Player Matchup

Serqet
Serqet
Jwaf
Serqet
Level 120
God Stats
1W - 0L
1,563 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Kurisuto
Nu Wa
Level 162
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,444 Elo+
Party 1
Hachiman
Hachiman
hurtgaymurz
Hachiman
Level 124
God Stats
1W - 0L
1,765 SR
Queue Stats
1W - 2L
1,236 Elo+
Party 1
Team Averages
Level 135
1,609 SR
1,393 Elo+

VS

Team Averages
Level 127
1,465 SR
1,471 Elo+
Hera
Hera
Ringwraithe
Hera
Level 144
God Stats
7W - 3L
1,513 SR
Queue Stats
44W - 48L
1,503 Elo+
Solo
Lancelot
Lancelot
Weilaw
Lancelot
Level 104
God Stats
0W - 1L
1,475 SR
Queue Stats
49W - 55L
1,474 Elo+
Party 2
Gilgamesh
Gilgamesh
eonkid15
Gilgamesh
Level 133
God Stats
2W - 5L
1,405 SR
Queue Stats
65W - 77L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Jwaf
Serqet
11
3 / 2 / 6
8,427
843
5,988
9,131
6,491
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
Kurisuto
Nu Wa
12
2 / 1 / 8
8,837
884
8,644
5,500
1,770
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
hurtgaymurz
Hachiman
12
5 / 1 / 5
9,082
908
7,352
6,799
2,211
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 2
7,088
709
5,539
7,311
2,147
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
Weilaw
Lancelot
10
2 / 4 / 1
7,626
763
4,973
8,771
3,260
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
eonkid15
Gilgamesh
11
2 / 1 / 2
7,899
790
4,295
10,607
10,038
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
10
Kills
4
4
Deaths
10
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Serqet
Jwaf
Serqet
3
2
6
3
W
Nu Wa
Kurisuto
Nu Wa
2
1
8
6
L
0
5
2
0.2
L
Lancelot
Weilaw
Lancelot
2
4
1
0.63
L
Gilgamesh
eonkid15
Gilgamesh
2
1
2
3
W
Hachiman
hurtgaymurz
Hachiman
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,984
Damage
14,807
21,430
Taken
26,689
10,472
Mitigated
15,445
5,402
Healing
2,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Jwaf
Serqet
5,988
718
0
1,715
9,131
6,491
0
3,100
6,031
179
18,038
W
Nu Wa
Kurisuto
Nu Wa
8,644
1,975
0
1,235
5,500
1,770
895
1,304
4,196
46,502
0
L
5,539
1,306
0
1,243
7,311
2,147
0
3,406
3,590
37,566
0
L
Lancelot
Weilaw
Lancelot
4,973
784
0
933
8,771
3,260
0
2,651
6,120
0
14,232
L
Gilgamesh
eonkid15
Gilgamesh
4,295
1,479
0
367
10,607
10,038
0
2,934
7,362
0
12,951
W
Hachiman
hurtgaymurz
Hachiman
7,352
3,436
0
2,452
6,799
2,211
2,037
1,429
5,370
0
37,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,346
Gold Earned
22,613
131
Minions Killed
89
0
Camps Cleared
0
578,106
Distance Traveled
582,429
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,427
843
22
2
0
203,062
0
W
Nu Wa
8,837
884
61
6
0
176,358
0
L
Hera
7,088
709
53
5
0
186,706
5
L
Lancelot
7,626
763
16
2
0
190,401
0
L
Gilgamesh
7,899
790
20
2
0
205,322
0
W
Hachiman
9,082
908
48
5
0
198,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role