Player Matchup

Agni
Agni
Gold IV
 
Agni
Gold IV
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold IV
ItsJohnOfGod
Danzaburou
Gold IV
Level 121
God Stats
15W - 17L
1,714 SR
Queue Stats
87W - 88L
1,490 MMR
Solo
Olorun
Olorun
Silver II
ORBITx96
Olorun
Silver II
Level 159
God Stats
1W - 0L
1,463 SR
Queue Stats
6W - 5L
1,464 MMR
Solo
Awilix
Awilix
Gold I
Rëvo
Awilix
Gold I
Level 192
God Stats
37W - 20L
1,357 SR
Queue Stats
457W - 449L
1,434 MMR
Solo
Sylvanus
Sylvanus
Gold IV
funkyzeitt
Sylvanus
Gold IV
Level 133
God Stats
19W - 24L
1,635 SR
Queue Stats
338W - 347L
1,442 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 142
1,534 SR
1,466 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 122
1,570 SR
1,462 MMR
Neith
Neith
Bronze III
Imbetterthanmj
Neith
Bronze III
Level 123
God Stats
1W - 1L
1,736 SR
Queue Stats
1W - 2L
1,499 MMR
Party 1
Sol
Sol
Bronze III
Kíwï
Sol
Bronze III
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,499 MMR
Party 1
Horus
Horus
Gold IV
TheLaraLegacy
Horus
Gold IV
Level 128
God Stats
6W - 12L
1,644 SR
Queue Stats
603W - 604L
1,418 MMR
Solo
He Bo
He Bo
Gold IV
darkspas37
He Bo
Gold IV
Level 140
God Stats
16W - 28L
1,384 SR
Queue Stats
794W - 814L
1,431 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
miguelescamilla3
Cu Chulainn
Gold III
Level 144
God Stats
25W - 20L
1,585 SR
Queue Stats
217W - 217L
1,461 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
4 / 1 / 3
8,862
633
9,720
6,598
2,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
ItsJohnOfGod
Danzaburou
13
0 / 2 / 3
7,476
534
5,878
8,317
3,635
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Olorun
ORBITx96
Olorun
15
3 / 0 / 1
8,962
640
9,423
11,834
6,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Awilix
Rëvo
Awilix
15
8 / 0 / 5
9,271
662
11,082
9,279
3,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
funkyzeitt
Sylvanus
11
0 / 0 / 4
7,324
523
3,211
8,979
6,349
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Bans
BakasuraMartichorasVamana

VS

Bans
AnubisAh Muzen CabAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 1
7,395
528
6,044
8,639
2,942
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
Kíwï
Sol
12
1 / 6 / 0
7,033
502
5,418
10,964
2,955
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
1 / 1 / 1
6,106
436
5,657
14,194
13,202
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

He Bo
11
0 / 3 / 0
6,797
486
2,819
8,675
2,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cu Chulainn
miguelescamilla3
Cu Chulainn
13
0 / 2 / 0
7,262
519
6,474
12,786
11,323
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
15
Kills
3
3
Deaths
15
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
4
1
3
5.5
L
1
3
1
0.5
W
Danzaburou
ItsJohnOfGod
Danzaburou
0
2
3
0.75
L
Sol
Kíwï
Sol
1
6
0
0.17
W
Olorun
ORBITx96
Olorun
3
0
1
3.5
W
Awilix
Rëvo
Awilix
8
0
5
10.5
L
1
1
1
1.5
L
He Bo
0
3
0
0
W
Sylvanus
funkyzeitt
Sylvanus
0
0
4
2
L
Cu Chulainn
miguelescamilla3
Cu Chulainn
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,314
Damage
26,412
45,007
Taken
55,258
23,254
Mitigated
32,919
16,810
Healing
16,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
9,720
1,148
0
1,546
6,598
2,661
0
2,701
3,897
85,576
0
L
6,044
3,626
0
3,394
8,639
2,942
1,035
817
7,822
0
51,673
W
Danzaburou
ItsJohnOfGod
Danzaburou
5,878
2,299
0
2,680
8,317
3,635
781
0
8,317
0
58,112
L
Sol
Kíwï
Sol
5,418
2,873
0
2,784
10,964
2,955
0
5,655
5,309
49,405
0
W
Olorun
ORBITx96
Olorun
9,423
3,773
160
5,955
11,834
6,623
3,043
859
10,975
69,947
6,373
W
Awilix
Rëvo
Awilix
11,082
4,161
0
805
9,279
3,986
568
2,564
6,715
0
65,766
L
5,657
2,383
424
3,664
14,194
13,202
0
5,851
8,343
0
16,862
L
He Bo
2,819
115
0
3,510
8,675
2,497
0
1,394
7,281
47,532
0
W
Sylvanus
funkyzeitt
Sylvanus
3,211
702
2,160
3,504
8,979
6,349
602
2,113
6,866
21,095
0
L
Cu Chulainn
miguelescamilla3
Cu Chulainn
6,474
471
0
2,978
12,786
11,323
0
8,039
4,747
0
58,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,895
Gold Earned
34,593
485
Minions Killed
393
0
Camps Cleared
0
1,382,209
Distance Traveled
1,306,992
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,862
633
145
10
0
269,416
0
L
Neith
7,395
528
103
7
0
227,060
0
W
Danzaburou
7,476
534
85
6
0
255,056
7
L
Sol
7,033
502
87
6
0
242,669
0
W
Olorun
8,962
640
121
9
0
239,583
1
W
Awilix
9,271
662
98
7
0
352,794
3
L
Horus
6,106
436
17
1
0
269,380
2
L
He Bo
6,797
486
83
6
0
302,982
1
W
Sylvanus
7,324
523
36
3
0
265,360
4
L
Cu Chulainn
7,262
519
103
7
0
264,901
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role