Player Matchup

Skadi
Skadi
Ablizzard2
Skadi
Level 22
God Stats
1W - 2L
1,489 SR
Queue Stats
24W - 42L
1,349 Elo+
Party 1
Nu Wa
Nu Wa
SwooshyWooshy
Nu Wa
Level 34
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 98L
1,327 Elo+
Party 1
Atlas
Atlas
Vall Thamior
Atlas
Level 29
God Stats
5W - 5L
1,623 SR
Queue Stats
43W - 86L
1,331 Elo+
Party 1
Da Ji
Da Ji
YellowSpore3480
Da Ji
Level 72
God Stats
0W - 4L
1,245 SR
Queue Stats
170W - 263L
1,385 Elo+
Party 1
Nike
Nike
Yosh129782
Nike
Level 29
God Stats
2W - 3L
1,353 SR
Queue Stats
36W - 83L
1,273 Elo+
Party 1
Team Averages
Level 37
1,442 SR
1,333 Elo+

VS

Team Averages
Level 118
1,472 SR
1,505 Elo+
Chaac
Chaac
 
Chaac
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
Aphraxd
Susano
Level 117
God Stats
10W - 5L
1,535 SR
Queue Stats
423W - 388L
1,453 Elo+
Party 3
Zeus
Zeus
Guard my PG
Zeus
Level 124
God Stats
7W - 8L
1,496 SR
Queue Stats
123W - 125L
1,499 Elo+
Party 2
Shiva
Shiva
STUBBS-THE-BEAST
Shiva
Level 113
God Stats
9W - 9L
1,331 SR
Queue Stats
270W - 250L
1,443 Elo+
Party 3
Chernobog
Chernobog
Thesharpgod1
Chernobog
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,632 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
10
0 / 4 / 2
5,371
488
2,869
7,206
2,167
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 5 / 3
5,965
542
3,838
7,250
2,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
2 / 5 / 1
5,293
481
3,772
10,824
8,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
3 / 4 / 2
5,954
541
3,959
11,196
4,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
1 / 3 / 1
5,727
521
5,300
8,744
3,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
0 / 1 / 3
5,837
531
3,500
9,995
7,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Susano
Aphraxd
Susano
12
10 / 0 / 2
7,409
674
9,395
7,739
3,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
4 / 3 / 3
6,616
601
5,285
5,422
1,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
3 / 3 / 10
6,526
593
5,100
9,501
6,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chernobog
Thesharpgod1
Chernobog
12
4 / 0 / 8
7,337
667
7,350
5,771
2,188
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
47
7
Kills
21
21
Deaths
7
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
1
3
1.5
L
Skadi
0
4
2
0.25
W
Susano
Aphraxd
Susano
10
0
2
11
W
4
3
3
1.83
W
3
3
10
2.67
L
1
5
3
0.5
W
Chernobog
Thesharpgod1
Chernobog
4
0
8
8
L
2
5
1
0.5
L
3
4
2
1
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,738
Damage
30,630
45,220
Taken
38,428
20,688
Mitigated
21,168
6,767
Healing
11,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
3,500
311
0
3,543
9,995
7,985
0
1,219
8,776
0
37,817
L
Skadi
2,869
1,455
0
1,541
7,206
2,167
0
0
7,206
0
30,517
W
Susano
Aphraxd
Susano
9,395
2,351
0
1,490
7,739
3,126
0
1,689
6,050
0
44,250
W
5,285
111
0
0
5,422
1,629
0
1,676
3,746
45,728
0
W
5,100
650
181
3,001
9,501
6,240
0
2,106
7,395
0
15,873
L
3,838
681
0
762
7,250
2,328
0
2,583
4,667
30,712
0
W
Chernobog
Thesharpgod1
Chernobog
7,350
4,237
0
3,457
5,771
2,188
560
920
4,851
0
56,406
L
3,772
1,173
103
2,013
10,824
8,165
0
2,253
8,571
16,109
0
L
3,959
1,261
0
960
11,196
4,358
0
449
10,747
0
31,594
L
5,300
637
0
1,388
8,744
3,670
0
0
8,744
0
33,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,310
Gold Earned
33,725
229
Minions Killed
314
0
Camps Cleared
0
1,003,577
Distance Traveled
1,119,406
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,837
531
53
5
0
224,504
0
L
Skadi
5,371
488
58
5
0
188,704
0
W
Susano
7,409
674
63
6
0
265,681
2
W
Zeus
6,616
601
81
7
0
175,845
2
W
Shiva
6,526
593
24
2
0
233,529
3
L
Nu Wa
5,965
542
59
5
0
171,736
0
W
Chernobog
7,337
667
93
8
0
219,847
0
L
Atlas
5,293
481
15
1
0
210,135
0
L
Da Ji
5,954
541
46
4
0
227,395
0
L
Nike
5,727
521
51
5
0
205,607
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role