Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Huumn
Ares
Level 49
God Stats
23W - 15L
1,683 SR
Queue Stats
106W - 84L
1,582 Elo+
Party 2
Nemesis
Nemesis
Nayely
Nemesis
Level 85
God Stats
23W - 24L
1,541 SR
Queue Stats
453W - 428L
1,528 Elo+
Solo
Izanami
Izanami
Wolfizoid
Izanami
Level 107
God Stats
6W - 2L
1,729 SR
Queue Stats
181W - 170L
1,532 Elo+
Solo
Chaac
Chaac
coolzg
Chaac
Level 106
God Stats
5W - 5L
1,727 SR
Queue Stats
72W - 48L
1,631 Elo+
Party 2
Team Averages
Level 99
1,636 SR
1,554 Elo+

VS

Team Averages
Level 147
1,532 SR
1,536 Elo+
Agni
Agni
Cronos214
Agni
Level 154
God Stats
15W - 18L
1,515 SR
Queue Stats
350W - 333L
1,529 Elo+
Solo
Kali
Kali
CursedKnuckle
Kali
Level 148
God Stats
1W - 4L
1,706 SR
Queue Stats
557W - 553L
1,514 Elo+
Solo
Izanami
Izanami
Elizabella
Izanami
Level 147
God Stats
1W - 4L
1,271 SR
Queue Stats
72W - 67L
1,541 Elo+
Party 1
Ra
Ra
JesusSmites
Ra
Level 144
God Stats
10W - 8L
1,634 SR
Queue Stats
74W - 71L
1,550 Elo+
Solo
Sun Wukong
Sun Wukong
Pelyt
Sun Wukong
Level 144
God Stats
6W - 5L
1,535 SR
Queue Stats
66W - 64L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
2 / 1 / 6
7,373
737
10,396
7,392
3,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
Huumn
Ares
13
0 / 1 / 7
7,610
761
4,754
8,650
8,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
Nayely
Nemesis
14
2 / 2 / 5
7,371
737
7,193
8,130
4,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Wolfizoid
Izanami
15
3 / 0 / 1
8,132
813
6,793
7,441
3,447
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
coolzg
Chaac
16
8 / 1 / 0
8,580
858
7,384
6,755
5,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
14
1 / 4 / 2
7,176
718
7,214
9,166
3,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

12
1 / 2 / 2
6,681
668
4,987
8,282
3,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Izanami
Elizabella
Izanami
13
0 / 2 / 2
6,637
664
4,729
8,130
3,261
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

13
0 / 3 / 3
6,870
687
4,162
8,769
3,828
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Pelyt
Sun Wukong
13
3 / 4 / 1
7,246
725
6,259
9,900
7,638
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
15
Kills
5
5
Deaths
15
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
2
1
6
5
L
Agni
1
4
2
0.5
L
1
2
2
1
L
Izanami
Elizabella
Izanami
0
2
2
0.5
W
Ares
Huumn
Ares
0
1
7
3.5
L
0
3
3
0.5
W
Nemesis
Nayely
Nemesis
2
2
5
2.25
L
Sun Wukong
Pelyt
Sun Wukong
3
4
1
0.88
W
Izanami
Wolfizoid
Izanami
3
0
1
3.5
W
Chaac
coolzg
Chaac
8
1
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,520
Damage
27,351
38,368
Taken
44,247
26,254
Mitigated
22,110
7,592
Healing
7,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
10,396
854
0
1,028
7,392
3,784
216
2,483
4,908
32,058
0
L
Agni
7,214
263
0
477
9,166
3,439
306
2,690
6,158
23,568
0
L
4,987
2,149
0
1,069
8,282
3,944
0
3,405
4,663
0
17,272
L
Izanami
Elizabella
Izanami
4,729
2,879
0
626
8,130
3,261
525
2,521
5,351
0
24,558
W
Ares
Huumn
Ares
4,754
139
234
1,727
8,650
8,810
242
2,205
6,264
8,793
0
L
4,162
244
1,695
2,604
8,769
3,828
0
3,936
4,469
25,041
0
W
Nemesis
Nayely
Nemesis
7,193
1,616
0
807
8,130
4,989
26
2,205
5,925
0
17,443
L
Sun Wukong
Pelyt
Sun Wukong
6,259
1,004
0
1,266
9,900
7,638
0
2,598
6,933
0
19,906
W
Izanami
Wolfizoid
Izanami
6,793
3,320
0
1,534
7,441
3,447
293
2,586
4,855
0
37,744
W
Chaac
coolzg
Chaac
7,384
955
0
2,262
6,755
5,224
847
1,711
5,040
0
29,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,066
Gold Earned
34,610
232
Minions Killed
208
0
Camps Cleared
0
1,051,666
Distance Traveled
988,948
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,373
737
58
6
0
213,188
0
L
Agni
7,176
718
53
5
0
198,141
0
L
Kali
6,681
668
26
3
0
216,912
0
L
Izanami
6,637
664
50
5
0
173,817
0
W
Ares
7,610
761
8
1
0
205,787
0
L
Ra
6,870
687
52
5
0
196,594
0
W
Nemesis
7,371
737
17
2
0
235,037
0
L
Sun Wukong
7,246
725
27
3
0
203,484
0
W
Izanami
8,132
813
77
8
0
190,844
0
W
Chaac
8,580
858
72
7
0
206,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role