Player Matchup

Kukulkan
Kukulkan
Angelin 7u7
Kukulkan
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
33W - 33L
1,500 Elo+
Party 4
Nemesis
Nemesis
Lainod
Nemesis
Level 159
God Stats
8W - 3L
1,793 SR
Queue Stats
190W - 160L
1,544 Elo+
Party 4
Maui
Maui
baggedfruta
Maui
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 42L
1,379 Elo+
Party 2
Mulan
Mulan
glwies
Mulan
Level 89
God Stats
2W - 1L
1,561 SR
Queue Stats
27W - 28L
1,323 Elo+
Party 2
Freya
Freya
willdie4jungkook
Freya
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Team Averages
Level 68
1,571 SR
1,449 Elo+

VS

Team Averages
Level 72
1,476 SR
1,507 Elo+
Jing Wei
Jing Wei
CALDERONV9
Jing Wei
Level 41
God Stats
1W - 7L
1,213 SR
Queue Stats
40W - 53L
1,423 Elo+
Solo
Vamana
Vamana
DUSSAMANE
Vamana
Level 44
God Stats
3W - 2L
1,787 SR
Queue Stats
49W - 53L
1,511 Elo+
Party 1
Serqet
Serqet
MewNemia
Serqet
Level 103
God Stats
1W - 4L
1,449 SR
Queue Stats
24W - 38L
1,532 Elo+
Party 3
Cthulhu
Cthulhu
NNPhoenix
Cthulhu
Level 44
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Unversed22
Morgan Le Fay
Level 128
God Stats
0W - 2L
1,429 SR
Queue Stats
86W - 60L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Angelin 7u7
Kukulkan
10
1 / 5 / 4
6,670
476
3,684
6,990
2,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Lainod
Nemesis
16
13 / 1 / 0
10,017
716
16,565
11,533
5,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 1 / 5
7,027
502
1,339
10,820
8,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Mulan
glwies
Mulan
13
0 / 1 / 2
7,367
526
2,037
9,097
7,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 10 / 2
5,339
381
1,011
10,472
3,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CALDERONV9
Jing Wei
11
5 / 5 / 2
7,726
552
4,856
11,812
4,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vamana
DUSSAMANE
Vamana
1
0 / 0 / 0
4,472
319
0
0
0
Serqet
MewNemia
Serqet
12
1 / 3 / 3
7,404
529
2,918
9,763
3,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cthulhu
NNPhoenix
Cthulhu
10
2 / 2 / 5
6,582
470
7,449
9,542
9,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
Unversed22
Morgan Le Fay
14
10 / 4 / 2
8,598
614
15,607
9,939
3,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
30
14
Kills
18
18
Deaths
14
13
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Angelin 7u7
Kukulkan
1
5
4
0.6
L
Jing Wei
CALDERONV9
Jing Wei
5
5
2
1.2
L
Vamana
DUSSAMANE
Vamana
0
0
0
0
W
Nemesis
Lainod
Nemesis
13
1
0
13
L
Serqet
MewNemia
Serqet
1
3
3
0.83
L
Cthulhu
NNPhoenix
Cthulhu
2
2
5
2.25
L
Morgan Le Fay
Unversed22
Morgan Le Fay
10
4
2
2.75
W
0
1
5
2.5
W
Mulan
glwies
Mulan
0
1
2
1
W
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,636
Damage
30,830
48,912
Taken
41,056
27,190
Mitigated
22,033
9,152
Healing
5,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Angelin 7u7
Kukulkan
3,684
678
0
0
6,990
2,680
78
4,787
2,115
35,690
0
L
Jing Wei
CALDERONV9
Jing Wei
4,856
3,197
0
3,209
11,812
4,985
952
166
11,568
0
51,668
L
Vamana
DUSSAMANE
Vamana
0
0
0
0
0
0
0
0
0
0
0
W
Nemesis
Lainod
Nemesis
16,565
11,166
0
2,803
11,533
5,365
75
2,475
8,974
0
84,193
L
Serqet
MewNemia
Serqet
2,918
930
51
327
9,763
3,867
196
1,999
7,764
0
48,185
L
Cthulhu
NNPhoenix
Cthulhu
7,449
266
367
878
9,542
9,471
193
2,553
6,769
25,639
346
L
Morgan Le Fay
Unversed22
Morgan Le Fay
15,607
2,308
0
785
9,939
3,710
21
1,265
8,579
64,809
0
W
1,339
767
172
2,261
10,820
8,668
0
6,359
3,940
25,374
0
W
Mulan
glwies
Mulan
2,037
0
0
3,526
9,097
7,169
766
2,677
6,334
180
57,800
W
1,011
470
0
390
10,472
3,308
0
5,544
4,482
10,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,420
Gold Earned
34,782
328
Minions Killed
292
0
Camps Cleared
0
1,514,589
Distance Traveled
1,134,418
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,670
476
81
6
0
281,492
0
L
Jing Wei
7,726
552
71
5
0
244,276
0
L
Vamana
4,472
319
0
0
0
926
0
W
Nemesis
10,017
716
115
8
0
381,023
0
L
Serqet
7,404
529
94
7
0
321,013
0
L
Cthulhu
6,582
470
40
3
0
275,164
0
L
Morgan Le Fay
8,598
614
87
6
0
293,039
0
W
Maui
7,027
502
30
2
0
280,653
0
W
Mulan
7,367
526
81
6
0
308,488
4
W
Freya
5,339
381
21
2
0
262,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role