Player Matchup

Cupid
Cupid
BradleyBerserk
Cupid
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 101L
1,402 Elo+
Party 3
Ymir
Ymir
HowitzerSymphony
Ymir
Level 100
God Stats
3W - 3L
1,500 SR
Queue Stats
419W - 425L
1,431 Elo+
Party 1
Sol
Sol
InFaMoUsRoSe
Sol
Level 81
God Stats
5W - 5L
1,835 SR
Queue Stats
279W - 272L
1,396 Elo+
Party 1
Ne Zha
Ne Zha
SiriS42
Ne Zha
Level 83
God Stats
3W - 6L
1,500 SR
Queue Stats
352W - 373L
1,400 Elo+
Party 1
Medusa
Medusa
Yautja192
Medusa
Level 106
God Stats
1W - 2L
1,451 SR
Queue Stats
47W - 79L
1,298 Elo+
Party 3
Team Averages
Level 100
1,557 SR
1,385 Elo+

VS

Team Averages
Level 78
1,466 SR
1,406 Elo+
Merlin
Merlin
 
Merlin
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kali
Kali
DemonDog2024
Kali
Level 83
God Stats
1W - 3L
1,331 SR
Queue Stats
598W - 590L
1,487 Elo+
Solo
Ix Chel
Ix Chel
Goldenguy59
Ix Chel
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,165 Elo+
Party 4
Mercury
Mercury
Implies00
Mercury
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 40L
1,401 Elo+
Party 4
Cu Chulainn
Cu Chulainn
Redblood57
Cu Chulainn
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 42L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 1 / 15
10,371
1,037
10,227
10,360
6,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 2 / 18
9,267
927
5,371
16,174
17,528
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
7 / 3 / 15
9,462
946
12,239
10,353
4,748
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ne Zha
SiriS42
Ne Zha
15
7 / 3 / 15
9,514
951
12,375
13,642
7,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+7%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
Yautja192
Medusa
17
8 / 3 / 12
9,937
994
9,911
13,720
6,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
6 / 5 / 2
9,661
966
16,277
7,895
3,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
0 / 8 / 5
7,388
739
6,575
13,430
5,907
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
Goldenguy59
Ix Chel
12
2 / 6 / 3
7,034
703
8,821
10,749
4,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Implies00
Mercury
11
2 / 9 / 4
6,938
694
4,375
12,562
4,929
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
Redblood57
Cu Chulainn
15
1 / 5 / 8
7,948
795
8,604
13,150
14,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
33
33
Kills
11
12
Deaths
33
75
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
6
5
2
1.4
W
9
1
15
16.5
L
0
8
5
0.31
L
Ix Chel
Goldenguy59
Ix Chel
2
6
3
0.58
W
2
2
18
5.5
L
Mercury
Implies00
Mercury
2
9
4
0.44
W
7
3
15
4.83
L
Cu Chulainn
Redblood57
Cu Chulainn
1
5
8
1
W
Ne Zha
SiriS42
Ne Zha
7
3
15
4.83
W
Medusa
Yautja192
Medusa
8
3
12
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,123
Damage
44,652
64,249
Taken
57,786
42,264
Mitigated
33,194
21,573
Healing
8,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
16,277
890
640
356
7,895
3,584
407
3,978
3,796
40,772
0
W
10,227
6,077
3,080
4,787
10,360
6,003
905
4,304
5,784
0
24,766
L
6,575
2,687
158
1,400
13,430
5,907
0
3,758
9,400
0
13,956
L
Ix Chel
Goldenguy59
Ix Chel
8,821
1,206
545
1,277
10,749
4,217
52
2,133
8,420
12,738
0
W
5,371
26
3,401
2,327
16,174
17,528
686
5,133
10,865
12,022
0
L
Mercury
Implies00
Mercury
4,375
1,942
97
461
12,562
4,929
0
3,887
8,522
0
6,576
W
12,239
2,487
739
1,010
10,353
4,748
3,065
4,473
5,743
26,079
0
L
Cu Chulainn
Redblood57
Cu Chulainn
8,604
1,125
1,219
2,081
13,150
14,557
84
3,854
8,901
379
10,658
W
Ne Zha
SiriS42
Ne Zha
12,375
2,656
1,243
1,269
13,642
7,267
1,754
4,477
9,029
0
21,642
W
Medusa
Yautja192
Medusa
9,911
4,758
1,099
2,618
13,720
6,718
1,618
7,090
6,540
0
23,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,551
Gold Earned
38,969
115
Minions Killed
86
0
Camps Cleared
0
1,001,741
Distance Traveled
863,603
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,661
966
55
6
0
183,665
4
W
Cupid
10,371
1,037
42
4
0
210,713
0
L
Kali
7,388
739
16
2
0
154,863
0
L
Ix Chel
7,034
703
11
1
0
174,624
0
W
Ymir
9,267
927
12
1
0
176,527
0
L
Mercury
6,938
694
0
0
0
166,208
0
W
Sol
9,462
946
13
1
0
190,630
0
L
Cu Chulainn
7,948
795
4
0
0
184,243
0
W
Ne Zha
9,514
951
19
2
0
208,485
0
W
Medusa
9,937
994
29
3
0
215,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role