Player Matchup

Artemis
Artemis
Chiefg
Artemis
Level 81
God Stats
7W - 8L
1,556 SR
Queue Stats
110W - 103L
1,554 Elo+
Solo
Kukulkan
Kukulkan
Gyptian
Kukulkan
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 30L
1,466 Elo+
Solo
Izanami
Izanami
Loopyl
Izanami
Level 84
God Stats
18W - 11L
1,792 SR
Queue Stats
44W - 31L
1,573 Elo+
Party 2
Yemoja
Yemoja
MGD_DAAA
Yemoja
Level 103
God Stats
21W - 18L
1,529 SR
Queue Stats
119W - 121L
1,439 Elo+
Party 2
Bellona
Bellona
sebasgamer222
Bellona
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
124W - 104L
1,488 Elo+
Solo
Team Averages
Level 114
1,575 SR
1,504 Elo+

VS

Team Averages
Level 99
1,629 SR
1,464 Elo+
Hercules
Hercules
AnAngryPanda114
Hercules
Level 108
God Stats
9W - 11L
1,353 SR
Queue Stats
189W - 184L
1,479 Elo+
Solo
Heimdallr
Heimdallr
DonShizer
Heimdallr
Level 129
God Stats
2W - 0L
1,749 SR
Queue Stats
40W - 39L
1,499 Elo+
Solo
Da Ji
Da Ji
Pestilence123
Da Ji
Level 67
God Stats
6W - 2L
1,847 SR
Queue Stats
167W - 155L
1,476 Elo+
Party 1
Persephone
Persephone
Peteker
Persephone
Level 95
God Stats
2W - 2L
1,344 SR
Queue Stats
6W - 9L
1,385 Elo+
Solo
Thoth
Thoth
bigman7305
Thoth
Level 96
God Stats
5W - 5L
1,851 SR
Queue Stats
473W - 409L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Chiefg
Artemis
16
6 / 3 / 0
9,490
558
10,911
12,998
5,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Gyptian
Kukulkan
15
0 / 0 / 2
8,801
518
4,596
6,759
2,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Loopyl
Izanami
13
2 / 5 / 2
8,394
494
6,414
16,717
6,739
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
MGD_DAAA
Yemoja
12
0 / 4 / 5
7,661
451
4,064
15,648
13,259
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Bellona
15
3 / 3 / 3
9,375
551
8,942
12,975
15,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
11
3 / 2 / 6
8,203
483
7,666
14,935
15,704
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
DonShizer
Heimdallr
13
4 / 5 / 6
8,748
515
12,435
14,358
6,701
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 1 / 3
9,592
564
5,226
12,823
6,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Persephone
Peteker
Persephone
14
2 / 2 / 4
9,138
538
10,958
10,952
3,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thoth
15
3 / 2 / 4
9,249
544
7,120
7,341
3,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
38
11
Kills
15
15
Deaths
12
12
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hercules
3
2
6
3
L
Artemis
Chiefg
Artemis
6
3
0
2
W
Heimdallr
DonShizer
Heimdallr
4
5
6
1.4
L
Kukulkan
Gyptian
Kukulkan
0
0
2
1
L
Izanami
Loopyl
Izanami
2
5
2
0.6
L
Yemoja
MGD_DAAA
Yemoja
0
4
5
0.63
W
3
1
3
4.5
W
Persephone
Peteker
Persephone
2
2
4
2
W
Thoth
3
2
4
2.5
L
Bellona
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,927
Damage
43,405
65,097
Taken
60,409
44,108
Mitigated
35,638
12,746
Healing
13,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
7,666
1,106
0
5,086
14,935
15,704
44
3,952
10,983
0
23,558
L
Artemis
Chiefg
Artemis
10,911
4,970
0
607
12,998
5,583
359
3,107
9,833
0
76,943
W
Heimdallr
DonShizer
Heimdallr
12,435
8,585
0
4,018
14,358
6,701
1,313
2,461
11,897
0
69,513
L
Kukulkan
Gyptian
Kukulkan
4,596
81
0
1,710
6,759
2,691
0
3,022
3,491
85,875
0
L
Izanami
Loopyl
Izanami
6,414
4,233
0
3,506
16,717
6,739
697
2,401
14,242
0
66,965
L
Yemoja
MGD_DAAA
Yemoja
4,064
762
3,244
1,517
15,648
13,259
398
1,911
13,685
21,067
0
W
5,226
1,356
0
642
12,823
6,272
0
895
11,928
0
87,875
W
Persephone
Peteker
Persephone
10,958
1,446
0
2,563
10,952
3,591
0
40
10,893
59,739
0
W
Thoth
7,120
200
0
961
7,341
3,370
0
1,887
5,454
77,370
0
L
Bellona
8,942
2,224
0
2,162
12,975
15,836
0
7,151
5,768
0
62,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,721
Gold Earned
44,930
485
Minions Killed
502
0
Camps Cleared
0
1,780,743
Distance Traveled
1,708,729
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,203
483
21
1
0
363,160
3
L
Artemis
9,490
558
114
7
0
337,843
0
W
Heimdallr
8,748
515
106
6
0
281,353
0
L
Kukulkan
8,801
518
148
9
0
384,952
6
L
Izanami
8,394
494
98
6
0
385,719
0
L
Yemoja
7,661
451
19
1
0
332,133
2
W
Da Ji
9,592
564
121
7
0
393,404
0
W
Persephone
9,138
538
113
7
0
335,988
0
W
Thoth
9,249
544
141
8
0
334,824
5
L
Bellona
9,375
551
106
6
0
340,096
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role