Player Matchup

Skadi
Skadi
Moosetoe
Skadi
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,216 Elo+
Party 1
Eset
Eset
ShiniRico
Eset
Level 154
God Stats
12W - 5L
1,730 SR
Queue Stats
227W - 221L
1,464 Elo+
Party 1
Geb
Geb
flikflac
Geb
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 30L
1,468 Elo+
Party 1
Lancelot
Lancelot
x2PuckThugFairy
Lancelot
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,264 Elo+
Party 1
Ganesha
Ganesha
yukifubukii
Ganesha
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,486 Elo+
Solo
Team Averages
Level 76
1,546 SR
1,380 Elo+

VS

Team Averages
Level 122
1,495 SR
1,483 Elo+
Ymir
Ymir
BIG_Red_Jim
Ymir
Level 106
God Stats
2W - 2L
1,739 SR
Queue Stats
91W - 109L
1,445 Elo+
Solo
Cabrakan
Cabrakan
MOOKS218
Cabrakan
Level 108
God Stats
2W - 7L
1,136 SR
Queue Stats
158W - 145L
1,564 Elo+
Party 2
Cupid
Cupid
TheGreekGeek02
Cupid
Level 138
God Stats
1W - 5L
1,715 SR
Queue Stats
589W - 595L
1,470 Elo+
Solo
Zeus
Zeus
WiLD_BoY_1127
Zeus
Level 120
God Stats
2W - 6L
1,382 SR
Queue Stats
199W - 235L
1,459 Elo+
Solo
Thanatos
Thanatos
stonerbear2442
Thanatos
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
257W - 236L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Moosetoe
Skadi
17
5 / 1 / 19
10,189
849
12,526
8,209
4,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Eset
17
13 / 4 / 13
11,229
936
17,242
8,687
4,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
3 / 1 / 20
9,469
789
7,696
12,837
16,429
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Lancelot
16
8 / 3 / 17
10,130
844
8,867
13,489
14,346
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
yukifubukii
Ganesha
16
0 / 3 / 25
9,941
828
8,860
16,015
23,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 5
8,571
714
7,329
15,512
17,794
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cabrakan
MOOKS218
Cabrakan
15
1 / 3 / 4
8,052
671
4,915
12,356
20,236
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
7 / 6 / 3
9,105
759
10,143
11,482
7,089
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 6 / 5
7,246
604
8,863
7,988
3,696
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
13
1 / 8 / 4
7,508
626
6,785
11,913
6,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
32
29
Kills
11
12
Deaths
29
94
Assists
21
Player
Kills
Deaths
Assists
KDA
L
2
6
5
0.75
L
Cabrakan
MOOKS218
Cabrakan
1
3
4
1
W
Skadi
Moosetoe
Skadi
5
1
19
14.5
W
Eset
13
4
13
4.88
L
7
6
3
1.42
L
0
6
5
0.42
W
3
1
20
13
L
Thanatos
1
8
4
0.38
W
Lancelot
8
3
17
5.5
W
Ganesha
yukifubukii
Ganesha
0
3
25
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,191
Damage
38,035
59,237
Taken
59,251
63,610
Mitigated
55,171
19,924
Healing
11,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,329
458
0
445
15,512
17,794
0
8,170
7,342
21,740
0
L
Cabrakan
MOOKS218
Cabrakan
4,915
269
559
1,942
12,356
20,236
0
5,719
6,637
8,345
0
W
Skadi
Moosetoe
Skadi
12,526
3,528
990
980
8,209
4,321
3,562
2,995
5,214
0
29,044
W
Eset
17,242
1,116
4,033
1,617
8,687
4,642
1,659
2,495
6,192
38,981
0
L
10,143
6,005
1,756
1,596
11,482
7,089
0
6,952
4,530
0
22,081
L
8,863
593
49
839
7,988
3,696
0
4,175
3,813
13,145
0
W
7,696
184
3,369
4,308
12,837
16,429
956
5,062
7,775
15,967
0
L
Thanatos
6,785
1,217
1,226
2,708
11,913
6,356
0
7,616
4,297
0
14,716
W
Lancelot
8,867
876
2,339
1,110
13,489
14,346
176
3,666
9,823
0
17,329
W
Ganesha
yukifubukii
Ganesha
8,860
836
0
1,178
16,015
23,872
633
6,889
9,126
16,636
1,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,958
Gold Earned
40,482
129
Minions Killed
82
0
Camps Cleared
0
1,135,862
Distance Traveled
855,528
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,571
714
29
2
0
191,820
0
L
Cabrakan
8,052
671
10
1
0
196,878
0
W
Skadi
10,189
849
51
4
0
206,992
0
W
Eset
11,229
936
43
4
0
212,419
0
L
Cupid
9,105
759
19
2
0
173,915
0
L
Zeus
7,246
604
9
1
0
98,826
0
W
Geb
9,469
789
20
2
0
241,473
0
L
Thanatos
7,508
626
15
1
0
194,089
0
W
Lancelot
10,130
844
15
1
0
258,824
0
W
Ganesha
9,941
828
0
0
0
216,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role