Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
AnEvilBadger
Hercules
Level 159
God Stats
2W - 7L
1,423 SR
Queue Stats
819W - 823L
1,512 Elo+
Party 2
Arachne
Arachne
DemonicTurkey
Arachne
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
390W - 393L
1,536 Elo+
Party 2
Tiamat
Tiamat
RoyalHeir69ing
Tiamat
Level 127
God Stats
9W - 13L
1,459 SR
Queue Stats
664W - 664L
1,507 Elo+
Solo
Tyr
Tyr
UplandChimera89
Tyr
Level 155
God Stats
3W - 3L
1,681 SR
Queue Stats
848W - 856L
1,564 Elo+
Solo
Team Averages
Level 150
1,513 SR
1,524 Elo+

VS

Team Averages
Level 161
1,490 SR
1,604 Elo+
He Bo
He Bo
A Toxic Jester
He Bo
Level 172
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 103L
1,507 Elo+
Solo
Anubis
Anubis
BakaSoul
Anubis
Level 163
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 7L
1,839 Elo+
Solo
Xing Tian
Xing Tian
IP Man 919
Xing Tian
Level 182
God Stats
7W - 1L
1,710 SR
Queue Stats
336W - 372L
1,473 Elo+
Solo
Rama
Rama
OhMyGascho
Rama
Level 149
God Stats
5W - 1L
1,423 SR
Queue Stats
245W - 177L
1,601 Elo+
Party 1
Arachne
Arachne
iNfamouSSyntax
Arachne
Level 139
God Stats
1W - 1L
1,320 SR
Queue Stats
209W - 166L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
8
0 / 1 / 4
5,603
800
1,764
2,695
854
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hercules
AnEvilBadger
Hercules
12
3 / 4 / 2
6,650
950
5,810
11,106
13,580
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Arachne
12
0 / 2 / 5
6,000
857
1,902
6,249
5,656
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
2 / 2 / 3
6,626
947
5,831
4,983
3,688
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 3 / 4
5,929
847
3,507
9,656
9,389
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 6
7,959
1,137
4,655
6,449
2,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Anubis
BakaSoul
Anubis
13
2 / 2 / 8
7,498
1,071
10,232
4,097
2,284
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
IP Man 919
Xing Tian
12
1 / 3 / 8
7,531
1,076
2,782
9,056
8,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 1 / 10
7,459
1,066
9,345
4,022
1,907
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 1 / 9
7,139
1,020
3,668
5,547
3,723
Mystical Earring

Mystical Earring

+15
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
53
5
Kills
12
12
Deaths
8
18
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
1
4
2
W
6
1
6
9
L
Hercules
AnEvilBadger
Hercules
3
4
2
1
W
Anubis
BakaSoul
Anubis
2
2
8
3
L
Arachne
0
2
5
1.25
W
Xing Tian
IP Man 919
Xing Tian
1
3
8
1.67
W
2
1
10
7
L
2
2
3
1.75
L
0
3
4
0.67
W
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,814
Damage
30,682
34,689
Taken
29,171
33,167
Mitigated
19,246
10,431
Healing
10,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
1,764
860
58
117
2,695
854
0
1,039
1,656
0
6,639
W
4,655
417
146
2,111
6,449
2,744
567
1,758
4,691
14,465
0
L
Hercules
AnEvilBadger
Hercules
5,810
2,060
333
3,448
11,106
13,580
0
5,945
5,161
0
9,263
W
Anubis
BakaSoul
Anubis
10,232
563
0
1,138
4,097
2,284
361
761
3,288
23,171
0
L
Arachne
1,902
926
0
932
6,249
5,656
0
3,173
3,076
0
3,659
W
Xing Tian
IP Man 919
Xing Tian
2,782
271
577
2,389
9,056
8,588
0
1,636
7,334
5,447
0
W
9,345
7,561
256
1,566
4,022
1,907
2,892
810
3,212
0
18,524
L
5,831
262
1,723
1,366
4,983
3,688
0
2,125
2,858
23,269
0
L
3,507
250
519
1,935
9,656
9,389
0
5,387
4,269
0
5,802
W
3,668
2,172
335
1,800
5,547
3,723
814
866
2,493
0
6,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,808
Gold Earned
37,586
80
Minions Killed
108
0
Camps Cleared
0
633,729
Distance Traveled
813,102
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,603
800
10
1
0
60,541
0
W
He Bo
7,959
1,137
27
4
0
175,350
0
L
Hercules
6,650
950
6
1
0
133,814
0
W
Anubis
7,498
1,071
32
5
0
144,429
0
L
Arachne
6,000
857
8
1
0
157,678
0
W
Xing Tian
7,531
1,076
4
1
0
167,441
0
W
Rama
7,459
1,066
30
4
0
166,360
0
L
Tiamat
6,626
947
48
7
0
132,252
0
L
Tyr
5,929
847
8
1
0
149,444
0
W
Arachne
7,139
1,020
15
2
0
159,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role