Player Matchup

Discordia
Discordia
Koryo99
Discordia
Level 55
God Stats
29W - 37L
1,242 SR
Queue Stats
273W - 313L
1,318 Elo+
Party 1
Anhur
Anhur
Plandaa
Anhur
Level 34
God Stats
3W - 8L
1,217 SR
Queue Stats
180W - 212L
1,321 Elo+
Party 1
Ravana
Ravana
zitrocall
Ravana
Level 126
God Stats
22W - 31L
1,194 SR
Queue Stats
246W - 291L
1,357 Elo+
Party 1
Team Averages
Level 72
1,218 SR
1,332 Elo+

VS

Team Averages
Level 120
1,469 SR
1,218 Elo+
Medusa
Medusa
MissWizardPotato
Medusa
Level 123
God Stats
1W - 4L
1,348 SR
Queue Stats
2W - 12L
1,141 Elo+
Party 2
Persephone
Persephone
Toigan
Persephone
Level 158
God Stats
0W - 4L
1,444 SR
Queue Stats
33W - 47L
1,387 Elo+
Party 2
Cthulhu
Cthulhu
YamalKush-
Cthulhu
Level 78
God Stats
1W - 1L
1,616 SR
Queue Stats
2W - 8L
1,125 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Koryo99
Discordia
16
4 / 0 / 6
12,416
730
19,649
5,572
2,995
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
Plandaa
Anhur
16
3 / 0 / 7
12,034
708
6,386
10,280
5,202
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ravana
zitrocall
Ravana
15
4 / 2 / 6
12,033
708
8,924
12,388
14,074
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 0
10,908
642
4,428
10,807
3,801
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
Toigan
Persephone
13
0 / 5 / 2
10,968
645
8,930
13,955
4,510
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
YamalKush-
Cthulhu
13
0 / 3 / 0
10,169
598
5,703
14,393
10,926
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
11
Kills
1
2
Deaths
10
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Discordia
Koryo99
Discordia
4
0
6
7
L
1
2
0
0.5
W
Anhur
Plandaa
Anhur
3
0
7
6.5
L
Persephone
Toigan
Persephone
0
5
2
0.2
L
Cthulhu
YamalKush-
Cthulhu
0
3
0
0
W
Ravana
zitrocall
Ravana
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,959
Damage
19,061
28,240
Taken
39,155
22,271
Mitigated
19,237
5,444
Healing
9,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Koryo99
Discordia
19,649
206
90
622
5,572
2,995
273
4,493
1,079
77,356
0
L
4,428
2,400
0
2,301
10,807
3,801
182
6,692
4,115
0
31,244
W
Anhur
Plandaa
Anhur
6,386
4,304
0
1,508
10,280
5,202
2,185
6,380
3,900
0
31,561
L
Persephone
Toigan
Persephone
8,930
328
0
2,927
13,955
4,510
0
6,523
7,330
46,188
0
L
Cthulhu
YamalKush-
Cthulhu
5,703
130
161
4,567
14,393
10,926
0
6,600
7,793
31,725
0
W
Ravana
zitrocall
Ravana
8,924
1,195
627
2,597
12,388
14,074
265
4,414
7,974
0
30,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,483
Gold Earned
32,045
173
Minions Killed
147
0
Camps Cleared
0
943,351
Distance Traveled
878,230
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,416
730
93
5
0
315,108
0
L
Medusa
10,908
642
57
3
0
296,367
4
W
Anhur
12,034
708
46
3
0
311,087
4
L
Persephone
10,968
645
58
3
0
278,780
0
L
Cthulhu
10,169
598
32
2
0
303,083
0
W
Ravana
12,033
708
34
2
0
317,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role