Player Matchup

Khepri
Khepri
CAMER890
Khepri
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,719 Elo+
Party 1
Scylla
Scylla
Erictex135
Scylla
Level 123
God Stats
1W - 0L
1,216 SR
Queue Stats
4W - 2L
1,829 Elo+
Party 1
Cupid
Cupid
Robbaayy
Cupid
Level 72
God Stats
1W - 1L
1,563 SR
Queue Stats
3W - 1L
1,719 Elo+
Party 1
Team Averages
Level 106
1,426 SR
1,756 Elo+

VS

Team Averages
Level 71
1,594 SR
1,612 Elo+
Sun Wukong
Sun Wukong
KeanuuLeaves
Sun Wukong
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 21L
1,544 Elo+
Party 2
Ishtar
Ishtar
LordSendo
Ishtar
Level 32
God Stats
4W - 2L
1,782 SR
Queue Stats
27W - 24L
1,745 Elo+
Solo
Ix Chel
Ix Chel
Quakodile
Ix Chel
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 53L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
CAMER890
Khepri
18
3 / 5 / 21
15,375
769
12,775
29,938
49,731
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
Erictex135
Scylla
20
15 / 2 / 8
17,990
900
35,481
17,718
8,766
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
Robbaayy
Cupid
17
9 / 3 / 10
15,748
787
23,203
20,268
11,544
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
KeanuuLeaves
Sun Wukong
18
4 / 6 / 5
15,230
762
21,722
36,381
42,361
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Mace

Mace

+10
Physical Power

Ishtar
LordSendo
Ishtar
14
3 / 12 / 3
13,671
684
18,344
21,851
7,458
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ix Chel
Quakodile
Ix Chel
17
3 / 9 / 5
14,746
737
17,351
22,041
7,594
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
23
27
Kills
10
10
Deaths
27
39
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Khepri
CAMER890
Khepri
3
5
21
2.7
W
Scylla
Erictex135
Scylla
15
2
8
9.5
L
Sun Wukong
KeanuuLeaves
Sun Wukong
4
6
5
1.08
L
Ishtar
LordSendo
Ishtar
3
12
3
0.38
L
Ix Chel
Quakodile
Ix Chel
3
9
5
0.61
W
Cupid
Robbaayy
Cupid
9
3
10
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,459
Damage
57,417
67,924
Taken
80,273
70,041
Mitigated
57,413
15,832
Healing
14,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
CAMER890
Khepri
12,775
737
0
4,173
29,938
49,731
561
9,162
20,776
33,141
0
W
Scylla
Erictex135
Scylla
35,481
3,517
0
4,569
17,718
8,766
1,397
3,290
14,428
100,004
0
L
Sun Wukong
KeanuuLeaves
Sun Wukong
21,722
3,296
396
8,782
36,381
42,361
390
15,689
20,692
5,823
59,846
L
Ishtar
LordSendo
Ishtar
18,344
13,154
0
105
21,851
7,458
425
16,810
5,041
0
57,657
L
Ix Chel
Quakodile
Ix Chel
17,351
734
1,905
3,207
22,041
7,594
512
16,014
6,027
55,784
0
W
Cupid
Robbaayy
Cupid
23,203
16,303
81
7,009
20,268
11,544
2,069
6,674
13,594
36
99,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,113
Gold Earned
43,647
224
Minions Killed
201
0
Camps Cleared
0
993,541
Distance Traveled
933,309
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
15,375
769
15
1
0
340,232
7
W
Scylla
17,990
900
106
5
0
324,194
0
L
Sun Wukong
15,230
762
74
4
0
364,565
0
L
Ishtar
13,671
684
76
4
0
262,579
0
L
Ix Chel
14,746
737
51
3
0
306,165
0
W
Cupid
15,748
787
103
5
0
329,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role