Player Matchup

Achilles
Achilles
DE86 Fantom
Achilles
Level 85
God Stats
5W - 4L
989 SR
Queue Stats
36W - 45L
1,300 Elo+
Party 2
Ishtar
Ishtar
DriftyIrdion
Ishtar
Level 86
God Stats
6W - 4L
1,629 SR
Queue Stats
66W - 77L
1,270 Elo+
Party 2
Ix Chel
Ix Chel
T-E-L-L-E-Z
Ix Chel
Level 127
God Stats
37W - 36L
1,559 SR
Queue Stats
554W - 547L
1,515 Elo+
Solo
Team Averages
Level 99
1,392 SR
1,361 Elo+

VS

Team Averages
Level 95
1,375 SR
1,401 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
LootMcNulty
Neith
Level 84
God Stats
28W - 25L
1,126 SR
Queue Stats
127W - 133L
1,393 Elo+
Solo
Yemoja
Yemoja
TheCaptainNut
Yemoja
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,309 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DE86 Fantom
Achilles
11
2 / 2 / 6
8,436
767
3,813
10,255
8,790
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
12
3 / 1 / 7
9,078
825
7,834
9,670
3,700
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ix Chel
T-E-L-L-E-Z
Ix Chel
12
5 / 4 / 5
9,252
841
13,255
10,157
3,871
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
10
1 / 5 / 6
7,817
711
8,765
10,398
3,745
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
4 / 3 / 0
8,358
760
7,103
10,175
3,845
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

11
2 / 2 / 4
7,946
722
4,795
9,528
8,930
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
17
10
Kills
7
7
Deaths
10
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
1
5
6
0.8
W
Achilles
DE86 Fantom
Achilles
2
2
6
2.5
W
Ishtar
3
1
7
6.5
L
4
3
0
1.33
W
Ix Chel
T-E-L-L-E-Z
Ix Chel
5
4
5
1.88
L
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,902
Damage
20,663
30,082
Taken
30,101
16,361
Mitigated
16,520
4,136
Healing
7,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
8,765
1,846
0
2,566
10,398
3,745
515
5,392
4,992
19,704
2,720
W
Achilles
DE86 Fantom
Achilles
3,813
592
0
680
10,255
8,790
719
3,502
6,753
6
13,424
W
Ishtar
7,834
5,578
0
250
9,670
3,700
200
4,842
4,828
0
28,365
L
7,103
2,510
0
1,636
10,175
3,845
127
3,927
6,248
0
33,365
W
Ix Chel
T-E-L-L-E-Z
Ix Chel
13,255
2,391
709
2,497
10,157
3,871
436
3,327
6,830
42,946
0
L
4,795
1,832
1,377
1,552
9,528
8,930
396
4,178
5,350
12,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,766
Gold Earned
24,121
99
Minions Killed
78
0
Camps Cleared
0
578,902
Distance Traveled
580,013
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,817
711
21
2
0
181,269
8
W
Achilles
8,436
767
20
2
0
203,866
3
W
Ishtar
9,078
825
34
3
0
189,909
1
L
Neith
8,358
760
45
4
0
194,067
0
W
Ix Chel
9,252
841
45
4
0
185,127
0
L
Yemoja
7,946
722
12
1
0
204,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role