Player Matchup

Vamana
Vamana
CranMaster
Vamana
Level 78
God Stats
1W - 0L
1,686 SR
Queue Stats
14W - 17L
1,462 Elo+
Solo
Ravana
Ravana
DoomAllDayLong
Ravana
Level 24
God Stats
3W - 5L
1,500 SR
Queue Stats
337W - 367L
1,440 Elo+
Party 2
Heimdallr
Heimdallr
ITriggered
Heimdallr
Level 79
God Stats
1W - 2L
1,254 SR
Queue Stats
139W - 138L
1,446 Elo+
Solo
Aphrodite
Aphrodite
ScorchedProtato
Aphrodite
Level 94
God Stats
11W - 11L
1,494 SR
Queue Stats
364W - 333L
1,480 Elo+
Party 2
Nu Wa
Nu Wa
iMn0tsTuPiD65
Nu Wa
Level 84
God Stats
23W - 25L
1,486 SR
Queue Stats
744W - 772L
1,423 Elo+
Solo
Team Averages
Level 72
1,484 SR
1,450 Elo+

VS

Team Averages
Level 91
1,540 SR
1,460 Elo+
Merlin
Merlin
Arxyn3974
Merlin
Level 67
God Stats
3W - 2L
1,620 SR
Queue Stats
68W - 60L
1,525 Elo+
Party 3
Sun Wukong
Sun Wukong
JaeNazt
Sun Wukong
Level 64
God Stats
7W - 5L
1,669 SR
Queue Stats
45W - 37L
1,517 Elo+
Party 3
Serqet
Serqet
Shiesty KP
Serqet
Level 144
God Stats
14W - 21L
1,416 SR
Queue Stats
199W - 210L
1,394 Elo+
Party 1
Skadi
Skadi
ShiestyQueen
Skadi
Level 75
God Stats
13W - 24L
1,261 SR
Queue Stats
74W - 94L
1,375 Elo+
Party 1
Hel
Hel
TheBlackBeast83
Hel
Level 107
God Stats
44W - 30L
1,734 SR
Queue Stats
153W - 159L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
CranMaster
Vamana
14
1 / 3 / 1
7,785
556
10,068
10,409
8,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 0 / 0
7,368
526
2,327
4,794
2,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
ITriggered
Heimdallr
14
3 / 1 / 2
8,358
597
6,018
6,417
2,743
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
ScorchedProtato
Aphrodite
12
0 / 0 / 3
7,543
539
2,260
5,718
4,146
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
0 / 0 / 2
7,409
529
9,002
5,765
2,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Arxyn3974
Merlin
14
0 / 1 / 0
7,982
570
7,082
8,403
3,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
JaeNazt
Sun Wukong
12
3 / 2 / 0
7,589
542
8,106
14,451
11,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
Shiesty KP
Serqet
11
0 / 0 / 0
6,540
467
1,236
9,758
3,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 2 / 0
5,511
394
1,659
6,907
2,362
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
0 / 1 / 1
5,458
390
1,868
5,277
2,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
5
6
Kills
4
4
Deaths
6
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Merlin
Arxyn3974
Merlin
0
1
0
0
W
Vamana
CranMaster
Vamana
1
3
1
0.5
W
2
0
0
2
W
Heimdallr
ITriggered
Heimdallr
3
1
2
4
L
Sun Wukong
JaeNazt
Sun Wukong
3
2
0
1.5
W
Aphrodite
ScorchedProtato
Aphrodite
0
0
3
1.5
L
Serqet
Shiesty KP
Serqet
0
0
0
0
L
1
2
0
0.5
L
0
1
1
0.5
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,675
Damage
19,951
33,103
Taken
44,796
19,425
Mitigated
22,833
13,543
Healing
10,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Arxyn3974
Merlin
7,082
0
0
750
8,403
3,022
0
5,009
3,394
84,041
0
W
Vamana
CranMaster
Vamana
10,068
4,957
0
2,071
10,409
8,174
532
223
10,186
0
61,460
W
2,327
652
0
767
4,794
2,171
630
543
4,251
0
40,896
W
Heimdallr
ITriggered
Heimdallr
6,018
2,520
0
2,368
6,417
2,743
2,772
206
6,211
0
64,925
L
Sun Wukong
JaeNazt
Sun Wukong
8,106
2,679
0
3,922
14,451
11,034
35
614
12,808
0
55,933
W
Aphrodite
ScorchedProtato
Aphrodite
2,260
291
3,268
4,319
5,718
4,146
244
3,769
1,949
16,927
0
L
Serqet
Shiesty KP
Serqet
1,236
442
0
575
9,758
3,838
0
1,984
7,774
0
56,296
L
1,659
483
0
1,209
6,907
2,362
0
1,876
5,028
0
20,928
L
1,868
101
1,463
2,618
5,277
2,577
0
1,779
3,453
9,075
0
W
9,002
1,951
0
750
5,765
2,191
246
4,209
1,556
69,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,463
Gold Earned
33,080
417
Minions Killed
387
0
Camps Cleared
0
1,414,470
Distance Traveled
1,380,040
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,982
570
155
11
0
283,047
0
W
Vamana
7,785
556
102
7
0
265,922
3
W
Ravana
7,368
526
72
5
0
295,538
0
W
Heimdallr
8,358
597
112
8
0
289,571
1
L
Sun Wukong
7,589
542
97
7
0
257,736
0
W
Aphrodite
7,543
539
25
2
0
289,259
0
L
Serqet
6,540
467
91
7
0
345,464
2
L
Skadi
5,511
394
32
2
0
219,539
0
L
Hel
5,458
390
12
1
0
274,254
0
W
Nu Wa
7,409
529
106
8
0
274,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role