Player Matchup

Loki
Loki
QueenOfStarsX
Loki
Level 70
God Stats
0W - 4L
1,542 SR
Queue Stats
1W - 9L
1,056 Elo+
Solo
Agni
Agni
TheRealSSJ3
Agni
Level 118
God Stats
2W - 2L
1,528 SR
Queue Stats
9W - 13L
1,216 Elo+
Party 1
Achilles
Achilles
ivBritannia
Achilles
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,216 Elo+
Party 1
Team Averages
Level 72
1,523 SR
1,162 Elo+

VS

Team Averages
Level 67
1,423 SR
1,379 Elo+
King Arthur
King Arthur
RDMG11
King Arthur
Level 64
God Stats
2W - 3L
1,297 SR
Queue Stats
6W - 9L
1,260 Elo+
Solo
Izanami
Izanami
Reclaimeddasein
Izanami
Level 48
God Stats
8W - 7L
1,500 SR
Queue Stats
122W - 214L
1,493 Elo+
Solo
Kukulkan
Kukulkan
xStealSwordx
Kukulkan
Level 89
God Stats
35W - 36L
1,472 SR
Queue Stats
202W - 214L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 4
8,955
689
3,049
9,367
3,226
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
4 / 4 / 3
9,527
733
11,000
7,088
2,501
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
ivBritannia
Achilles
12
3 / 2 / 3
9,529
733
3,050
16,112
18,473
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
RDMG11
King Arthur
12
0 / 2 / 8
9,369
721
3,503
10,163
7,178
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 2 / 6
10,570
813
5,536
5,986
1,791
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
xStealSwordx
Kukulkan
15
7 / 4 / 2
11,585
891
16,993
7,402
2,213
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
26
8
Kills
10
10
Deaths
8
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
4
4
0.75
W
King Arthur
RDMG11
King Arthur
0
2
8
2
W
3
2
6
3
L
4
4
3
1.38
L
Achilles
ivBritannia
Achilles
3
2
3
2.25
W
Kukulkan
xStealSwordx
Kukulkan
7
4
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,099
Damage
26,032
32,567
Taken
23,551
24,200
Mitigated
11,182
2,939
Healing
3,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,049
1,092
0
210
9,367
3,226
0
5,037
4,330
0
16,417
W
King Arthur
RDMG11
King Arthur
3,503
749
0
2,048
10,163
7,178
306
3,753
6,410
701
12,700
W
5,536
3,389
0
359
5,986
1,791
1,703
3,549
2,437
0
38,265
L
11,000
759
0
86
7,088
2,501
0
4,279
2,809
46,461
0
L
Achilles
ivBritannia
Achilles
3,050
313
0
2,643
16,112
18,473
0
7,914
8,198
0
16,371
W
Kukulkan
xStealSwordx
Kukulkan
16,993
941
0
808
7,402
2,213
960
4,252
3,150
74,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,011
Gold Earned
31,524
103
Minions Killed
154
0
Camps Cleared
0
648,645
Distance Traveled
670,548
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,955
689
17
1
0
217,260
0
W
King Arthur
9,369
721
9
1
0
224,833
2
W
Izanami
10,570
813
54
4
0
223,937
0
L
Agni
9,527
733
69
5
0
184,489
0
L
Achilles
9,529
733
17
1
0
246,896
0
W
Kukulkan
11,585
891
91
7
0
221,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role