Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
Gen-Kenobi-212th
Shiva
Level 167
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 120L
1,367 Elo+
Party 2
Osiris
Osiris
SassyCatsy
Osiris
Level 48
God Stats
3W - 3L
1,500 SR
Queue Stats
103W - 132L
1,440 Elo+
Solo
Thoth
Thoth
julio_4123
Thoth
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,314 Elo+
Party 2
Kukulkan
Kukulkan
xVanixas
Kukulkan
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
51W - 58L
1,364 Elo+
Party 2
Team Averages
Level 125
1,500 SR
1,397 Elo+

VS

Team Averages
Level 103
1,481 SR
1,568 Elo+
Jormungandr
Jormungandr
Big Meat Elk
Jormungandr
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 17L
1,636 Elo+
Party 3
Cupid
Cupid
CRISTHIANAAN123
Cupid
Level 144
God Stats
3W - 4L
1,300 SR
Queue Stats
268W - 275L
1,559 Elo+
Solo
Zhong Kui
Zhong Kui
Incremate
Zhong Kui
Level 99
God Stats
8W - 4L
1,510 SR
Queue Stats
375W - 322L
1,533 Elo+
Party 1
Kuzenbo
Kuzenbo
MitigatedAtom18
Kuzenbo
Level 107
God Stats
3W - 0L
1,604 SR
Queue Stats
33W - 17L
1,636 Elo+
Party 3
Ao Kuang
Ao Kuang
WizKidOfShiz
Ao Kuang
Level 80
God Stats
4W - 4L
1,489 SR
Queue Stats
329W - 303L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
2 / 6 / 4
8,046
671
12,618
12,358
6,058
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
0 / 7 / 5
7,339
612
8,168
15,592
12,369
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Osiris
SassyCatsy
Osiris
14
1 / 5 / 5
7,863
655
5,657
20,850
20,612
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
15
1 / 4 / 4
8,078
673
9,725
10,122
4,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
xVanixas
Kukulkan
15
2 / 6 / 3
8,799
733
18,874
11,778
5,858
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Big Meat Elk
Jormungandr
16
3 / 1 / 21
9,652
804
13,689
10,898
13,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
2 / 1 / 14
9,523
794
11,406
12,324
6,610
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Zhong Kui
Incremate
Zhong Kui
19
10 / 1 / 13
11,108
926
22,300
12,451
11,125
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 1 / 22
9,968
831
8,610
23,437
28,239
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ao Kuang
WizKidOfShiz
Ao Kuang
17
12 / 2 / 11
10,653
888
10,529
12,379
13,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
109
6
Kills
28
28
Deaths
6
21
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
2
6
4
0.67
W
Jormungandr
Big Meat Elk
Jormungandr
3
1
21
13.5
W
2
1
14
9
L
0
7
5
0.36
W
Zhong Kui
Incremate
Zhong Kui
10
1
13
16.5
W
1
1
22
12
L
Osiris
SassyCatsy
Osiris
1
5
5
0.7
W
Ao Kuang
WizKidOfShiz
Ao Kuang
12
2
11
8.75
L
Thoth
1
4
4
0.75
L
Kukulkan
xVanixas
Kukulkan
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,042
Damage
66,534
70,700
Taken
71,489
49,659
Mitigated
72,497
17,836
Healing
43,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
12,618
2,703
629
1,403
12,358
6,058
0
10,419
1,798
0
20,859
W
Jormungandr
Big Meat Elk
Jormungandr
13,689
1,608
3,243
2,706
10,898
13,470
649
6,430
4,468
29,335
0
W
11,406
5,980
7,297
6,245
12,324
6,610
2,741
5,318
7,006
0
23,348
L
8,168
640
2,171
1,609
15,592
12,369
0
12,765
2,222
791
13,149
W
Zhong Kui
Incremate
Zhong Kui
22,300
1,391
968
5,770
12,451
11,125
1,474
3,786
8,665
45,898
0
W
8,610
2,935
4,197
8,732
23,437
28,239
1,009
8,498
14,939
16,348
0
L
Osiris
SassyCatsy
Osiris
5,657
740
2,104
5,889
20,850
20,612
0
14,019
6,110
0
8,782
W
Ao Kuang
WizKidOfShiz
Ao Kuang
10,529
2,083
707
3,527
12,379
13,053
1,630
5,232
7,147
17,803
0
L
Thoth
9,725
1,133
738
722
10,122
4,762
0
7,478
2,360
23,913
0
L
Kukulkan
xVanixas
Kukulkan
18,874
1,051
1,222
1,349
11,778
5,858
0
8,288
3,082
40,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,125
Gold Earned
50,904
115
Minions Killed
145
0
Camps Cleared
0
916,862
Distance Traveled
1,257,791
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,046
671
7
1
0
170,722
0
W
Jormungandr
9,652
804
26
2
0
252,141
0
W
Cupid
9,523
794
30
3
0
254,626
0
L
Shiva
7,339
612
10
1
0
211,779
0
W
Zhong Kui
11,108
926
68
6
0
259,073
0
W
Kuzenbo
9,968
831
8
1
0
259,385
0
L
Osiris
7,863
655
5
0
0
191,838
0
W
Ao Kuang
10,653
888
13
1
0
232,566
0
L
Thoth
8,078
673
39
3
0
170,585
0
L
Kukulkan
8,799
733
54
5
0
171,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role