Player Matchup

Ganesha
Ganesha
CSMRYAN
Ganesha
Level 108
God Stats
5W - 6L
1,478 SR
Queue Stats
126W - 107L
1,490 Elo+
Party 4
Eset
Eset
Scrubkilla1303
Eset
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,503 Elo+
Party 1
Jing Wei
Jing Wei
doctorspud
Jing Wei
Level 124
God Stats
0W - 4L
1,298 SR
Queue Stats
143W - 136L
1,453 Elo+
Party 4
Ah Puch
Ah Puch
xMxIxLxFxYx
Ah Puch
Level 46
God Stats
1W - 1L
1,726 SR
Queue Stats
18W - 25L
1,442 Elo+
Party 4
Hachiman
Hachiman
ydizzle7861
Hachiman
Level 126
God Stats
0W - 1L
1,273 SR
Queue Stats
1W - 3L
1,226 Elo+
Party 1
Team Averages
Level 109
1,455 SR
1,423 Elo+

VS

Team Averages
Level 61
1,413 SR
1,480 Elo+
Xbalanque
Xbalanque
Feck_tnt
Xbalanque
Level 84
God Stats
12W - 4L
1,649 SR
Queue Stats
325W - 321L
1,493 Elo+
Party 2
Cernunnos
Cernunnos
Leiro26
Cernunnos
Level 40
God Stats
4W - 3L
1,268 SR
Queue Stats
178W - 175L
1,392 Elo+
Party 2
Hercules
Hercules
ToXiC_4_SkY
Hercules
Level 28
God Stats
1W - 1L
1,221 SR
Queue Stats
60W - 73L
1,427 Elo+
Solo
Tsukuyomi
Tsukuyomi
danza_koda
Tsukuyomi
Level 60
God Stats
2W - 6L
1,354 SR
Queue Stats
292W - 275L
1,510 Elo+
Party 3
Ix Chel
Ix Chel
manhton
Ix Chel
Level 94
God Stats
4W - 2L
1,572 SR
Queue Stats
99W - 87L
1,577 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CSMRYAN
Ganesha
15
0 / 9 / 16
10,333
689
9,812
25,017
41,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
1 / 7 / 6
8,989
599
7,342
11,228
5,344
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
doctorspud
Jing Wei
19
7 / 7 / 11
11,943
796
16,236
18,331
10,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
xMxIxLxFxYx
Ah Puch
18
6 / 5 / 9
11,211
747
24,238
12,181
7,251
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
ydizzle7861
Hachiman
20
7 / 5 / 6
12,917
861
15,233
15,350
8,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Feck_tnt
Xbalanque
20
14 / 5 / 11
13,355
890
20,844
16,808
8,880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
Leiro26
Cernunnos
16
2 / 4 / 10
9,988
666
7,655
10,944
4,657
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
ToXiC_4_SkY
Hercules
19
3 / 3 / 25
11,340
756
10,422
20,974
28,247
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
danza_koda
Tsukuyomi
19
9 / 5 / 14
11,982
799
21,999
18,717
9,868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
manhton
Ix Chel
19
5 / 4 / 20
11,447
763
11,499
15,583
6,535
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
113
21
Kills
33
33
Deaths
21
48
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Ganesha
CSMRYAN
Ganesha
0
9
16
0.89
W
Xbalanque
Feck_tnt
Xbalanque
14
5
11
3.9
W
Cernunnos
Leiro26
Cernunnos
2
4
10
1.75
L
1
7
6
0.57
W
Hercules
ToXiC_4_SkY
Hercules
3
3
25
5.17
W
Tsukuyomi
danza_koda
Tsukuyomi
9
5
14
3.2
L
Jing Wei
doctorspud
Jing Wei
7
7
11
1.79
W
Ix Chel
manhton
Ix Chel
5
4
20
3.75
L
Ah Puch
xMxIxLxFxYx
Ah Puch
6
5
9
2.1
L
Hachiman
ydizzle7861
Hachiman
7
5
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,861
Damage
72,419
82,107
Taken
83,026
73,187
Mitigated
58,187
13,307
Healing
34,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
CSMRYAN
Ganesha
9,812
636
703
1,127
25,017
41,037
65
5,093
19,924
17,518
704
W
Xbalanque
Feck_tnt
Xbalanque
20,844
11,016
3,983
5,135
16,808
8,880
4,317
5,794
11,014
0
41,621
W
Cernunnos
Leiro26
Cernunnos
7,655
2,283
152
1,756
10,944
4,657
1,456
4,708
6,236
0
15,572
L
7,342
168
664
1,015
11,228
5,344
0
2,333
8,895
12,545
0
W
Hercules
ToXiC_4_SkY
Hercules
10,422
1,947
835
5,556
20,974
28,247
324
11,766
9,208
1,522
18,532
W
Tsukuyomi
danza_koda
Tsukuyomi
21,999
4,266
1,327
3,849
18,717
9,868
697
8,236
10,481
0
43,770
L
Jing Wei
doctorspud
Jing Wei
16,236
13,669
1,159
2,734
18,331
10,884
1,616
1,711
16,620
0
29,497
W
Ix Chel
manhton
Ix Chel
11,499
455
7,091
4,940
15,583
6,535
1,430
10,184
5,399
23,268
0
L
Ah Puch
xMxIxLxFxYx
Ah Puch
24,238
1,232
967
1,229
12,181
7,251
0
1,780
10,401
41,371
0
L
Hachiman
ydizzle7861
Hachiman
15,233
7,982
797
2,912
15,350
8,671
198
1,847
13,503
0
37,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,393
Gold Earned
58,112
147
Minions Killed
168
0
Camps Cleared
0
1,121,845
Distance Traveled
1,394,228
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
10,333
689
1
0
0
225,550
0
W
Xbalanque
13,355
890
70
5
0
240,646
0
W
Cernunnos
9,988
666
19
1
0
293,576
0
L
Eset
8,989
599
15
1
0
218,356
0
W
Hercules
11,340
756
13
1
0
303,595
0
W
Tsukuyomi
11,982
799
40
3
0
284,091
0
L
Jing Wei
11,943
796
30
2
0
234,900
0
W
Ix Chel
11,447
763
26
2
0
272,320
0
L
Ah Puch
11,211
747
55
4
0
231,902
0
L
Hachiman
12,917
861
46
3
0
211,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role