Player Matchup

Zhong Kui
Zhong Kui
IIsmakII09
Zhong Kui
Level 36
God Stats
1W - 2L
1,322 SR
Queue Stats
1W - 5L
1,260 Elo+
Party 3
Arachne
Arachne
Majin_Haku
Arachne
Level 27
God Stats
1W - 1L
1,756 SR
Queue Stats
1W - 5L
1,260 Elo+
Party 3
Medusa
Medusa
Prey_To_God
Medusa
Level 16
God Stats
0W - 2L
1,327 SR
Queue Stats
0W - 3L
1,158 Elo+
Party 3
Ganesha
Ganesha
onlyonewilldie
Ganesha
Level 23
God Stats
1W - 1L
1,515 SR
Queue Stats
1W - 2L
1,826 Elo+
Party 3
Guan Yu
Guan Yu
riccocox74BDG
Guan Yu
Level 31
God Stats
0W - 3L
1,500 SR
Queue Stats
381W - 384L
1,429 Elo+
Solo
Team Averages
Level 27
1,484 SR
1,387 Elo+

VS

Team Averages
Level 68
1,624 SR
1,451 Elo+
Cerberus
Cerberus
AvgMidLaner
Cerberus
Level 7
God Stats
5W - 1L
1,500 SR
Queue Stats
113W - 122L
1,441 Elo+
Party 2
Loki
Loki
Battilus
Loki
Level 107
God Stats
10W - 7L
1,655 SR
Queue Stats
92W - 110L
1,459 Elo+
Party 1
Janus
Janus
Lyar1
Janus
Level 119
God Stats
2W - 2L
1,513 SR
Queue Stats
123W - 110L
1,513 Elo+
Party 1
Horus
Horus
PartyWithPants
Horus
Level 25
God Stats
5W - 2L
1,656 SR
Queue Stats
16W - 17L
1,427 Elo+
Party 1
Izanami
Izanami
iFastLife
Izanami
Level 82
God Stats
7W - 2L
1,797 SR
Queue Stats
682W - 677L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
IIsmakII09
Zhong Kui
13
1 / 7 / 3
8,304
415
10,120
17,756
9,854
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Arachne
Majin_Haku
Arachne
13
1 / 4 / 2
8,715
436
8,005
17,782
6,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
11
0 / 8 / 4
7,715
386
8,781
16,989
5,536
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 12 / 2
7,246
362
5,799
21,314
20,184
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Guan Yu
18
4 / 2 / 0
10,786
539
6,888
12,567
13,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AvgMidLaner
Cerberus
15
10 / 0 / 18
12,294
615
13,330
16,088
21,792
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Loki
18
6 / 0 / 7
11,062
553
10,307
15,164
7,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Janus
Lyar1
Janus
16
6 / 0 / 12
10,761
538
20,192
9,249
4,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 2 / 9
9,571
479
4,989
12,731
9,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
iFastLife
Izanami
15
10 / 5 / 17
10,935
547
16,894
14,509
7,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
96
6
Kills
33
33
Deaths
7
11
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AvgMidLaner
Cerberus
10
0
18
19
W
Loki
6
0
7
9.5
L
Zhong Kui
IIsmakII09
Zhong Kui
1
7
3
0.36
W
Janus
Lyar1
Janus
6
0
12
12
L
Arachne
Majin_Haku
Arachne
1
4
2
0.5
W
1
2
9
2.75
L
Medusa
0
8
4
0.25
W
Izanami
iFastLife
Izanami
10
5
17
3.7
L
0
12
2
0.08
L
Guan Yu
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,593
Damage
65,712
86,408
Taken
67,741
56,241
Mitigated
50,265
13,847
Healing
23,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AvgMidLaner
Cerberus
13,330
1,911
3,425
7,131
16,088
21,792
806
4,684
11,147
38,335
1,424
W
Loki
10,307
3,357
0
1,716
15,164
7,352
1,142
3,325
11,737
0
109,426
L
Zhong Kui
IIsmakII09
Zhong Kui
10,120
250
0
3,380
17,756
9,854
0
7,359
10,397
51,595
0
W
Janus
Lyar1
Janus
20,192
2,489
0
2,011
9,249
4,728
806
2,696
6,411
96,303
0
L
Arachne
Majin_Haku
Arachne
8,005
5,349
88
4,245
17,782
6,807
0
6,022
11,563
0
74,610
W
4,989
1,947
2,646
4,770
12,731
9,280
431
3,520
8,827
0
49,342
L
Medusa
8,781
4,572
0
1,347
16,989
5,536
0
5,654
11,283
0
40,918
W
Izanami
iFastLife
Izanami
16,894
12,584
0
2,152
14,509
7,113
781
2,906
11,551
0
71,530
L
5,799
345
0
1,302
21,314
20,184
0
9,237
11,836
16,250
0
L
Guan Yu
6,888
644
185
3,300
12,567
13,860
0
3,826
8,263
0
75,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,766
Gold Earned
54,623
383
Minions Killed
549
0
Camps Cleared
0
1,916,402
Distance Traveled
1,953,609
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,294
615
84
4
0
393,346
1
W
Loki
11,062
553
142
7
0
446,249
5
L
Zhong Kui
8,304
415
91
5
0
365,910
0
W
Janus
10,761
538
139
7
0
406,370
6
L
Arachne
8,715
436
99
5
0
452,687
0
W
Horus
9,571
479
92
5
0
369,808
1
L
Medusa
7,715
386
79
4
0
396,712
0
W
Izanami
10,935
547
92
5
0
337,836
0
L
Ganesha
7,246
362
4
0
0
368,600
0
L
Guan Yu
10,786
539
110
6
0
332,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role