Player Matchup

Neith
Neith
AllyDeath
Neith
Level 179
God Stats
6W - 1L
1,568 SR
Queue Stats
137W - 112L
1,645 Elo+
Party 1
Ares
Ares
KaldrTheGod
Ares
Level 159
God Stats
1W - 1L
1,180 SR
Queue Stats
84W - 73L
1,579 Elo+
Party 1
Ix Chel
Ix Chel
OakVini
Ix Chel
Level 146
God Stats
1W - 0L
1,794 SR
Queue Stats
11W - 14L
1,474 Elo+
Party 1
Team Averages
Level 161
1,514 SR
1,566 Elo+

VS

Team Averages
Level 92
1,567 SR
1,458 Elo+
Thor
Thor
 
Thor
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Satthanas
Bacchus
Level 67
God Stats
0W - 1L
1,702 SR
Queue Stats
31W - 42L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AllyDeath
Neith
10
2 / 1 / 1
7,013
877
6,386
4,054
1,414
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 1 / 2
6,080
760
1,685
5,642
4,860
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ix Chel
OakVini
Ix Chel
9
1 / 2 / 2
6,752
844
3,350
5,567
1,693
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
3 / 2 / 1
6,503
813
5,836
8,538
5,876
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
 
Scylla
3
0 / 0 / 0
5,000
625
0
0
0
Bacchus
Satthanas
Bacchus
9
1 / 1 / 1
5,811
726
2,760
6,266
5,491
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
6
3
Kills
4
4
Deaths
3
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
3
2
1
1.75
L
Scylla
 
Scylla
0
0
0
0
W
Neith
AllyDeath
Neith
2
1
1
2.5
W
0
1
2
1
W
Ix Chel
OakVini
Ix Chel
1
2
2
1
L
Bacchus
Satthanas
Bacchus
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,421
Damage
8,596
15,263
Taken
14,804
7,967
Mitigated
11,367
3,368
Healing
2,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
5,836
881
0
1,272
8,538
5,876
0
3,646
4,892
0
27,246
L
Scylla
 
Scylla
0
0
0
0
0
0
0
0
0
0
0
W
Neith
AllyDeath
Neith
6,386
3,259
0
885
4,054
1,414
1,338
632
3,422
0
28,264
W
1,685
124
0
0
5,642
4,860
147
1,072
4,570
8,700
0
W
Ix Chel
OakVini
Ix Chel
3,350
612
437
2,046
5,567
1,693
114
1,183
4,384
28,548
0
L
Bacchus
Satthanas
Bacchus
2,760
145
0
1,358
6,266
5,491
0
1,549
4,717
10,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,845
Gold Earned
17,314
89
Minions Killed
48
0
Camps Cleared
0
419,372
Distance Traveled
297,805
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,503
813
41
5
0
146,145
0
L
Scylla
5,000
625
0
0
0
0
0
W
Neith
7,013
877
32
4
0
131,786
0
W
Ares
6,080
760
10
1
0
145,807
0
W
Ix Chel
6,752
844
47
6
0
141,779
0
L
Bacchus
5,811
726
7
1
0
151,660
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role