Player Matchup

Merlin
Merlin
SACKxSTABBER
Merlin
Level 108
God Stats
2W - 5L
1,501 SR
Queue Stats
157W - 141L
1,457 Elo+
Party 1
Cthulhu
Cthulhu
airkeeper2
Cthulhu
Level 26
God Stats
85W - 38L
1,781 SR
Queue Stats
222W - 187L
1,545 Elo+
Party 1
Arachne
Arachne
temp-4731850291
Arachne
Level 112
God Stats
3W - 4L
1,293 SR
Queue Stats
259W - 254L
1,450 Elo+
Party 1
Team Averages
Level 82
1,525 SR
1,484 Elo+

VS

Team Averages
Level 113
1,681 SR
1,583 Elo+
Nu Wa
Nu Wa
OsirisKane
Nu Wa
Level 117
God Stats
23W - 16L
1,638 SR
Queue Stats
85W - 105L
1,456 Elo+
Solo
Atlas
Atlas
TGModen
Atlas
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,722 Elo+
Solo
Bastet
Bastet
facundo16
Bastet
Level 130
God Stats
18W - 18L
1,905 SR
Queue Stats
96W - 83L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
6 / 3 / 3
14,227
837
17,384
12,173
4,849
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
airkeeper2
Cthulhu
14
0 / 3 / 7
11,565
680
11,144
20,085
21,789
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
3 / 6 / 5
12,167
716
9,617
17,175
8,034
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
15
1 / 3 / 6
12,163
715
12,644
11,254
5,150
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
TGModen
Atlas
16
3 / 1 / 4
12,281
722
8,222
16,435
19,634
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
facundo16
Bastet
16
8 / 5 / 3
13,987
823
17,370
17,871
9,068
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
25
9
Kills
12
12
Deaths
9
15
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
1
3
6
1.33
L
Merlin
6
3
3
2.5
W
Atlas
TGModen
Atlas
3
1
4
5
L
Cthulhu
airkeeper2
Cthulhu
0
3
7
1.17
W
Bastet
facundo16
Bastet
8
5
3
1.9
L
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,145
Damage
38,236
49,433
Taken
45,560
34,672
Mitigated
33,852
10,712
Healing
7,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
12,644
4,362
0
936
11,254
5,150
1,023
9,121
2,133
60,697
0
L
Merlin
17,384
615
0
1,447
12,173
4,849
624
4,103
8,070
95,059
0
W
Atlas
TGModen
Atlas
8,222
3,233
0
3,280
16,435
19,634
462
10,656
5,779
33,222
0
L
Cthulhu
airkeeper2
Cthulhu
11,144
296
759
5,444
20,085
21,789
84
9,774
10,066
40,736
0
W
Bastet
facundo16
Bastet
17,370
3,675
0
2,874
17,871
9,068
0
9,287
8,584
0
59,912
L
9,617
6,710
0
3,062
17,175
8,034
0
7,495
9,680
0
36,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,959
Gold Earned
38,431
244
Minions Killed
197
0
Camps Cleared
0
926,300
Distance Traveled
916,584
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,163
715
83
5
0
245,585
0
L
Merlin
14,227
837
138
8
0
295,071
0
W
Atlas
12,281
722
37
2
0
322,023
0
L
Cthulhu
11,565
680
62
4
0
326,002
1
W
Bastet
13,987
823
77
5
0
348,976
0
L
Arachne
12,167
716
44
3
0
305,227
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role