Player Matchup

Sylvanus
Sylvanus
HamstersHumping
Sylvanus
Level 109
God Stats
2W - 4L
1,668 SR
Queue Stats
54W - 51L
1,474 Elo+
Solo
Anubis
Anubis
SelectorYellow
Anubis
Level 40
God Stats
23W - 20L
1,655 SR
Queue Stats
255W - 286L
1,454 Elo+
Solo
Erlang Shen
Erlang Shen
SuannD
Erlang Shen
Level 109
God Stats
68W - 59L
1,626 SR
Queue Stats
806W - 733L
1,531 Elo+
Solo
Nu Wa
Nu Wa
ThaKingIs_Dead
Nu Wa
Level 129
God Stats
91W - 67L
1,545 SR
Queue Stats
332W - 338L
1,472 Elo+
Solo
Jing Wei
Jing Wei
unHappyBunny974
Jing Wei
Level 48
God Stats
4W - 3L
1,891 SR
Queue Stats
175W - 160L
1,478 Elo+
Solo
Team Averages
Level 87
1,677 SR
1,482 Elo+

VS

Team Averages
Level 59
1,432 SR
1,478 Elo+
Jormungandr
Jormungandr
A Woeful Bucket
Jormungandr
Level 69
God Stats
51W - 9L
1,212 SR
Queue Stats
613W - 356L
1,523 Elo+
Solo
Mulan
Mulan
Parasyte777
Mulan
Level 67
God Stats
14W - 4L
1,410 SR
Queue Stats
45W - 37L
1,556 Elo+
Party 1
Ratatoskr
Ratatoskr
SmellM3Finga
Ratatoskr
Level 45
God Stats
28W - 30L
1,447 SR
Queue Stats
101W - 105L
1,399 Elo+
Party 1
Danzaburou
Danzaburou
ZombCity
Danzaburou
Level 17
God Stats
41W - 34L
1,504 SR
Queue Stats
103W - 105L
1,403 Elo+
Party 1
Nox
Nox
xXWavyCBreezyXx
Nox
Level 99
God Stats
519W - 524L
1,587 SR
Queue Stats
537W - 580L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
14
0 / 2 / 4
9,163
1,018
5,882
14,534
18,251
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 3 / 3
9,437
1,049
13,494
10,068
6,599
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
SuannD
Erlang Shen
14
1 / 1 / 2
8,299
922
2,866
5,769
4,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
0 / 2 / 4
9,008
1,001
12,149
8,910
3,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
14
2 / 0 / 2
8,983
998
5,654
4,076
1,743
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

263

VS

Team 2 Tickets

286

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
A Woeful Bucket
Jormungandr
15
1 / 2 / 5
8,837
982
10,211
13,711
14,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
3 / 1 / 4
9,407
1,045
8,565
10,851
7,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ratatoskr
SmellM3Finga
Ratatoskr
14
3 / 3 / 1
9,076
1,008
5,328
8,425
3,608
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Danzaburou
ZombCity
Danzaburou
14
1 / 0 / 5
9,129
1,014
8,454
7,703
3,293
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 0 / 8
8,931
992
8,654
4,771
2,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
31
6
Kills
8
8
Deaths
6
15
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
A Woeful Bucket
Jormungandr
1
2
5
1.75
L
Sylvanus
0
2
4
1
W
3
1
4
5
L
3
3
3
1.5
W
Ratatoskr
SmellM3Finga
Ratatoskr
3
3
1
1.17
L
Erlang Shen
SuannD
Erlang Shen
1
1
2
2
L
0
2
4
1
W
Danzaburou
ZombCity
Danzaburou
1
0
5
3.5
L
Jing Wei
2
0
2
3
W
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,045
Damage
41,212
43,357
Taken
45,461
34,243
Mitigated
31,967
8,946
Healing
5,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
A Woeful Bucket
Jormungandr
10,211
1,039
0
586
13,711
14,960
0
10,350
3,046
31,271
0
L
Sylvanus
5,882
466
2,887
3,017
14,534
18,251
0
4,130
9,593
9,636
0
W
8,565
1,391
0
2,279
10,851
7,697
0
7,656
3,003
777
18,079
L
13,494
221
83
2,264
10,068
6,599
0
5,186
4,257
38,941
0
W
Ratatoskr
SmellM3Finga
Ratatoskr
5,328
967
0
0
8,425
3,608
0
4,681
3,626
0
18,119
L
Erlang Shen
SuannD
Erlang Shen
2,866
1,572
0
317
5,769
4,257
0
2,232
3,296
0
4,825
L
12,149
3,106
0
0
8,910
3,393
0
4,678
3,837
40,740
0
W
Danzaburou
ZombCity
Danzaburou
8,454
5,665
0
2,059
7,703
3,293
0
5,074
2,491
0
31,538
L
Jing Wei
5,654
4,999
0
378
4,076
1,743
0
1,991
2,001
0
14,855
W
8,654
89
0
200
4,771
2,409
0
2,911
1,770
27,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,890
Gold Earned
45,380
175
Minions Killed
210
6
Camps Cleared
7
733,162
Distance Traveled
876,639
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,837
982
34
4
0
176,216
0
L
Sylvanus
9,163
1,018
2
0
0
143,248
0
W
Mulan
9,407
1,045
29
3
0
173,672
0
L
Anubis
9,437
1,049
65
7
0
144,908
3
W
Ratatoskr
9,076
1,008
29
3
1
166,161
0
L
Erlang Shen
8,299
922
3
0
1
88,798
0
L
Nu Wa
9,008
1,001
79
9
3
159,715
0
W
Danzaburou
9,129
1,014
63
7
4
158,155
0
L
Jing Wei
8,983
998
26
3
2
196,493
0
W
Nox
8,931
992
55
6
2
202,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role