Player Matchup

Kumbhakarna
Kumbhakarna
BornePhoenix
Kumbhakarna
Level 157
God Stats
7W - 2L
1,797 SR
Queue Stats
398W - 258L
1,693 Elo+
Party 2
Vulcan
Vulcan
TheCooker4173
Vulcan
Level 5
God Stats
5W - 0L
1,500 SR
Queue Stats
24W - 20L
1,523 Elo+
Party 1
Hachiman
Hachiman
Vosyli
Hachiman
Level 158
God Stats
2W - 1L
1,535 SR
Queue Stats
1,098W - 712L
1,671 Elo+
Party 2
Ne Zha
Ne Zha
bxldur
Ne Zha
Level 143
God Stats
9W - 5L
1,714 SR
Queue Stats
540W - 519L
1,544 Elo+
Party 1
Amaterasu
Amaterasu
iKelsey19
Amaterasu
Level 116
God Stats
4W - 2L
1,497 SR
Queue Stats
258W - 256L
1,385 Elo+
Solo
Team Averages
Level 116
1,609 SR
1,563 Elo+

VS

Team Averages
Level 143
1,564 SR
1,469 Elo+
Athena
Athena
BINGGGGGGBOONGGG
Athena
Level 74
God Stats
6W - 5L
1,482 SR
Queue Stats
16W - 25L
1,351 Elo+
Party 3
Jormungandr
Jormungandr
CoconuTree
Jormungandr
Level 175
God Stats
0W - 1L
1,728 SR
Queue Stats
1,318W - 1,303L
1,515 Elo+
Solo
Heimdallr
Heimdallr
DamianChisChis
Heimdallr
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
491W - 463L
1,483 Elo+
Solo
Pele
Pele
Philomeniaa
Pele
Level 188
God Stats
3W - 3L
1,450 SR
Queue Stats
103W - 102L
1,496 Elo+
Party 3
Chang'e
Chang'e
guico_
Chang'e
Level 155
God Stats
15W - 12L
1,660 SR
Queue Stats
393W - 378L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BornePhoenix
Kumbhakarna
15
1 / 2 / 9
10,298
490
4,972
18,179
17,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
2 / 2 / 2
11,497
547
15,258
8,673
3,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
Vosyli
Hachiman
20
13 / 0 / 2
13,871
661
25,405
13,177
6,569
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ne Zha
bxldur
Ne Zha
17
2 / 5 / 5
10,803
514
10,250
20,919
9,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
iKelsey19
Amaterasu
9
1 / 4 / 0
7,521
358
4,342
9,865
5,944
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 2
9,449
450
4,236
19,943
21,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jormungandr
CoconuTree
Jormungandr
18
4 / 3 / 3
11,629
554
9,672
17,702
22,549
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Heimdallr
DamianChisChis
Heimdallr
14
1 / 6 / 0
9,099
433
5,732
14,580
5,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
3 / 3 / 6
11,456
546
8,652
21,024
8,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
guico_
Chang'e
17
2 / 2 / 3
10,740
511
13,999
14,064
5,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
26
19
Kills
12
13
Deaths
19
18
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
W
Kumbhakarna
BornePhoenix
Kumbhakarna
1
2
9
2.75
L
Jormungandr
CoconuTree
Jormungandr
4
3
3
1.83
L
Heimdallr
DamianChisChis
Heimdallr
1
6
0
0.17
L
3
3
6
2
W
2
2
2
1.5
W
Hachiman
Vosyli
Hachiman
13
0
2
14
W
Ne Zha
bxldur
Ne Zha
2
5
5
0.9
L
Chang'e
guico_
Chang'e
2
2
3
1.75
W
Amaterasu
iKelsey19
Amaterasu
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,227
Damage
42,291
70,813
Taken
87,313
43,342
Mitigated
63,954
20,393
Healing
20,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,236
787
0
2,422
19,943
21,395
243
8,597
11,346
31,512
0
W
Kumbhakarna
BornePhoenix
Kumbhakarna
4,972
823
0
2,740
18,179
17,426
92
8,823
9,356
15,083
0
L
Jormungandr
CoconuTree
Jormungandr
9,672
3,796
0
2,265
17,702
22,549
0
2,160
15,542
92,579
0
L
Heimdallr
DamianChisChis
Heimdallr
5,732
1,782
0
573
14,580
5,886
0
880
13,700
0
69,774
L
8,652
2,148
0
5,534
21,024
8,639
630
3,593
17,431
0
120,021
W
15,258
4,754
0
1,612
8,673
3,852
0
3,072
5,521
131,483
0
W
Hachiman
Vosyli
Hachiman
25,405
16,231
0
8,369
13,177
6,569
2,138
1,954
11,223
0
144,412
W
Ne Zha
bxldur
Ne Zha
10,250
3,634
0
4,600
20,919
9,551
0
9,309
11,610
0
103,047
L
Chang'e
guico_
Chang'e
13,999
840
3,122
6,272
14,064
5,485
518
5,082
8,982
108,957
0
W
Amaterasu
iKelsey19
Amaterasu
4,342
2,420
0
3,072
9,865
5,944
0
5,341
4,524
0
22,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,990
Gold Earned
52,373
641
Minions Killed
642
0
Camps Cleared
0
1,876,341
Distance Traveled
2,046,151
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,449
450
48
2
0
446,263
4
W
Kumbhakarna
10,298
490
22
1
0
417,455
3
L
Jormungandr
11,629
554
158
8
0
364,034
0
L
Heimdallr
9,099
433
110
5
0
381,796
0
L
Pele
11,456
546
144
7
0
450,752
1
W
Vulcan
11,497
547
220
10
0
414,942
4
W
Hachiman
13,871
661
211
10
0
403,957
2
W
Ne Zha
10,803
514
141
7
0
484,500
0
L
Chang'e
10,740
511
182
9
0
403,306
0
W
Amaterasu
7,521
358
47
2
0
155,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role