Player Matchup

Fenrir
Fenrir
HoldLine
Fenrir
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,586 Elo+
Solo
Vulcan
Vulcan
JammerG
Vulcan
Level 100
God Stats
7W - 13L
1,443 SR
Queue Stats
215W - 191L
1,508 Elo+
Party 1
Neith
Neith
Numptyy
Neith
Level 156
God Stats
4W - 1L
1,500 SR
Queue Stats
164W - 153L
1,376 Elo+
Party 2
Bakasura
Bakasura
Okamixel
Bakasura
Level 71
God Stats
6W - 6L
1,679 SR
Queue Stats
136W - 129L
1,508 Elo+
Party 1
Ares
Ares
SirNebsalot
Ares
Level 6
God Stats
5W - 3L
1,527 SR
Queue Stats
240W - 210L
1,364 Elo+
Party 2
Team Averages
Level 79
1,530 SR
1,468 Elo+

VS

Team Averages
Level 78
1,465 SR
1,517 Elo+
Kukulkan
Kukulkan
METALREVIEW
Kukulkan
Level 32
God Stats
14W - 18L
1,262 SR
Queue Stats
34W - 51L
1,536 Elo+
Solo
Hun Batz
Hun Batz
Mkadn
Hun Batz
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 57L
1,516 Elo+
Solo
Ix Chel
Ix Chel
OoByadigeoO
Ix Chel
Level 144
God Stats
10W - 10L
1,470 SR
Queue Stats
877W - 834L
1,559 Elo+
Solo
Hercules
Hercules
Xonio1312
Hercules
Level 66
God Stats
9W - 11L
1,596 SR
Queue Stats
207W - 193L
1,488 Elo+
Party 3
Izanami
Izanami
xinakotatrako
Izanami
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
207W - 201L
1,487 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
HoldLine
Fenrir
17
4 / 1 / 4
10,327
607
14,580
13,395
12,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Vulcan
JammerG
Vulcan
16
1 / 5 / 5
9,396
553
9,017
9,805
3,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Numptyy
Neith
15
6 / 4 / 5
9,194
541
15,934
10,872
4,872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bakasura
Okamixel
Bakasura
18
8 / 2 / 4
10,869
639
11,230
17,814
9,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 1 / 9
8,483
499
4,579
12,280
11,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
METALREVIEW
Kukulkan
15
2 / 4 / 2
9,608
565
9,825
11,711
4,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hun Batz
Mkadn
Hun Batz
17
8 / 5 / 1
10,520
619
12,317
18,589
8,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
OoByadigeoO
Ix Chel
15
1 / 3 / 0
8,850
521
8,384
13,535
5,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
Xonio1312
Hercules
13
0 / 6 / 7
7,794
458
5,674
17,488
16,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
12
2 / 4 / 3
7,703
453
4,461
11,510
4,826
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
26
21
Kills
13
13
Deaths
22
27
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Fenrir
HoldLine
Fenrir
4
1
4
6
W
Vulcan
JammerG
Vulcan
1
5
5
0.7
L
Kukulkan
METALREVIEW
Kukulkan
2
4
2
0.75
L
Hun Batz
Mkadn
Hun Batz
8
5
1
1.7
W
Neith
Numptyy
Neith
6
4
5
2.13
W
Bakasura
Okamixel
Bakasura
8
2
4
5
L
Ix Chel
OoByadigeoO
Ix Chel
1
3
0
0.33
W
2
1
9
6.5
L
Hercules
Xonio1312
Hercules
0
6
7
0.58
L
Izanami
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,340
Damage
40,661
64,166
Taken
72,833
42,047
Mitigated
39,894
14,237
Healing
13,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
HoldLine
Fenrir
14,580
5,677
0
4,346
13,395
12,335
0
5,009
8,033
2,584
74,655
W
Vulcan
JammerG
Vulcan
9,017
1,005
0
500
9,805
3,617
845
4,211
5,572
86,898
0
L
Kukulkan
METALREVIEW
Kukulkan
9,825
860
0
620
11,711
4,799
593
5,232
6,125
90,136
0
L
Hun Batz
Mkadn
Hun Batz
12,317
4,922
0
1,605
18,589
8,456
0
2,822
15,383
0
90,903
W
Neith
Numptyy
Neith
15,934
7,864
0
1,702
10,872
4,872
631
575
10,297
0
78,092
W
Bakasura
Okamixel
Bakasura
11,230
8,768
0
6,216
17,814
9,315
6
3,935
13,809
0
87,247
L
Ix Chel
OoByadigeoO
Ix Chel
8,384
946
110
5,940
13,535
5,363
0
1,109
11,818
63,870
0
W
4,579
446
0
1,473
12,280
11,908
88
3,968
8,246
17,060
0
L
Hercules
Xonio1312
Hercules
5,674
1,488
178
3,044
17,488
16,450
0
2,895
13,997
0
22,742
L
Izanami
4,461
3,621
0
1,710
11,510
4,826
0
1,769
9,351
0
53,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,269
Gold Earned
44,475
556
Minions Killed
542
0
Camps Cleared
0
1,833,868
Distance Traveled
1,628,117
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,327
607
125
7
0
376,592
1
W
Vulcan
9,396
553
134
8
0
331,622
3
L
Kukulkan
9,608
565
174
10
0
296,128
1
L
Hun Batz
10,520
619
130
8
0
385,088
0
W
Neith
9,194
541
118
7
0
323,014
5
W
Bakasura
10,869
639
158
9
0
413,510
0
L
Ix Chel
8,850
521
126
7
0
316,026
5
W
Ares
8,483
499
21
1
0
389,130
2
L
Hercules
7,794
458
21
1
0
339,379
3
L
Izanami
7,703
453
91
5
0
291,496
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role