Player Matchup

Merlin
Merlin
J_Skittles21
Merlin
Level 158
God Stats
3W - 7L
1,649 SR
Queue Stats
103W - 101L
1,499 Elo+
Solo
Nemesis
Nemesis
Papa_Death66
Nemesis
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
285W - 262L
1,503 Elo+
Party 2
Kumbhakarna
Kumbhakarna
bestbrother2490
Kumbhakarna
Level 128
God Stats
5W - 4L
1,606 SR
Queue Stats
263W - 256L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
rich_namaste
Cu Chulainn
Level 139
God Stats
14W - 12L
1,637 SR
Queue Stats
316W - 272L
1,567 Elo+
Solo
Hachiman
Hachiman
tryharder1236
Hachiman
Level 103
God Stats
4W - 7L
1,537 SR
Queue Stats
198W - 188L
1,496 Elo+
Solo
Team Averages
Level 129
1,586 SR
1,513 Elo+

VS

Team Averages
Level 149
1,519 SR
1,490 Elo+
Nu Wa
Nu Wa
OItsfragoclockO
Nu Wa
Level 148
God Stats
2W - 0L
1,709 SR
Queue Stats
118W - 118L
1,487 Elo+
Party 1
Ratatoskr
Ratatoskr
PunchinPugs
Ratatoskr
Level 122
God Stats
3W - 5L
1,367 SR
Queue Stats
67W - 82L
1,442 Elo+
Party 1
Hachiman
Hachiman
Whole Bit Toxic
Hachiman
Level 155
God Stats
2W - 6L
1,288 SR
Queue Stats
141W - 142L
1,469 Elo+
Party 1
Athena
Athena
YanMan19
Athena
Level 154
God Stats
2W - 1L
1,536 SR
Queue Stats
130W - 118L
1,527 Elo+
Party 3
Erlang Shen
Erlang Shen
hazaretes
Erlang Shen
Level 166
God Stats
9W - 5L
1,698 SR
Queue Stats
128W - 117L
1,527 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
1 / 2 / 2
10,179
485
9,924
13,087
5,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
Papa_Death66
Nemesis
15
2 / 6 / 1
9,122
434
8,821
20,884
9,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
bestbrother2490
Kumbhakarna
13
1 / 2 / 4
8,680
413
7,616
26,112
28,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cu Chulainn
rich_namaste
Cu Chulainn
16
4 / 5 / 2
11,024
525
22,409
25,353
38,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
tryharder1236
Hachiman
16
2 / 4 / 1
9,997
476
16,452
18,773
8,254
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 1 / 11
11,247
536
25,589
10,967
5,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
PunchinPugs
Ratatoskr
19
4 / 3 / 9
11,426
544
10,477
21,189
11,410
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
18
5 / 1 / 7
11,374
542
20,353
18,835
10,874
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
YanMan19
Athena
16
5 / 1 / 13
10,924
520
10,014
24,690
36,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Erlang Shen
hazaretes
Erlang Shen
17
3 / 5 / 9
9,994
476
9,118
21,698
17,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
67
10
Kills
18
19
Deaths
11
10
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Merlin
1
2
2
1
W
1
1
11
6.5
L
Nemesis
Papa_Death66
Nemesis
2
6
1
0.42
W
Ratatoskr
PunchinPugs
Ratatoskr
4
3
9
2.83
W
Hachiman
5
1
7
8.5
W
Athena
YanMan19
Athena
5
1
13
11.5
L
Kumbhakarna
bestbrother2490
Kumbhakarna
1
2
4
1.5
W
Erlang Shen
hazaretes
Erlang Shen
3
5
9
1.5
L
Cu Chulainn
rich_namaste
Cu Chulainn
4
5
2
1
L
Hachiman
tryharder1236
Hachiman
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,222
Damage
75,551
104,209
Taken
97,379
90,549
Mitigated
82,772
22,768
Healing
28,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
9,924
678
0
2,169
13,087
5,961
0
6,791
6,296
104,423
0
W
25,589
6,478
0
4,078
10,967
5,840
876
2,812
8,049
125,640
0
L
Nemesis
Papa_Death66
Nemesis
8,821
2,899
0
2,322
20,884
9,585
405
9,133
11,751
0
75,189
W
Ratatoskr
PunchinPugs
Ratatoskr
10,477
2,654
0
4,275
21,189
11,410
1,053
3,054
17,695
0
119,688
W
Hachiman
20,353
13,061
0
12,472
18,835
10,874
3,100
3,895
14,783
0
104,898
W
Athena
YanMan19
Athena
10,014
2,741
0
2,702
24,690
36,805
94
4,982
19,403
25,504
0
L
Kumbhakarna
bestbrother2490
Kumbhakarna
7,616
1,049
0
5,660
26,112
28,062
0
10,003
16,109
27,702
0
W
Erlang Shen
hazaretes
Erlang Shen
9,118
3,447
0
5,382
21,698
17,843
670
3,329
17,661
2,235
55,804
L
Cu Chulainn
rich_namaste
Cu Chulainn
22,409
2,641
0
5,355
25,353
38,687
68
6,540
18,813
0
99,692
L
Hachiman
tryharder1236
Hachiman
16,452
9,373
0
7,262
18,773
8,254
0
4,011
14,762
0
93,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,002
Gold Earned
54,965
588
Minions Killed
564
0
Camps Cleared
0
2,051,374
Distance Traveled
2,166,559
15
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,179
485
174
8
0
404,982
4
W
Nu Wa
11,247
536
177
8
0
391,210
8
L
Nemesis
9,122
434
91
4
0
454,393
0
W
Ratatoskr
11,426
544
150
7
0
464,033
0
W
Hachiman
11,374
542
135
6
0
408,922
5
W
Athena
10,924
520
21
1
0
470,700
6
L
Kumbhakarna
8,680
413
28
1
0
412,581
1
W
Erlang Shen
9,994
476
81
4
0
431,694
7
L
Cu Chulainn
11,024
525
143
7
0
385,958
3
L
Hachiman
9,997
476
152
7
0
393,460
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role