Player Matchup

Bacchus
Bacchus
GankZuckerberg
Bacchus
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Hercules
Hercules
LaPulgaSiuuu
Hercules
Level 159
God Stats
2W - 0L
1,605 SR
Queue Stats
64W - 63L
1,615 Elo+
Party 2
Izanami
Izanami
TormentaChinα
Izanami
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 4L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
sebakill17
Ao Kuang
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 10L
1,737 Elo+
Party 2
Janus
Janus
xMrRipper
Janus
Level 241
God Stats
14W - 19L
1,328 SR
Queue Stats
135W - 160L
1,513 Elo+
Party 2
Team Averages
Level 101
1,486 SR
1,573 Elo+

VS

Team Averages
Level 67
1,470 SR
1,469 Elo+
Rama
Rama
 
Rama
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
AtomicPancake01
Nu Wa
Level 67
God Stats
0W - 2L
1,717 SR
Queue Stats
63W - 54L
1,532 Elo+
Solo
Hercules
Hercules
OGZHINNY
Hercules
Level 27
God Stats
14W - 16L
1,550 SR
Queue Stats
125W - 124L
1,318 Elo+
Party 1
Bakasura
Bakasura
Xanderman420
Bakasura
Level 41
God Stats
1W - 2L
1,344 SR
Queue Stats
33W - 25L
1,470 Elo+
Solo
Atlas
Atlas
xYuchix
Atlas
Level 155
God Stats
0W - 2L
1,241 SR
Queue Stats
164W - 141L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 1
5,691
517
2,479
5,321
4,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
LaPulgaSiuuu
Hercules
12
5 / 1 / 1
7,307
664
5,745
10,486
8,455
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

12
1 / 2 / 0
6,971
634
5,608
7,613
2,963
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
sebakill17
Ao Kuang
8
0 / 1 / 0
5,431
494
687
8,250
2,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Janus
xMrRipper
Janus
12
3 / 0 / 0
7,598
691
3,944
2,867
1,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
1 / 1 / 1
5,892
536
3,760
6,529
1,961
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 1 / 0
5,545
504
2,514
5,020
1,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
OGZHINNY
Hercules
10
1 / 3 / 0
6,086
553
5,287
7,400
5,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
Xanderman420
Bakasura
10
0 / 3 / 2
5,523
502
2,552
9,120
3,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Atlas
xYuchix
Atlas
8
1 / 1 / 2
5,455
496
3,809
7,779
7,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
9
9
Kills
4
4
Deaths
9
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
1
1
1.5
L
1
1
0
1
W
0
0
1
0.5
W
Hercules
LaPulgaSiuuu
Hercules
5
1
1
5.5
L
Hercules
OGZHINNY
Hercules
1
3
0
0.33
W
1
2
0
0.5
L
Bakasura
Xanderman420
Bakasura
0
3
2
0.33
W
Ao Kuang
sebakill17
Ao Kuang
0
1
0
0
W
Janus
xMrRipper
Janus
3
0
0
3
L
Atlas
xYuchix
Atlas
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,463
Damage
17,922
34,537
Taken
35,848
19,851
Mitigated
19,486
9,190
Healing
8,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
3,760
3,103
0
1,950
6,529
1,961
0
226
6,303
0
46,074
L
2,514
651
0
894
5,020
1,681
0
2,704
2,128
35,450
0
W
2,479
339
0
1,959
5,321
4,802
395
2,375
2,874
9,262
0
W
Hercules
LaPulgaSiuuu
Hercules
5,745
1,911
0
3,470
10,486
8,455
493
829
9,024
0
49,404
L
Hercules
OGZHINNY
Hercules
5,287
1,875
0
2,391
7,400
5,172
0
155
7,245
0
39,021
W
5,608
4,771
0
2,525
7,613
2,963
890
1,134
6,479
0
67,567
L
Bakasura
Xanderman420
Bakasura
2,552
1,534
0
1,620
9,120
3,441
0
1,149
7,947
0
41,089
W
Ao Kuang
sebakill17
Ao Kuang
687
304
0
76
8,250
2,557
0
602
7,604
29,744
0
W
Janus
xMrRipper
Janus
3,944
219
0
1,160
2,867
1,074
205
1,383
1,484
61,648
0
L
Atlas
xYuchix
Atlas
3,809
1,527
0
1,906
7,779
7,231
0
2,610
5,115
15,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,998
Gold Earned
28,501
384
Minions Killed
319
0
Camps Cleared
0
1,140,220
Distance Traveled
1,102,704
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,892
536
91
8
0
209,930
0
L
Nu Wa
5,545
504
61
6
0
180,659
1
W
Bacchus
5,691
517
12
1
0
234,348
5
W
Hercules
7,307
664
70
6
0
231,399
0
L
Hercules
6,086
553
65
6
0
223,178
0
W
Izanami
6,971
634
118
11
0
209,065
0
L
Bakasura
5,523
502
84
8
0
263,136
0
W
Ao Kuang
5,431
494
51
5
0
217,676
0
W
Janus
7,598
691
133
12
0
247,732
4
L
Atlas
5,455
496
18
2
0
225,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role