Player Matchup

Achilles
Achilles
Inharket
Achilles
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,196 Elo+
Party 1
Sobek
Sobek
SNOWSCOLDE
Sobek
Level 127
God Stats
5W - 3L
1,330 SR
Queue Stats
219W - 181L
1,584 Elo+
Party 1
Chronos
Chronos
Suddle Trout
Chronos
Level 153
God Stats
5W - 7L
1,455 SR
Queue Stats
587W - 613L
1,438 Elo+
Solo
Rama
Rama
billlogbob
Rama
Level 155
God Stats
14W - 16L
1,544 SR
Queue Stats
642W - 643L
1,525 Elo+
Party 1
Raijin
Raijin
itzPineapple
Raijin
Level 141
God Stats
6W - 5L
1,425 SR
Queue Stats
411W - 396L
1,478 Elo+
Solo
Team Averages
Level 118
1,451 SR
1,444 Elo+

VS

Team Averages
Level 111
1,504 SR
1,478 Elo+
Cu Chulainn
Cu Chulainn
Cell and Molec
Cu Chulainn
Level 98
God Stats
1W - 6L
1,500 SR
Queue Stats
155W - 158L
1,287 Elo+
Party 2
Cerberus
Cerberus
JMSpald
Cerberus
Level 65
God Stats
4W - 1L
1,519 SR
Queue Stats
35W - 29L
1,746 Elo+
Party 2
Xbalanque
Xbalanque
Ker3
Xbalanque
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
87W - 76L
1,406 Elo+
Party 2
Scylla
Scylla
ROBO Robbie Jay
Scylla
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 19L
1,298 Elo+
Party 2
Xing Tian
Xing Tian
bceeks
Xing Tian
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 18L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Inharket
Achilles
13
1 / 4 / 12
9,175
655
726
14,539
20,806
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sobek
14
0 / 8 / 14
9,407
672
5,010
19,700
27,290
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos
Suddle Trout
Chronos
19
5 / 4 / 10
11,306
808
13,246
15,239
8,959
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

19
6 / 5 / 9
11,190
799
25,615
16,581
10,147
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Raijin
18
8 / 6 / 4
11,453
818
20,896
14,555
7,996
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Cell and Molec
Cu Chulainn
18
2 / 4 / 19
10,953
782
18,235
16,091
15,593
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
JMSpald
Cerberus
18
2 / 4 / 22
12,116
865
6,265
19,342
25,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
Ker3
Xbalanque
20
17 / 4 / 6
12,921
923
26,330
15,494
10,049
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
4 / 4 / 20
11,152
797
14,535
14,387
7,709
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
bceeks
Xing Tian
17
1 / 4 / 19
10,964
783
9,592
21,131
34,458
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
112
20
Kills
26
27
Deaths
20
49
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Cell and Molec
Cu Chulainn
2
4
19
2.88
L
Achilles
Inharket
Achilles
1
4
12
1.75
W
Cerberus
JMSpald
Cerberus
2
4
22
3.25
W
Xbalanque
Ker3
Xbalanque
17
4
6
5
W
4
4
20
3.5
L
Sobek
0
8
14
0.88
L
Chronos
Suddle Trout
Chronos
5
4
10
2.5
W
Xing Tian
bceeks
Xing Tian
1
4
19
2.63
L
6
5
9
2.1
L
Raijin
8
6
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,493
Damage
74,957
80,614
Taken
86,445
75,198
Mitigated
93,007
19,583
Healing
34,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Cell and Molec
Cu Chulainn
18,235
1,488
4,263
6,326
16,091
15,593
400
7,328
8,763
0
42,535
L
Achilles
Inharket
Achilles
726
258
0
571
14,539
20,806
261
5,799
8,740
0
1,619
W
Cerberus
JMSpald
Cerberus
6,265
146
2,927
5,634
19,342
25,198
763
8,689
10,653
16,060
0
W
Xbalanque
Ker3
Xbalanque
26,330
12,775
1,937
3,204
15,494
10,049
5,311
7,435
8,059
0
53,443
W
14,535
743
770
3,355
14,387
7,709
1,225
7,795
6,592
24,984
0
L
Sobek
5,010
279
1,827
2,691
19,700
27,290
240
6,269
13,431
10,309
0
L
Chronos
Suddle Trout
Chronos
13,246
1,431
0
3,602
15,239
8,959
680
6,544
8,695
29,450
0
W
Xing Tian
bceeks
Xing Tian
9,592
767
3,162
3,134
21,131
34,458
228
7,905
13,226
17,347
0
L
25,615
10,819
599
4,252
16,581
10,147
1,850
5,810
10,771
0
50,361
L
Raijin
20,896
1,570
2,570
3,471
14,555
7,996
114
5,970
8,585
35,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,531
Gold Earned
58,106
143
Minions Killed
183
0
Camps Cleared
0
1,146,690
Distance Traveled
1,307,360
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
10,953
782
61
4
0
264,767
0
L
Achilles
9,175
655
2
0
0
219,336
0
W
Cerberus
12,116
865
35
3
0
271,112
0
W
Xbalanque
12,921
923
42
3
0
237,097
0
W
Scylla
11,152
797
32
2
0
250,032
0
L
Sobek
9,407
672
9
1
0
242,782
0
L
Chronos
11,306
808
37
3
0
274,076
0
W
Xing Tian
10,964
783
13
1
0
284,352
0
L
Rama
11,190
799
54
4
0
210,673
0
L
Raijin
11,453
818
41
3
0
199,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role