Player Matchup

Medusa
Medusa
AdversaryAvery
Medusa
Level 65
God Stats
4W - 3L
1,495 SR
Queue Stats
123W - 116L
1,438 Elo+
Party 3
Nu Wa
Nu Wa
AdversaryAvery
Nu Wa
Level 26
God Stats
5W - 3L
1,547 SR
Queue Stats
38W - 40L
1,432 Elo+
Party 3
Vamana
Vamana
INayteI
Vamana
Level 81
God Stats
7W - 12L
1,562 SR
Queue Stats
122W - 112L
1,448 Elo+
Party 3
Cliodhna
Cliodhna
MattTheRedCrayon
Cliodhna
Level 96
God Stats
2W - 3L
1,351 SR
Queue Stats
117W - 111L
1,447 Elo+
Party 3
Cerberus
Cerberus
liithh
Cerberus
Level 104
God Stats
1W - 3L
1,367 SR
Queue Stats
129W - 125L
1,479 Elo+
Solo
Team Averages
Level 74
1,464 SR
1,449 Elo+

VS

Team Averages
Level 128
1,625 SR
1,544 Elo+
Hercules
Hercules
DoctorThugShake
Hercules
Level 25
God Stats
17W - 3L
1,820 SR
Queue Stats
45W - 19L
1,630 Elo+
Party 1
Martichoras
Martichoras
HiberNate--
Martichoras
Level 172
God Stats
7W - 2L
1,672 SR
Queue Stats
126W - 65L
1,668 Elo+
Party 1
Vulcan
Vulcan
ITK_Destruidor
Vulcan
Level 152
God Stats
25W - 37L
1,441 SR
Queue Stats
114W - 143L
1,399 Elo+
Solo
Ix Chel
Ix Chel
Sierokarte-
Ix Chel
Level 147
God Stats
7W - 9L
1,634 SR
Queue Stats
79W - 75L
1,513 Elo+
Party 2
Ares
Ares
xTheSomberlain-
Ares
Level 146
God Stats
7W - 4L
1,555 SR
Queue Stats
84W - 80L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 1
6,966
697
5,810
13,537
5,307
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

13
0 / 5 / 4
7,096
710
12,148
11,518
4,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
INayteI
Vamana
13
1 / 3 / 1
6,955
696
10,004
10,908
8,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 2 / 2
6,775
678
8,060
10,564
4,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Cerberus
liithh
Cerberus
13
2 / 4 / 2
7,382
738
7,418
15,496
16,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
14
4 / 0 / 8
7,730
773
11,629
12,509
7,204
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Martichoras
HiberNate--
Martichoras
16
6 / 0 / 9
9,041
904
15,276
9,943
5,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
3 / 3 / 7
7,774
777
10,779
8,115
3,778
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ix Chel
Sierokarte-
Ix Chel
15
5 / 1 / 5
8,125
813
9,925
7,495
3,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
2 / 1 / 11
8,016
802
6,440
13,486
13,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
60
5
Kills
20
20
Deaths
5
10
Assists
40
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
L
0
5
4
0.4
W
Hercules
4
0
8
8
W
Martichoras
HiberNate--
Martichoras
6
0
9
10.5
L
Vamana
INayteI
Vamana
1
3
1
0.5
W
3
3
7
2.17
L
1
2
2
1
W
Ix Chel
Sierokarte-
Ix Chel
5
1
5
7.5
L
Cerberus
liithh
Cerberus
2
4
2
0.75
W
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,440
Damage
54,049
62,023
Taken
51,548
38,258
Mitigated
32,856
8,900
Healing
13,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,810
3,714
0
2,359
13,537
5,307
504
6,121
7,416
0
23,165
L
12,148
3,961
0
2,050
11,518
4,289
0
6,663
4,855
29,794
0
W
Hercules
11,629
3,886
0
3,294
12,509
7,204
474
4,699
7,810
0
26,583
W
Martichoras
HiberNate--
Martichoras
15,276
4,556
0
2,946
9,943
5,593
837
2,201
7,742
0
54,511
L
Vamana
INayteI
Vamana
10,004
4,808
0
571
10,908
8,052
0
4,428
6,480
0
23,588
W
10,779
5,175
252
704
8,115
3,778
0
3,131
4,984
37,173
0
L
8,060
172
0
1,020
10,564
4,124
0
3,938
6,626
0
17,697
W
Ix Chel
Sierokarte-
Ix Chel
9,925
1,525
1,773
1,561
7,495
3,084
1,106
3,864
3,631
28,160
0
L
Cerberus
liithh
Cerberus
7,418
216
0
2,900
15,496
16,486
0
5,994
9,502
17,008
249
W
6,440
215
0
3,338
13,486
13,197
397
5,422
8,064
13,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,174
Gold Earned
40,686
167
Minions Killed
226
0
Camps Cleared
0
1,075,123
Distance Traveled
1,066,635
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,966
697
29
3
0
198,684
0
L
Nu Wa
7,096
710
47
5
0
173,757
0
W
Hercules
7,730
773
30
3
0
215,689
0
W
Martichoras
9,041
904
77
8
0
204,609
0
L
Vamana
6,955
696
35
4
0
231,860
0
W
Vulcan
7,774
777
55
6
0
207,955
0
L
Cliodhna
6,775
678
29
3
0
250,518
0
W
Ix Chel
8,125
813
57
6
0
211,175
0
L
Cerberus
7,382
738
27
3
0
220,304
0
W
Ares
8,016
802
7
1
0
227,207
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role