Player Matchup

Agni
Agni
 
Agni
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
AllahuAkbar412
Neith
Level 9
God Stats
2W - 3L
1,308 SR
Queue Stats
2W - 3L
1,334 Elo+
Party 1
Hercules
Hercules
DocInsensitive
Hercules
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 6L
1,290 Elo+
Party 3
Hachiman
Hachiman
Fury570
Hachiman
Level 129
God Stats
7W - 8L
1,632 SR
Queue Stats
135W - 151L
1,442 Elo+
Party 1
Ares
Ares
Physics
Ares
Level 126
God Stats
4W - 0L
1,893 SR
Queue Stats
34W - 29L
1,518 Elo+
Party 3
Team Averages
Level 80
1,567 SR
1,417 Elo+

VS

Team Averages
Level 60
1,518 SR
1,387 Elo+
Izanami
Izanami
KHAOCELOT
Izanami
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 29L
1,449 Elo+
Party 2
Sol
Sol
Klahndkb33r
Sol
Level 18
God Stats
2W - 2L
1,317 SR
Queue Stats
11W - 12L
1,480 Elo+
Party 2
Agni
Agni
Luh6aint
Agni
Level 27
God Stats
0W - 6L
1,213 SR
Queue Stats
1W - 16L
1,136 Elo+
Solo
Bellona
Bellona
Mocemenyo
Bellona
Level 87
God Stats
4W - 1L
2,013 SR
Queue Stats
16W - 21L
1,444 Elo+
Party 2
Atlas
Atlas
NationalTravesty
Atlas
Level 65
God Stats
4W - 7L
1,549 SR
Queue Stats
13W - 18L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
16
1 / 0 / 6
9,038
753
9,412
7,514
3,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 1 / 3
8,161
680
5,200
9,119
4,366
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
14
1 / 2 / 5
7,889
657
1,713
7,309
6,772
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
Fury570
Hachiman
16
5 / 1 / 6
9,261
772
13,520
10,177
5,253
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
Physics
Ares
15
3 / 1 / 8
9,115
760
14,084
12,741
13,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KHAOCELOT
Izanami
16
1 / 1 / 3
8,770
731
5,518
8,568
4,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 2 / 1
8,882
740
8,784
10,018
4,183
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Agni
12
0 / 5 / 1
7,204
600
4,760
7,666
3,533
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Mocemenyo
Bellona
14
0 / 2 / 3
7,729
644
6,336
9,405
9,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 2 / 2
8,125
677
11,930
15,367
15,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
12
Kills
5
5
Deaths
12
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
1
0
6
4
W
2
1
3
3.5
W
Hercules
1
2
5
1.75
W
Hachiman
Fury570
Hachiman
5
1
6
8
L
Izanami
KHAOCELOT
Izanami
1
1
3
2.5
L
2
2
1
1.25
L
Agni
0
5
1
0.1
L
Bellona
Mocemenyo
Bellona
0
2
3
0.75
L
2
2
2
1.5
W
Ares
Physics
Ares
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,929
Damage
37,328
46,860
Taken
51,024
33,192
Mitigated
37,237
10,939
Healing
12,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
9,412
514
0
880
7,514
3,664
0
2,914
4,263
51,224
0
W
5,200
2,601
0
999
9,119
4,366
26
4,276
4,402
0
25,127
W
Hercules
1,713
146
0
1,659
7,309
6,772
0
5,057
1,853
0
6,159
W
Hachiman
Fury570
Hachiman
13,520
7,788
0
3,999
10,177
5,253
0
5,738
4,228
0
40,649
L
Izanami
KHAOCELOT
Izanami
5,518
3,582
0
2,461
8,568
4,309
666
4,225
4,343
0
39,192
L
8,784
1,742
0
2,806
10,018
4,183
0
4,385
5,633
41,251
0
L
Agni
4,760
492
20
335
7,666
3,533
0
4,302
3,364
12,310
0
L
Bellona
Mocemenyo
Bellona
6,336
431
0
2,037
9,405
9,841
0
3,822
5,494
0
15,828
L
11,930
3,982
0
5,315
15,367
15,371
0
6,762
8,605
20,517
0
W
Ares
Physics
Ares
14,084
135
0
3,402
12,741
13,137
0
6,167
5,812
18,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,464
Gold Earned
40,710
213
Minions Killed
224
0
Camps Cleared
0
1,310,005
Distance Traveled
1,115,116
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,038
753
93
8
0
272,431
0
W
Neith
8,161
680
37
3
0
237,736
0
W
Hercules
7,889
657
11
1
0
272,305
0
W
Hachiman
9,261
772
67
6
0
248,515
0
L
Izanami
8,770
731
89
7
0
235,507
3
L
Sol
8,882
740
67
6
0
232,767
0
L
Agni
7,204
600
16
1
0
149,424
0
L
Bellona
7,729
644
31
3
0
260,564
2
L
Atlas
8,125
677
21
2
0
236,854
0
W
Ares
9,115
760
5
0
0
279,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role