Player Matchup

Jormungandr
Jormungandr
SM GottenGrain
Jormungandr
Level 105
God Stats
27W - 12L
1,798 SR
Queue Stats
207W - 165L
1,542 Elo+
Party 3
Atlas
Atlas
TIREDOFPOOPING
Atlas
Level 108
God Stats
13W - 13L
1,473 SR
Queue Stats
991W - 954L
1,499 Elo+
Party 1
Nemesis
Nemesis
bats2571
Nemesis
Level 108
God Stats
11W - 18L
1,576 SR
Queue Stats
157W - 186L
1,546 Elo+
Party 1
Neith
Neith
csasfadefqagweae
Neith
Level 83
God Stats
2W - 0L
1,736 SR
Queue Stats
36W - 26L
1,517 Elo+
Party 3
Nu Wa
Nu Wa
guessimg_
Nu Wa
Level 126
God Stats
6W - 6L
1,271 SR
Queue Stats
400W - 403L
1,582 Elo+
Party 1
Team Averages
Level 106
1,571 SR
1,537 Elo+

VS

Team Averages
Level 118
1,503 SR
1,540 Elo+
Ymir
Ymir
Alexander_XD2004
Ymir
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
59W - 39L
1,612 Elo+
Solo
Hachiman
Hachiman
Aquamarine8469
Hachiman
Level 87
God Stats
4W - 5L
1,201 SR
Queue Stats
372W - 331L
1,471 Elo+
Party 2
King Arthur
King Arthur
Enano420
King Arthur
Level 106
God Stats
15W - 18L
1,464 SR
Queue Stats
251W - 229L
1,514 Elo+
Party 2
Osiris
Osiris
Loyal_2_Iran
Osiris
Level 157
God Stats
3W - 2L
1,775 SR
Queue Stats
329W - 276L
1,590 Elo+
Solo
Persephone
Persephone
YerBoi_67
Persephone
Level 114
God Stats
15W - 15L
1,574 SR
Queue Stats
467W - 421L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
SM GottenGrain
Jormungandr
12
1 / 0 / 4
7,368
614
9,873
7,293
5,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
3 / 1 / 4
6,859
572
4,462
7,197
6,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nemesis
bats2571
Nemesis
13
4 / 0 / 5
7,684
640
5,680
9,022
3,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 1 / 4
6,843
570
4,804
10,007
3,997
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Nu Wa
guessimg_
Nu Wa
13
4 / 2 / 3
7,748
646
7,098
7,680
2,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 1
5,848
487
2,629
10,523
8,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hachiman
11
1 / 2 / 1
6,094
508
5,303
7,665
2,976
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Enano420
King Arthur
10
0 / 3 / 0
5,892
491
4,556
13,388
8,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Osiris
11
1 / 3 / 1
6,507
542
5,910
11,438
6,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Persephone
YerBoi_67
Persephone
11
1 / 2 / 0
6,638
553
7,655
7,494
2,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
14
Kills
4
4
Deaths
14
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
Hachiman
1
2
1
0.75
L
King Arthur
Enano420
King Arthur
0
3
0
0
L
Osiris
1
3
1
0.5
W
Jormungandr
SM GottenGrain
Jormungandr
1
0
4
3
W
3
1
4
5
L
Persephone
YerBoi_67
Persephone
1
2
0
0.5
W
Nemesis
bats2571
Nemesis
4
0
5
6.5
W
2
1
4
4
W
Nu Wa
guessimg_
Nu Wa
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,917
Damage
26,053
41,199
Taken
50,508
21,776
Mitigated
29,786
14,497
Healing
9,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,629
708
0
2,671
10,523
8,946
0
5,593
4,733
22,389
0
L
Hachiman
5,303
2,794
0
3,098
7,665
2,976
0
3,771
3,894
0
46,744
L
King Arthur
Enano420
King Arthur
4,556
368
0
2,040
13,388
8,802
0
7,416
5,025
0
39,535
L
Osiris
5,910
2,216
0
100
11,438
6,506
0
1,585
9,853
0
53,493
W
Jormungandr
SM GottenGrain
Jormungandr
9,873
2,493
0
2,917
7,293
5,264
204
192
7,101
54,504
227
W
4,462
2,128
0
2,008
7,197
6,370
0
3,084
3,921
16,327
0
L
Persephone
YerBoi_67
Persephone
7,655
527
0
1,937
7,494
2,556
0
1,605
5,787
50,638
0
W
Nemesis
bats2571
Nemesis
5,680
2,138
0
1,433
9,022
3,490
180
1,095
7,863
0
61,654
W
4,804
1,802
0
4,536
10,007
3,997
384
4,779
4,978
0
45,409
W
Nu Wa
guessimg_
Nu Wa
7,098
2,766
0
3,603
7,680
2,655
705
628
7,052
58,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,502
Gold Earned
30,979
401
Minions Killed
345
0
Camps Cleared
0
1,220,421
Distance Traveled
1,179,793
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,848
487
29
2
0
203,226
0
L
Hachiman
6,094
508
67
6
0
212,730
1
L
King Arthur
5,892
491
68
6
0
252,020
0
L
Osiris
6,507
542
87
7
0
280,767
0
W
Jormungandr
7,368
614
90
8
0
219,317
0
W
Atlas
6,859
572
25
2
0
249,063
1
L
Persephone
6,638
553
94
8
0
231,050
4
W
Nemesis
7,684
640
105
9
0
301,718
0
W
Neith
6,843
570
80
7
0
234,224
0
W
Nu Wa
7,748
646
101
8
0
216,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role