
16W - 10L
1,624 SR
Queue Stats
96W - 98L
1,483 MMR
Solo
Thanatos
Thanatos
Bronze III
executo101
Thanatos
Bronze III
Level 69
God Stats
1W - 1L
1,767 SR
Queue Stats
3W - 9L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 2
7,737
553
7,252
5,196
2,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cupid
Masorious
Cupid
12
1 / 2 / 2
7,153
511
6,642
10,514
3,859
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

10
0 / 1 / 0
6,404
457
6,135
9,329
3,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
ayyyyyeZach
Hercules
14
3 / 0 / 1
8,012
572
6,657
10,401
14,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 2 / 2
6,102
436
4,615
10,765
5,649
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Bans
VamanaJanusGanesha

VS

Bans
MulanMartichorasBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
MoonLight0123
Aphrodite
11
0 / 2 / 3
6,854
490
5,357
11,656
8,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
0 / 3 / 0
8,273
591
6,773
12,689
13,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
SchubeyDubey
Hachiman
14
3 / 2 / 1
7,957
568
8,428
9,366
3,574
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
14
1 / 0 / 1
7,804
557
8,062
5,976
2,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
executo101
Thanatos
11
1 / 2 / 1
6,784
485
4,047
11,309
4,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
11
9
Kills
5
5
Deaths
9
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
5
0
2
6
L
Cupid
Masorious
Cupid
1
2
2
1
W
Aphrodite
MoonLight0123
Aphrodite
0
2
3
0.75
L
0
1
0
0
W
0
3
0
0
W
Hachiman
SchubeyDubey
Hachiman
3
2
1
1.75
W
Yu Huang
1
0
1
1.5
L
Hercules
ayyyyyeZach
Hercules
3
0
1
3.5
W
Thanatos
executo101
Thanatos
1
2
1
0.75
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,301
Damage
32,667
46,205
Taken
50,996
29,605
Mitigated
32,041
22,931
Healing
24,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,252
2,215
0
880
5,196
2,267
0
1,488
3,708
0
63,640
L
Cupid
Masorious
Cupid
6,642
4,131
140
4,950
10,514
3,859
0
651
9,863
0
59,126
W
Aphrodite
MoonLight0123
Aphrodite
5,357
625
3,614
7,017
11,656
8,438
0
5,662
5,994
20,355
0
L
6,135
268
146
5,418
9,329
3,163
0
6,291
3,038
50,562
0
W
6,773
1,055
0
3,648
12,689
13,394
0
0
11,606
0
74,125
W
Hachiman
SchubeyDubey
Hachiman
8,428
5,454
0
4,524
9,366
3,574
0
980
8,386
0
70,425
W
Yu Huang
8,062
527
0
1,000
5,976
2,493
0
3,801
2,175
82,111
0
L
Hercules
ayyyyyeZach
Hercules
6,657
1,977
0
6,497
10,401
14,667
0
0
10,401
0
58,004
W
Thanatos
executo101
Thanatos
4,047
773
0
4,600
11,309
4,142
0
848
10,461
0
52,608
L
4,615
464
1,672
3,228
10,765
5,649
0
4,989
5,776
21,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,408
Gold Earned
37,672
427
Minions Killed
477
0
Camps Cleared
0
1,320,874
Distance Traveled
1,316,381
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,737
553
91
7
0
329,972
1
L
Cupid
7,153
511
101
7
0
262,049
1
W
Aphrodite
6,854
490
28
2
0
250,255
3
L
Hades
6,404
457
106
8
0
183,760
3
W
Tyr
8,273
591
136
10
0
258,377
3
W
Hachiman
7,957
568
109
8
0
241,605
2
W
Yu Huang
7,804
557
124
9
0
267,733
3
L
Hercules
8,012
572
105
8
0
279,177
6
W
Thanatos
6,784
485
80
6
0
298,411
0
L
Hel
6,102
436
24
2
0
265,916
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role