Player Matchup

Hel
Hel
TrueKudosai
Hel
Level 83
God Stats
3W - 2L
1,660 SR
Queue Stats
28W - 26L
1,360 Elo+
Solo
Horus
Horus
TwoStepsLex
Horus
Level 47
God Stats
2W - 2L
1,619 SR
Queue Stats
47W - 38L
1,429 Elo+
Solo
Serqet
Serqet
bluecj
Serqet
Level 82
God Stats
15W - 17L
1,442 SR
Queue Stats
329W - 337L
1,393 Elo+
Party 2
Hachiman
Hachiman
joavicttor246
Hachiman
Level 85
God Stats
18W - 13L
1,282 SR
Queue Stats
264W - 271L
1,389 Elo+
Party 2
Ne Zha
Ne Zha
mxgerrta
Ne Zha
Level 89
God Stats
5W - 5L
1,844 SR
Queue Stats
441W - 477L
1,419 Elo+
Solo
Team Averages
Level 77
1,569 SR
1,398 Elo+

VS

Team Averages
Level 81
1,593 SR
1,435 Elo+
Izanami
Izanami
Agoraaa
Izanami
Level 69
God Stats
2W - 0L
1,746 SR
Queue Stats
2W - 3L
1,380 Elo+
Solo
Mulan
Mulan
CookieTheBest
Mulan
Level 69
God Stats
10W - 8L
1,654 SR
Queue Stats
156W - 164L
1,421 Elo+
Solo
Kuzenbo
Kuzenbo
PAHTO
Kuzenbo
Level 81
God Stats
9W - 4L
1,715 SR
Queue Stats
705W - 649L
1,426 Elo+
Solo
Baron Samedi
Baron Samedi
TheNatsuxLucy
Baron Samedi
Level 85
God Stats
5W - 11L
1,161 SR
Queue Stats
199W - 182L
1,477 Elo+
Party 1
Bakasura
Bakasura
supreamDKJ
Bakasura
Level 100
God Stats
8W - 2L
1,689 SR
Queue Stats
185W - 172L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 1
8,369
440
10,300
13,988
5,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 2 / 2
8,360
440
8,468
19,026
19,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Serqet
bluecj
Serqet
14
3 / 1 / 3
8,937
470
9,407
14,179
12,125
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hachiman
joavicttor246
Hachiman
14
2 / 3 / 0
8,757
461
11,095
11,090
4,038
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ne Zha
mxgerrta
Ne Zha
15
1 / 7 / 3
9,029
475
7,879
21,017
9,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Agoraaa
Izanami
17
6 / 1 / 3
11,122
585
12,737
11,172
4,458
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 2 / 5
9,853
519
8,618
12,397
14,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kuzenbo
PAHTO
Kuzenbo
14
0 / 2 / 10
9,103
479
7,061
16,232
21,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baron Samedi
TheNatsuxLucy
Baron Samedi
16
5 / 2 / 3
10,113
532
9,626
13,339
6,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
supreamDKJ
Bakasura
17
8 / 2 / 3
10,395
547
14,646
17,061
7,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
43
9
Kills
19
19
Deaths
9
9
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Izanami
Agoraaa
Izanami
6
1
3
7.5
W
0
2
5
1.25
W
Kuzenbo
PAHTO
Kuzenbo
0
2
10
2.5
W
Baron Samedi
TheNatsuxLucy
Baron Samedi
5
2
3
3.25
L
1
6
1
0.25
L
2
2
2
1.5
L
Serqet
bluecj
Serqet
3
1
3
4.5
L
Hachiman
joavicttor246
Hachiman
2
3
0
0.67
L
Ne Zha
mxgerrta
Ne Zha
1
7
3
0.36
W
Bakasura
supreamDKJ
Bakasura
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,149
Damage
52,688
79,300
Taken
70,201
50,551
Mitigated
54,007
21,147
Healing
16,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Agoraaa
Izanami
12,737
10,590
0
3,456
11,172
4,458
2,474
0
11,172
0
100,167
W
8,618
242
0
2,317
12,397
14,089
499
133
12,096
2,077
74,208
W
Kuzenbo
PAHTO
Kuzenbo
7,061
2,629
0
3,419
16,232
21,250
167
2,894
12,940
28,259
0
W
Baron Samedi
TheNatsuxLucy
Baron Samedi
9,626
1,241
388
2,518
13,339
6,597
332
6,072
7,267
63,288
0
L
10,300
762
1,873
5,354
13,988
5,764
0
6,608
6,792
67,986
0
L
8,468
3,448
652
5,067
19,026
19,537
168
4,364
13,532
328
23,102
L
Serqet
bluecj
Serqet
9,407
1,341
0
1,220
14,179
12,125
0
1,539
11,919
0
57,204
L
Hachiman
joavicttor246
Hachiman
11,095
7,214
0
3,534
11,090
4,038
856
1,219
9,871
0
82,020
L
Ne Zha
mxgerrta
Ne Zha
7,879
3,688
0
3,447
21,017
9,087
0
4,254
16,263
0
86,866
W
Bakasura
supreamDKJ
Bakasura
14,646
10,572
0
4,601
17,061
7,613
784
1,499
15,240
0
64,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,452
Gold Earned
50,586
491
Minions Killed
529
0
Camps Cleared
0
1,829,698
Distance Traveled
1,826,194
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,122
585
171
9
0
351,643
4
W
Mulan
9,853
519
113
6
0
354,319
0
W
Kuzenbo
9,103
479
24
1
0
379,593
0
W
Baron Samedi
10,113
532
98
5
0
280,963
0
L
Hel
8,369
440
117
6
0
334,355
6
L
Horus
8,360
440
37
2
0
380,710
5
L
Serqet
8,937
470
85
4
0
393,964
1
L
Hachiman
8,757
461
128
7
0
316,910
2
L
Ne Zha
9,029
475
124
7
0
403,759
0
W
Bakasura
10,395
547
123
6
0
459,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role